minedmap: rename RegionCoords to TileCoords

With mipmapping, coords will not always correspond to regions anymore.
This commit is contained in:
Matthias Schiffer 2023-07-02 15:11:16 +02:00
parent dede21806c
commit 007ce010d4
Signed by: neocturne
GPG key ID: 16EF3F64CB201D9C
3 changed files with 13 additions and 13 deletions

View file

@ -17,7 +17,7 @@ impl<'a> TileRenderer<'a> {
TileRenderer { config }
}
fn load_region(&self, coords: RegionCoords) -> Result<ProcessedRegion> {
fn load_region(&self, coords: TileCoords) -> Result<ProcessedRegion> {
let processed_path = self.config.processed_path(coords);
storage::read(&processed_path).context("Failed to load processed region data")
}
@ -56,7 +56,7 @@ impl<'a> TileRenderer<'a> {
}
}
fn render_tile(&self, coords: RegionCoords) -> Result<()> {
fn render_tile(&self, coords: TileCoords) -> Result<()> {
const N: u32 = (BLOCKS_PER_CHUNK * CHUNKS_PER_REGION) as u32;
let output_path = self.config.map_path(coords);
@ -80,7 +80,7 @@ impl<'a> TileRenderer<'a> {
})
}
pub fn run(self, regions: &[RegionCoords]) -> Result<()> {
pub fn run(self, regions: &[TileCoords]) -> Result<()> {
fs::create_dir_all(&self.config.map_dir)?;
for &coords in regions {