module Operations where import Data.List import Data.Maybe import Data.Bits import qualified Data.Map as M import Control.Monad.State import System.Posix.Process import System.Environment import Graphics.X11.Xlib import Graphics.X11.Xlib.Extras import XMonad import qualified StackSet as W -- --------------------------------------------------------------------- -- Managing windows -- | refresh. Refresh the currently focused window. Resizes to full -- screen and raises the window. refresh :: X () refresh = do XState {workspace = ws, wsOnScreen = ws2sc, xineScreens = xinesc ,display = d ,layoutDescs = fls ,defaultLayoutDesc = dfltfl } <- get flip mapM_ (M.assocs ws2sc) $ \(n, scn) -> do let sc = xinesc !! scn fl = M.findWithDefault dfltfl n fls mapM_ (\(w, rect) -> io $ moveWindowInside d w rect) $ case layoutType fl of Full -> fmap (flip (,) sc) $ maybeToList $ W.peekStack n ws Tall -> tile (tileFraction fl) sc $ W.index n ws Wide -> vtile (tileFraction fl) sc $ W.index n ws whenJust (W.peekStack n ws) (io . raiseWindow d) whenJust (W.peek ws) setFocus -- | tile. Compute the positions for windows in horizontal layout -- mode. tile :: Rational -> Rectangle -> [Window] -> [(Window, Rectangle)] tile _ _ [] = [] tile _ d [w] = [(w, d)] tile r (Rectangle sx sy sw sh) (w:s) = (w, Rectangle sx sy (fromIntegral lw) sh) : zipWith f [sy, sy + rh ..] s where lw = floor $ fromIntegral sw * r rw = sw - fromIntegral lw rh = fromIntegral sh `div` fromIntegral (length s) f i a = (a, Rectangle (sx + lw) i rw (fromIntegral rh)) -- | vtile. Tile vertically. vtile :: Rational -> Rectangle -> [Window] -> [(Window, Rectangle)] vtile r rect ws = map (\(w, wr) -> (w, flipRect wr)) $ tile r (flipRect rect) ws flipRect :: Rectangle -> Rectangle flipRect (Rectangle { rect_x = x, rect_y = y, rect_width = w, rect_height = h }) = Rectangle { rect_x = y, rect_y = x, rect_width = h, rect_height = w } -- | switchLayout. Switch to another layout scheme. Switches the -- current workspace. switchLayout :: X () switchLayout = layout $ \fl -> fl { layoutType = rot (layoutType fl) } -- | changeSplit. Changes the window split. changeSplit :: Rational -> X () changeSplit delta = layout $ \fl -> fl { tileFraction = min 1 (max 0 (tileFraction fl + delta)) } -- | layout. Modify the current workspace's layout with a pure -- function and refresh. layout :: (LayoutDesc -> LayoutDesc) -> X () layout f = do modify $ \s -> let fls = layoutDescs s n = W.current . workspace $ s fl = M.findWithDefault (defaultLayoutDesc s) n fls in s { layoutDescs = M.insert n (f fl) fls } refresh -- | windows. Modify the current window list with a pure function, and refresh windows :: (WorkSpace -> WorkSpace) -> X () windows f = do modify $ \s -> s { workspace = f (workspace s) } refresh ws <- gets workspace trace (show ws) -- log state changes to stderr -- | hide. Hide a window by moving it offscreen. hide :: Window -> X () hide w = withDisplay $ \d -> do (sw,sh) <- gets dimensions io $ moveWindow d w (2*fromIntegral sw) (2*fromIntegral sh) -- --------------------------------------------------------------------- -- Window operations -- | setButtonGrab. Tell whether or not to intercept clicks on a given window buttonsToGrab :: [Button] buttonsToGrab = [button1, button2, button3] setButtonGrab :: Bool -> Window -> X () setButtonGrab True w = withDisplay $ \d -> io $ flip mapM_ buttonsToGrab $ \b -> grabButton d b anyModifier w False (buttonPressMask .|. buttonReleaseMask) grabModeAsync grabModeSync none none setButtonGrab False w = withDisplay $ \d -> io $ flip mapM_ buttonsToGrab $ \b -> ungrabButton d b anyModifier w -- | moveWindowInside. Moves and resizes w such that it fits inside the given -- rectangle, including its border. moveWindowInside :: Display -> Window -> Rectangle -> IO () moveWindowInside d w r = do bw <- (fromIntegral . waBorderWidth) `liftM` getWindowAttributes d w moveResizeWindow d w (rect_x r) (rect_y r) (rect_width r - bw*2) (rect_height r - bw*2) -- | manage. Add a new window to be managed in the current workspace. Bring it into focus. -- If the window is already under management, it is just raised. -- -- When we start to manage a window, it gains focus. -- manage :: Window -> X () manage w = do withDisplay $ \d -> io $ do selectInput d w $ structureNotifyMask .|. enterWindowMask .|. propertyChangeMask mapWindow d w setFocus w windows $ W.push w -- | unmanage. A window no longer exists, remove it from the window -- list, on whatever workspace it is. unmanage :: Window -> X () unmanage w = do windows $ W.delete w withServerX $ do setTopFocus withDisplay $ \d -> io (sync d False) -- TODO, everything operates on the current display, so wrap it up. -- | Grab the X server (lock it) from the X monad withServerX :: X () -> X () withServerX f = withDisplay $ \dpy -> do io $ grabServer dpy f io $ ungrabServer dpy safeFocus :: Window -> X () safeFocus w = do ws <- gets workspace if W.member w ws then setFocus w else do b <- isRoot w when b setTopFocus -- | Explicitly set the keyboard focus to the given window setFocus :: Window -> X () setFocus w = do XState { workspace = ws, wsOnScreen = ws2sc} <- get -- clear mouse button grab and border on other windows flip mapM_ (M.keys ws2sc) $ \n -> do flip mapM_ (W.index n ws) $ \otherw -> do setButtonGrab True otherw setBorder otherw 0xdddddd withDisplay $ \d -> io $ setInputFocus d w revertToPointerRoot 0 setButtonGrab False w setBorder w 0xff0000 -- make this configurable -- This does not use 'windows' intentionally. 'windows' calls refresh, -- which means infinite loops. modify $ \s -> s { workspace = W.raiseFocus w (workspace s) } -- | Set the focus to the window on top of the stack, or root setTopFocus :: X () setTopFocus = do ws <- gets workspace case W.peek ws of Just new -> setFocus new Nothing -> gets theRoot >>= setFocus -- | Set the border color for a particular window. setBorder :: Window -> Pixel -> X () setBorder w p = withDisplay $ \d -> io $ setWindowBorder d w p -- | raise. focus to window at offset 'n' in list. -- The currently focused window is always the head of the list raise :: Ordering -> X () raise = windows . W.rotate -- | promote. Make the focused window the master window in its -- workspace -- -- TODO: generic cycling clockwise and anticlockwise -- promote :: X () promote = windows $ \w -> maybe w (\k -> W.promote k w) (W.peek w) -- | Kill the currently focused client kill :: X () kill = withDisplay $ \d -> do ws <- gets workspace whenJust (W.peek ws) $ \w -> do protocols <- io $ getWMProtocols d w XState {wmdelete = wmdelt, wmprotocols = wmprot} <- get if wmdelt `elem` protocols then io $ allocaXEvent $ \ev -> do setEventType ev clientMessage setClientMessageEvent ev w wmprot 32 wmdelt 0 sendEvent d w False noEventMask ev else io (killClient d w) >> return () -- | tag. Move a window to a new workspace tag :: Int -> X () tag o = do ws <- gets workspace let m = W.current ws when (n /= m) $ whenJust (W.peek ws) $ \w -> do hide w windows $ W.shift n where n = o-1 -- | view. Change the current workspace to workspce at offset 'n-1'. view :: Int -> X () view o = do XState { workspace = ws, wsOnScreen = ws2sc } <- get let m = W.current ws -- is the workspace we want to switch to currently visible? if M.member n ws2sc then windows $ W.view n else do sc <- case M.lookup m ws2sc of Nothing -> do trace "Current workspace isn't visible! This should never happen!" -- we don't know what screen to use, just use the first one. return 0 Just sc -> return sc modify $ \s -> s { wsOnScreen = M.insert n sc (M.filter (/=sc) ws2sc) } gets wsOnScreen >>= trace . show windows $ W.view n mapM_ hide (W.index m ws) setTopFocus where n = o-1 -- | True if window is under management by us isClient :: Window -> X Bool isClient w = liftM (W.member w) (gets workspace) -- | screenWS. Returns the workspace currently visible on screen n screenWS :: Int -> X Int screenWS n = do ws2sc <- gets wsOnScreen -- FIXME: It's ugly to have to query this way. We need a different way to -- keep track of screen <-> workspace mappings. let ws = fmap fst $ find (\(_, scn) -> scn == (n-1)) (M.assocs ws2sc) return $ (fromMaybe 0 ws) + 1 -- | Restart xmonad by exec()'ing self. This doesn't save state and xmonad has -- to be in PATH for this to work. restart :: IO () restart = do prog <- getProgName args <- getArgs executeFile prog True args Nothing -- | Starts dmenu on the current screen. (Requires patches to dmenu for the -x -- and -w options.) dmenu :: X () dmenu = do XState { xineScreens = xinesc, workspace = ws, wsOnScreen = ws2sc } <- get let curscreen = fromMaybe 0 (M.lookup (W.current ws) ws2sc) sc = xinesc !! curscreen spawn $ concat [ "exe=`dmenu_path | dmenu -x ", show (rect_x sc) , " -w " , show (rect_width sc) , "` && exec $exe" ]