package jrummikub.view; import java.awt.Color; import jrummikub.model.GameSettings; import jrummikub.util.IEvent; import jrummikub.util.IEvent1; import jrummikub.util.IEvent2; import jrummikub.util.MockEvent; import jrummikub.util.MockEvent1; import jrummikub.util.MockEvent2; public class MockSettingsPanel implements ISettingsPanel { public MockEvent addPlayerEvent = new MockEvent(); public MockEvent1<Integer> removePlayerEvent = new MockEvent1<Integer>(); public MockEvent2<Integer, Color> changePlayerColorEvent = new MockEvent2<Integer, Color>(); public MockEvent2<Integer, String> changePlayerNameEvent = new MockEvent2<Integer, String>(); public MockEvent startGameEvent = new MockEvent(); public SettingsError error = SettingsError.NO_ERROR; public boolean startButtonEnabled = true; public boolean addPlayerButtonEnabled = true; public boolean removePlayerButtonsEnabled = false; public GameSettings gameSettings = new GameSettings(); public MockEvent1<Integer> changeInitialMeldThresholdEvent = new MockEvent1<Integer>(); public MockEvent1<Integer> changeJokerNumberEvent = new MockEvent1<Integer>(); public int initialMeldThreshold; public int jokerNumber; @Override public IEvent getAddPlayerEvent() { return addPlayerEvent; } @Override public IEvent1<Integer> getRemovePlayerEvent() { return removePlayerEvent; } @Override public IEvent2<Integer, Color> getChangePlayerColorEvent() { return changePlayerColorEvent; } @Override public IEvent2<Integer, String> getChangePlayerNameEvent() { return changePlayerNameEvent; } @Override public IEvent1<Integer> getChangeInitialMeldThresholdEvent() { return changeInitialMeldThresholdEvent; } @Override public IEvent getStartGameEvent() { return startGameEvent; } @Override public void setError(SettingsError error) { this.error = error; } @Override public void enableStartGameButton(boolean enable) { startButtonEnabled = enable; } @Override public void enableAddPlayerButton(boolean enable) { addPlayerButtonEnabled = enable; } @Override public void enableRemovePlayerButtons(boolean enable) { removePlayerButtonsEnabled = enable; } @Override public void setGameSettings(GameSettings gameSettings) { this.gameSettings = gameSettings; } @Override public void setInitialMeldThreshold(int value) { initialMeldThreshold = value; } @Override public IEvent1<Integer> getChangeJokerNumberEvent() { return changeJokerNumberEvent; } @Override public void setJokerNumber(int jokerNumber) { this.jokerNumber = jokerNumber; } }