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## H

Hand - Class in jrummikub.model
  Class managing a `Player`'s `Stone`s
Hand() - Constructor for class jrummikub.model.Hand
handle() - Method in interface jrummikub.util.IListener
  This method is called whenever a class we're listening to emits an event
handle(T) - Method in interface jrummikub.util.IListener1
  This method is called whenever a class we're listening to emits an event
handle(T1, T2) - Method in interface jrummikub.util.IListener2
  This method is called whenever a class we're listening to emits an event
handleOtherClickEvent(Position) - Method in class jrummikub.view.impl.AbstractStonePanel
  Overwrite this method to signal if special zone was clicked
handleOtherClickEvent(Position) - Method in class jrummikub.view.impl.StoneCollectionPanel
handleOtherClickEvent(Position) - Method in class jrummikub.view.impl.TablePanel
handleOtherMoveEvent(Position) - Method in class jrummikub.view.impl.AbstractStonePanel
  Overwrite this method to signal if special zone was hovered
handleOtherMoveEvent(Position) - Method in class jrummikub.view.impl.TablePanel
HandPanel - Class in jrummikub.view.impl
  Implementation of the board
HandPanel() - Constructor for class jrummikub.view.impl.HandPanel
  Creates a new Board instance
hashCode() - Method in class jrummikub.model.Position
heap - Variable in class jrummikub.model.StoneHeap
HEIGHT - Static variable in class jrummikub.model.Hand
  The height of the hand
HEIGHT_SCALE - Static variable in class jrummikub.view.impl.StonePainter
  The height of one pixel in the scale of 1.0
HORIZONTAL_BORDER - Static variable in class jrummikub.model.StoneSet

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