----------------------------------------------------------------------------- -- | -- Module : Main.hs -- Copyright : (c) Spencer Janssen 2007 -- License : BSD3-style (see LICENSE) -- -- Maintainer : sjanssen@cse.unl.edu -- Stability : unstable -- Portability : not portable, uses mtl, X11, posix -- -- xmonad, a minimalist, tiling window manager for X11 -- ----------------------------------------------------------------------------- module Main where import Data.Bits import qualified Data.Map as M import qualified Data.Set as S import Control.Monad.Reader import Control.Monad.State import Data.Maybe (fromMaybe) import System.Environment (getArgs) import Graphics.X11.Xlib hiding (refreshKeyboardMapping) import Graphics.X11.Xlib.Extras import Graphics.X11.Xinerama (getScreenInfo) import XMonad import Config import StackSet (new, floating, member) import qualified StackSet as W import Operations import System.IO -- | -- The main entry point -- main :: IO () main = do dpy <- openDisplay "" let dflt = defaultScreen dpy rootw <- rootWindow dpy dflt xinesc <- getScreenInfo dpy nbc <- initColor dpy normalBorderColor fbc <- initColor dpy focusedBorderColor hSetBuffering stdout NoBuffering args <- getArgs let winset | ("--resume" : s : _) <- args , [(x, "")] <- reads s = x | otherwise = new workspaces $ zipWith SD xinesc gaps gaps = take (length xinesc) $ defaultGaps ++ repeat (0,0,0,0) safeLayouts = case defaultLayouts of [] -> (full, []); (x:xs) -> (x,xs) cf = XConf { display = dpy , theRoot = rootw , normalBorder = nbc , focusedBorder = fbc } st = XState { windowset = winset , layouts = M.fromList [(w, safeLayouts) | w <- workspaces] , mapped = S.empty , waitingUnmap = M.empty , dragging = Nothing } xSetErrorHandler -- in C, I'm too lazy to write the binding: dons -- setup initial X environment sync dpy False selectInput dpy rootw $ substructureRedirectMask .|. substructureNotifyMask .|. enterWindowMask .|. leaveWindowMask .|. structureNotifyMask grabKeys dpy rootw grabButtons dpy rootw sync dpy False ws <- scan dpy rootw -- on the resume case, will pick up new windows allocaXEvent $ \e -> runX cf st $ do -- walk workspace, resetting X states/mask for windows -- TODO, general iterators for these lists. sequence_ [ setInitialProperties w >> reveal w | wk <- map W.workspace (W.current winset : W.visible winset) , w <- W.integrate' (W.stack wk) ] sequence_ [ setInitialProperties w >> hide w | wk <- W.hidden winset , w <- W.integrate' (W.stack wk) ] mapM_ manage ws -- find new windows refresh -- main loop, for all you HOF/recursion fans out there. forever $ handle =<< io (nextEvent dpy e >> getEvent e) where forever a = a >> forever a -- --------------------------------------------------------------------- -- IO stuff. Doesn't require any X state -- Most of these things run only on startup (bar grabkeys) -- | scan for any new windows to manage. If they're already managed, -- this should be idempotent. scan :: Display -> Window -> IO [Window] scan dpy rootw = do (_, _, ws) <- queryTree dpy rootw filterM ok ws -- TODO: scan for windows that are either 'IsViewable' or where WM_STATE == -- Iconic where ok w = do wa <- getWindowAttributes dpy w a <- internAtom dpy "WM_STATE" False p <- getWindowProperty32 dpy a w let ic = case p of Just (3:_) -> True -- 3 for iconified _ -> False return $ not (wa_override_redirect wa) && (wa_map_state wa == waIsViewable || ic) -- | Grab the keys back grabKeys :: Display -> Window -> IO () grabKeys dpy rootw = do ungrabKey dpy anyKey anyModifier rootw forM_ (M.keys keys) $ \(mask,sym) -> do kc <- keysymToKeycode dpy sym -- "If the specified KeySym is not defined for any KeyCode, -- XKeysymToKeycode() returns zero." when (kc /= '\0') $ mapM_ (grab kc . (mask .|.)) extraModifiers where grab kc m = grabKey dpy kc m rootw True grabModeAsync grabModeAsync grabButtons :: Display -> Window -> IO () grabButtons dpy rootw = do ungrabButton dpy anyButton anyModifier rootw mapM_ (\(m,b) -> mapM_ (grab b . (m .|.)) extraModifiers) (M.keys mouseBindings) where grab button mask = grabButton dpy button mask rootw False buttonPressMask grabModeAsync grabModeSync none none -- --------------------------------------------------------------------- -- | Event handler. Map X events onto calls into Operations.hs, which -- modify our internal model of the window manager state. -- -- Events dwm handles that we don't: -- -- [ButtonPress] = buttonpress, -- [Expose] = expose, -- [PropertyNotify] = propertynotify, -- handle :: Event -> X () -- run window manager command handle (KeyEvent {ev_event_type = t, ev_state = m, ev_keycode = code}) | t == keyPress = withDisplay $ \dpy -> do s <- io $ keycodeToKeysym dpy code 0 whenJust (M.lookup (cleanMask m,s) keys) id -- manage a new window handle (MapRequestEvent {ev_window = w}) = withDisplay $ \dpy -> do wa <- io $ getWindowAttributes dpy w -- ignore override windows -- need to ignore mapping requests by managed windows not on the current workspace managed <- isClient w when (not (wa_override_redirect wa) && not managed) $ do manage w -- window destroyed, unmanage it -- window gone, unmanage it handle (DestroyWindowEvent {ev_window = w}) = whenX (isClient w) $ unmanage w -- We track expected unmap events in waitingUnmap. We ignore this event unless -- it is synthetic or we are not expecting an unmap notification from a window. handle (UnmapEvent {ev_window = w, ev_send_event = synthetic}) = whenX (isClient w) $ do e <- gets (fromMaybe 0 . M.lookup w . waitingUnmap) if (synthetic || e == 0) then unmanage w else modify (\s -> s { waitingUnmap = M.adjust pred w (waitingUnmap s) }) -- set keyboard mapping handle e@(MappingNotifyEvent {ev_window = w}) = do io $ refreshKeyboardMapping e when (ev_request e == mappingKeyboard) $ withDisplay $ io . flip grabKeys w -- handle button release, which may finish dragging. handle e@(ButtonEvent {ev_event_type = t}) | t == buttonRelease = do drag <- gets dragging case drag of -- we're done dragging and have released the mouse: Just (_,f) -> modify (\s -> s { dragging = Nothing }) >> f Nothing -> broadcastMessage e -- handle motionNotify event, which may mean we are dragging. handle e@(MotionEvent {ev_event_type = _t, ev_x = x, ev_y = y}) = do drag <- gets dragging case drag of Just (d,_) -> d (fromIntegral x) (fromIntegral y) -- we're dragging Nothing -> broadcastMessage e -- click on an unfocused window, makes it focused on this workspace handle e@(ButtonEvent {ev_window = w,ev_event_type = t,ev_button = b }) | t == buttonPress = do -- If it's the root window, then it's something we -- grabbed in grabButtons. Otherwise, it's click-to-focus. isr <- isRoot w if isr then whenJust (M.lookup (cleanMask (ev_state e), b) mouseBindings) ($ ev_subwindow e) else focus w sendMessage e -- Always send button events. -- entered a normal window, makes this focused. handle e@(CrossingEvent {ev_window = w, ev_event_type = t}) | t == enterNotify && ev_mode e == notifyNormal && ev_detail e /= notifyInferior = focus w -- left a window, check if we need to focus root handle e@(CrossingEvent {ev_event_type = t}) | t == leaveNotify = do rootw <- asks theRoot when (ev_window e == rootw && not (ev_same_screen e)) $ setFocusX rootw -- configure a window handle e@(ConfigureRequestEvent {ev_window = w}) = withDisplay $ \dpy -> do ws <- gets windowset wa <- io $ getWindowAttributes dpy w if M.member w (floating ws) || not (member w ws) then do io $ configureWindow dpy w (ev_value_mask e) $ WindowChanges { wc_x = ev_x e , wc_y = ev_y e , wc_width = ev_width e , wc_height = ev_height e , wc_border_width = fromIntegral borderWidth , wc_sibling = ev_above e , wc_stack_mode = ev_detail e } when (member w ws) (float w) else io $ allocaXEvent $ \ev -> do setEventType ev configureNotify setConfigureEvent ev w w (wa_x wa) (wa_y wa) (wa_width wa) (wa_height wa) (ev_border_width e) none (wa_override_redirect wa) sendEvent dpy w False 0 ev io $ sync dpy False -- the root may have configured handle (ConfigureEvent {ev_window = w}) = whenX (isRoot w) rescreen handle e = broadcastMessage e -- trace (eventName e) -- ignoring