From b9cc8e8871de73bf70406913f18b446a1fc723e8 Mon Sep 17 00:00:00 2001 From: Matthias Schiffer Date: Tue, 12 Jan 2010 13:01:59 +0100 Subject: Generate triangle data from tile heightmaps --- src/de/gamezock/metacraft/ui/Renderer.java | 73 +++++++----------------------- 1 file changed, 17 insertions(+), 56 deletions(-) (limited to 'src/de/gamezock/metacraft/ui/Renderer.java') diff --git a/src/de/gamezock/metacraft/ui/Renderer.java b/src/de/gamezock/metacraft/ui/Renderer.java index cea0480..3213a53 100644 --- a/src/de/gamezock/metacraft/ui/Renderer.java +++ b/src/de/gamezock/metacraft/ui/Renderer.java @@ -6,7 +6,7 @@ import javax.vecmath.Point3f; import javax.vecmath.Vector3f; import de.gamezock.metacraft.data.Map; -import de.gamezock.metacraft.data.Tile; +import de.gamezock.metacraft.data.Triangle; public class Renderer { private Main main; @@ -15,52 +15,14 @@ public class Renderer { this.main = main; } - private void renderTileQuad(GL2 gl, Tile tile, int x, int y) { - float[][] heightmap = tile.getData().getHeightmap(); - - float[] h = new float[4]; - h[0] = heightmap[x][y]; - h[1] = heightmap[x+1][y]; - h[2] = heightmap[x+1][y+1]; - h[3] = heightmap[x][y+1]; - - float center = (h[0] + h[1] + h[2] + h[3]) / 4; - - for(int i = 0; i < 4; ++i) { - int i_1 = (i+1)%4; - int i_2 = (i+2)%4; - - Point3f v1 = new Point3f(x + i_1/2, y + i/2, h[i]); - Point3f v2 = new Point3f(x+0.5f, y+0.5f, center); - Point3f v3 = new Point3f(x + i_2/2, y + i_1/2, h[i_1]); - - Vector3f edge1 = new Vector3f(), edge2 = new Vector3f(); + private void renderTriangle(GL2 gl, Triangle t) { + for(int i = 0; i < 3; ++i) { + Point3f v = t.getVertex(i); + Vector3f n = t.getNormal(i); - edge1.sub(v1, v2); - edge2.sub(v3, v2); - - Vector3f normal = new Vector3f(); - normal.cross(edge1, edge2); - normal.normalize(); - - gl.glColor3f(1, 1, 1); - gl.glNormal3f(normal.x, normal.y, normal.z); - gl.glVertex3f(v1.x, v1.y, v1.z); - gl.glVertex3f(v2.x, v2.y, v2.z); - gl.glVertex3f(v3.x, v3.y, v3.z); - } - } - - private void renderTile(GL2 gl, Tile tile) { - gl.glBegin(GL.GL_TRIANGLES); - - for(int i = 0; i < tile.getData().getSize(); ++i) { - for(int j = 0; j < tile.getData().getSize(); ++j) { - renderTileQuad(gl, tile, i, j); - } + gl.glNormal3f(n.x, n.y, n.z); + gl.glVertex3f(v.x, v.y, v.z); } - - gl.glEnd(); } public void render(GL2 gl) { @@ -69,20 +31,19 @@ public class Renderer { Map currentMap = main.getCurrentMap(); gl.glPushMatrix(); - gl.glRotatef((System.currentTimeMillis()%3600)/10.0f, 0, 0, 1); + gl.glRotatef((System.currentTimeMillis()%9000)/25.0f, 0, 0, 1); + gl.glTranslatef(-20, -20, 0); + + gl.glBegin(GL.GL_TRIANGLES); + + gl.glColor3f(1, 1, 1); - for(int i = 0; i < currentMap.getWidth(); ++i) { - for(int j = 0; j < currentMap.getHeight(); ++j) { - gl.glPushMatrix(); - gl.glTranslatef(i*currentMap.getTileSize(), j*currentMap.getTileSize(), currentMap.getTileHeight(i, j)); - - renderTile(gl, currentMap.getTile(i, j)); - - gl.glPopMatrix(); - } + for(Triangle t : currentMap.getTriangleData()) { + renderTriangle(gl, t); } + gl.glEnd(); + gl.glPopMatrix(); } - } -- cgit v1.2.3