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## T

Table - Class in jrummikub.model
  Class administering the `Stone`s on the game-Table
Table() - Constructor for class jrummikub.model.Table
tableDifference(ITable, ITable) - Static method in class jrummikub.control.RoundControl
TablePanel - Class in jrummikub.view.impl
  The implementation of the table
TablePanel() - Constructor for class jrummikub.view.impl.TablePanel
  Creates a new Table instance
toString() - Method in class jrummikub.model.Position
toString() - Method in class jrummikub.model.Stone
toString() - Method in class jrummikub.model.StoneSet
TurnControl - Class in jrummikub.control
  Controller for a single turn made by a human player
TurnControl(IHand, ITable, IView) - Constructor for class jrummikub.control.TurnControl
  Create a new TurnControl using a given hand (of the active player), a given table and a given view for user interaction.
TurnControl(IHand, ITable, IView, ITurnTimer) - Constructor for class jrummikub.control.TurnControl
  Test only constructor
TurnControl.HandStonePositionComparator - Class in jrummikub.control
TurnControl.HandStonePositionComparator() - Constructor for class jrummikub.control.TurnControl.HandStonePositionComparator
TurnTimer - Class in jrummikub.control
  Count-down timer used to limit the turn time
TurnTimer(IView) - Constructor for class jrummikub.control.TurnTimer
  Create a new timer using a given view to display the current time left

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