diff options
-rw-r--r-- | XMonad/ManageHook.hs | 2 | ||||
-rw-r--r-- | XMonad/Operations.hs | 16 |
2 files changed, 9 insertions, 9 deletions
diff --git a/XMonad/ManageHook.hs b/XMonad/ManageHook.hs index 904b99f..072fe1f 100644 --- a/XMonad/ManageHook.hs +++ b/XMonad/ManageHook.hs @@ -71,7 +71,7 @@ doF = return . Endo -- | Move the window to the floating layer. doFloat :: ManageHook -doFloat = ask >>= \w -> doF . W.float w =<< liftX (floatLocation w) +doFloat = ask >>= \w -> doF . W.float w . snd =<< liftX (floatLocation w) -- | Map the window and remove it from the 'WindowSet'. doIgnore :: ManageHook diff --git a/XMonad/Operations.hs b/XMonad/Operations.hs index 9d6164b..1953cb3 100644 --- a/XMonad/Operations.hs +++ b/XMonad/Operations.hs @@ -56,7 +56,7 @@ manage w = whenX (not <$> isClient w) $ withDisplay $ \d -> do let isFixedSize = sh_min_size sh /= Nothing && sh_min_size sh == sh_max_size sh isTransient <- isJust <$> io (getTransientForHint d w) - rr <- floatLocation w + (sc, rr) <- floatLocation w -- ensure that float windows don't go over the edge of the screen let adjust (W.RationalRect x y wid h) | x + wid > 1 || y + h > 1 || x < 0 || y < 0 = W.RationalRect (0.5 - wid/2) (0.5 - h/2) wid h @@ -64,7 +64,7 @@ manage w = whenX (not <$> isClient w) $ withDisplay $ \d -> do f ws | isFixedSize || isTransient = W.float w (adjust rr) . W.insertUp w . W.view i $ ws | otherwise = W.insertUp w ws - where i = W.tag $ W.workspace $ W.current ws + where i = fromMaybe (W.tag . W.workspace . W.current $ ws) $ W.lookupWorkspace sc ws mh <- asks (manageHook . config) g <- fmap appEndo (runQuery mh w) `catchX` return id @@ -392,7 +392,7 @@ initColor dpy c = C.handle (\_ -> return Nothing) $ -- | Given a window, find the screen it is located on, and compute -- the geometry of that window wrt. that screen. -floatLocation :: Window -> X (W.RationalRect) +floatLocation :: Window -> X (ScreenId, W.RationalRect) floatLocation w = withDisplay $ \d -> do ws <- gets windowset wa <- io $ getWindowAttributes d w @@ -406,7 +406,7 @@ floatLocation w = withDisplay $ \d -> do (fi (wa_width wa + bw*2) % fi (rect_width sr)) (fi (wa_height wa + bw*2) % fi (rect_height sr)) - return rr + return (W.screen $ sc, rr) where fi x = fromIntegral x pointWithin :: Integer -> Integer -> Rectangle -> Bool pointWithin x y r = x >= fi (rect_x r) && @@ -417,12 +417,12 @@ floatLocation w = withDisplay $ \d -> do -- | Make a tiled window floating, using its suggested rectangle float :: Window -> X () float w = do - rr <- floatLocation w + (sc, rr) <- floatLocation w windows $ \ws -> W.float w rr . fromMaybe ws $ do - i <- W.findTag w ws + i <- W.findTag w ws guard $ i `elem` map (W.tag . W.workspace) (W.screens ws) - f <- W.peek ws - sw <- W.lookupWorkspace (W.screen $ W.current ws) ws + f <- W.peek ws + sw <- W.lookupWorkspace sc ws return (W.focusWindow f . W.shiftWin sw w $ ws) -- --------------------------------------------------------------------- |