Age | Commit message (Collapse) | Author |
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darcs-hash:20080601204951-1ef02-f66c70867a91bc35da3ab71b1169db4ba1ee62fe
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darcs-hash:20080714202650-25a6b-294662e9b6b3592f37156af814171d5863557faa
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darcs-hash:20080521215057-5b2f6-8f1e27f1963b78ebe2954cd17558a778de82de3a
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darcs-hash:20080511224258-78224-93d0cc4af977965e2e27e96efb67a6f362ebbbc1
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darcs-hash:20080508104640-a5988-1f1f6134d3514e9a35b416b66e33c02f8669045c
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darcs-hash:20080507013122-a5988-e04061b89044fd2139ddfe0db3ba32b7739202b6
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darcs-hash:20080507012608-a5988-bc66b5c5d3386022378246e29d862e1b7b4de4ed
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darcs-hash:20080507012519-a5988-3c2577c486ae0bdb5e2ba4b4f814608ddad54d45
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darcs-hash:20080507011309-a5988-bc76a64cabc39d7c3ef2dca7e1246e6f9dbc4e0b
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darcs-hash:20080506220809-a5988-5bb7d843d9c1f285534b8e55eea72124d88d3b78
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If the user used the mouse to change window focus (moving into or clicking on a
window), this should be handled differently than focus changes due to keyboard
commands. Specifically, it's inappropriate to discard window enter/leave events
while the mouse is moving. This fixes the bug where a fast mouse motion across
multiple windows resulted in the wrong window keeping focus.
It's also helpful information for contrib modules such as UpdatePointer - it's
supposed to move the mouse pointer only in response to keyboard actions, not if
the user was moving the mouse.
darcs-hash:20080502175603-e41d7-0ac41e5353fcd8aed71ee3beb7f5511337225155
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darcs-hash:20080506203840-a5988-9f9543b4e741c9352282b04572e37c3588a81f7b
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darcs-hash:20080506185757-98257-f0e6f2940269244914797539efd3f6e86960d037
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darcs-hash:20080502210149-cba2c-38e2823f19bcf8f92394be8394a99296a7e3549a
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darcs-hash:20080407222559-a5988-3810dfe1f0a43bb97b39e57e3303bbf90b0d404e
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This should reduce the number of repaints for newly visible windows.
darcs-hash:20080407220756-a5988-d59b1d765322cfcac42200538909818d4ef3a4b8
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darcs-hash:20080430014012-a5988-a203e733895ee2aa3839a266df0f8b19aa3c0763
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darcs-hash:20080418184337-cba2c-a316c61d1a56205e8b7a0e7b7573446449e229fe
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darcs-hash:20080406012006-462cf-4a10582299442b6e035a62f43d13a72666d892a1
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The code for 'title' was stolen from getname.patch (bug #44).
darcs-hash:20080406011338-462cf-eb1e460ba0855f4b198d4d255ed28dd1ea1e1d37
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darcs-hash:20080406011234-462cf-09fde81185653a210d292b90b02595de7c365bb1
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darcs-hash:20080405135009-d4c7e-51a1a928fa2f4adbc58b394ac00c8dd7c7112488
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Make applySizeHints take window borders into account. Move old functionality
to applySizeHintsContents. Add new mkAdjust function that generates a custom
autohinter for a window.
darcs-hash:20080404215615-462cf-e6c1373d13ec4c6b0d675778125c75d76fbc896f
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darcs-hash:20080404215444-462cf-187ce215f00dc0e41db7eb23c1f92f4e9d80c155
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darcs-hash:20080325091526-a5988-e6ed58b0d493845525a4c7e5977352cfb12b9c92
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darcs-hash:20080325201814-a5988-0ed64be080f177d367a4739c54a718219f24df04
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from a window (such as WM_WINDOW_ROLE, for example)
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darcs-hash:20080325171241-bd4d7-a979bcfacd914c6566b7d3afc701f95b0d62f34d
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darcs-hash:20080324225857-a5988-623d8ab2a19923bccfe32f8adb23320004912831
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darcs-hash:20080322214116-cba2c-53cbd5c7049e9dcbdc21c16fa2a4526c9c7447a4
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This patch:
- moves broadcastMessage and restart from Core to Operations (to avoid
circular imports);
- in Operations introduces sendMessageWithNoRefresh and move
updateLayout outside windows.
- broadcastMessage now uses sendMessageWithNoRefresh to obey to this
rules:
1. if handleMessage returns Nothing no action is taken;
2. if handleMessage returns a Just ml *only* the layout field of the
workspace record will be updated.
darcs-hash:20080223130702-32816-60d71cd8ac32cff1d4039947142332023274a725
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darcs-hash:20080323211421-cba2c-46aba254af16f1bf3cb269bc84f289882010b93f
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darcs-hash:20080322192635-cba2c-12b31e91996dcc9f3fe9d5b790a0f239572f93dc
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darcs-hash:20080322041718-cba2c-0dcae130261d1c94ddb029723f266ccbac5c3e8d
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darcs-hash:20080322041654-cba2c-a02ffa00d03a515c00ba04f7efd0281982769e22
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darcs-hash:20080322001208-cba2c-925f5833ec9ddceec267100d162042666185ea44
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darcs-hash:20080321234015-cba2c-56ead600613e43978a996f82991d6e5a6f4ca962
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darcs-hash:20080321230956-cba2c-5248cdf7b5694cbfaf2b6ba754ebc3c8a7fbd592
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darcs-hash:20080321214129-cba2c-5eeb181514381837404a0cddcc74c78b8b044b67
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darcs-hash:20080321171911-462cf-b7c8fc03b362a6bf97036963e1646e650e223016
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darcs-hash:20080311160727-bd4d7-05229354077a443abab79de16b60ac32728813a3
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darcs-hash:20080225083236-32816-2299823153ad1a7cb5ba27ab541f793f7015392f
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darcs-hash:20080222193119-32816-f5c3abd826e77ad53a29904b5bae3ae3ab7e9c33
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Rectangle
darcs-hash:20080222175815-32816-e3893760e1024bcbf30a4fbb71ca7c2b4d8bb403
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darcs-hash:20080308021939-d4c7e-a00752d8ed47b18ba1eb168e920d271885ecb86f
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darcs-hash:20080308015829-d4c7e-f805bfa622e5fc0dfe054bd12c827ca666351794
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darcs-hash:20080307181634-cba2c-66088abef9a3e448dd6043cf4aefa4eb275c5a44
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The only thing I am not sure about here is at what exact point the
startupHook should get run. I picked a place that seems to make sense:
as late as possible, right before entering the main loop. That way all
the layouts/workspaces/other state are set up and the startupHook can
manipulate them.
darcs-hash:20080204192445-bd4d7-218d69dcf3cd5c5f2962859cf847595527399807
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darcs-hash:20080204192348-bd4d7-6a4edc163de3ea931a60050e4ad107390afc972e
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