From 32117d0bf27e0a72165707fe4e56d231136e734b Mon Sep 17 00:00:00 2001 From: Matthias Schiffer Date: Sat, 16 Jan 2010 17:50:43 +0100 Subject: Use index buffers to render tiles --- src/de/gamezock/metacraft/data/Map.java | 70 +++++---------------------------- 1 file changed, 9 insertions(+), 61 deletions(-) (limited to 'src/de/gamezock/metacraft/data/Map.java') diff --git a/src/de/gamezock/metacraft/data/Map.java b/src/de/gamezock/metacraft/data/Map.java index 770ffe7..c6d306b 100644 --- a/src/de/gamezock/metacraft/data/Map.java +++ b/src/de/gamezock/metacraft/data/Map.java @@ -1,12 +1,8 @@ package de.gamezock.metacraft.data; -import java.util.List; -import java.util.Vector; - -import javax.vecmath.Point3f; public class Map { - private List triangleData; + Tile[][] tiles; private float[][] heightmap; @@ -14,69 +10,25 @@ public class Map { int width = 5; int height = 5; - float[][] tileHeightmap = new float[width][height]; - Tile[][] tiles = new Tile[width][height]; + heightmap = new float[width][height]; + tiles = new Tile[width][height]; for(int i = 0; i < width; ++i) { for(int j = 0; j < height; ++j) { - tileHeightmap[i][j] = ((i-2)*(i-2)+(j-2)*(j-2))*0.5f; + //heightmap[i][j] = ((i-2)*(i-2)+(j-2)*(j-2))*0.5f; + heightmap[i][j] = 0; tiles[i][j] = new Tile(new TestTile()); } } - - createMapData(tiles, tileHeightmap); } - private void createMapData(Tile[][] tiles, float[][] tileHeightmap) { - int tileSize = tiles[0][0].getData().getSize(); - - heightmap = new float[tiles.length * tileSize][tiles[0].length * tileSize]; - - for(int i = 0; i < tiles.length; ++i) { - for(int j = 0; j < tiles[i].length; ++j) { - float[][] localHeightmap = tiles[i][j].getData().getHeightmap(); - - for(int x = 0; x < tileSize; ++x) { - for(int y = 0; y < tileSize; ++y) { - heightmap[i*tileSize + x][j*tileSize + y] = tileHeightmap[i][j] + localHeightmap[x][y]; - } - } - } - } - - triangleData = new Vector(); - - for(int x = 0; x < heightmap.length-1; ++x) { - for(int y = 0; y < heightmap[x].length-1; ++y) { - float[] h = new float[4]; - h[0] = heightmap[x][y]; - h[1] = heightmap[x+1][y]; - h[2] = heightmap[x+1][y+1]; - h[3] = heightmap[x][y+1]; - - float center = (h[0] + h[1] + h[2] + h[3]) / 4; - - for(int i = 0; i < 4; ++i) { - int i_1 = (i+1)%4; - int i_2 = (i+2)%4; - - Point3f v1 = new Point3f(x + i_1/2, y + i/2, h[i]); - Point3f v2 = new Point3f(x+0.5f, y+0.5f, center); - Point3f v3 = new Point3f(x + i_2/2, y + i_1/2, h[i_1]); - - triangleData.add(new Triangle(v1, v2, v3)); - } - } - } - } - - /*public Tile getTile(int x, int y) { + public Tile getTile(int x, int y) { return tiles[x][y]; } public float getTileHeight(int x, int y) { return heightmap[x][y]; - }*/ + } public int getWidth() { return heightmap.length; @@ -86,11 +38,7 @@ public class Map { return heightmap[0].length; } - /*public int getTileSize() { - return tileSize; - }*/ - - public List getTriangleData() { - return triangleData; + public int getTileSize() { + return tiles[0][0].getData().getSize(); } } -- cgit v1.2.3