minedmap: use fs helpers

This commit is contained in:
Matthias Schiffer 2023-05-07 16:38:52 +02:00
parent 587db0464c
commit 17a02dc74c
Signed by: neocturne
GPG key ID: 16EF3F64CB201D9C
3 changed files with 34 additions and 74 deletions

View file

@ -21,6 +21,10 @@ pub struct Config {
pub map_dir: PathBuf,
}
fn coord_filename(coords: RegionCoords, ext: &str) -> String {
format!("r.{}.{}.{}", coords.0, coords.1, ext)
}
impl Config {
pub fn new(args: super::Args) -> Self {
let region_dir = [&args.input_dir, Path::new("region")].iter().collect();
@ -36,33 +40,18 @@ impl Config {
}
}
pub fn processed_path(&self, coords: RegionCoords, temp: bool) -> PathBuf {
let filename = format!(
"r.{}.{}.bin{}",
coords.0,
coords.1,
if temp { ".tmp" } else { "" },
);
pub fn processed_path(&self, coords: RegionCoords) -> PathBuf {
let filename = coord_filename(coords, "bin");
[&self.processed_dir, Path::new(&filename)].iter().collect()
}
pub fn light_path(&self, coords: RegionCoords, temp: bool) -> PathBuf {
let filename = format!(
"r.{}.{}.png{}",
coords.0,
coords.1,
if temp { ".tmp" } else { "" },
);
pub fn light_path(&self, coords: RegionCoords) -> PathBuf {
let filename = coord_filename(coords, "png");
[&self.light_dir, Path::new(&filename)].iter().collect()
}
pub fn map_path(&self, coords: RegionCoords, temp: bool) -> PathBuf {
let filename = format!(
"r.{}.{}.png{}",
coords.0,
coords.1,
if temp { ".tmp" } else { "" },
);
pub fn map_path(&self, coords: RegionCoords) -> PathBuf {
let filename = coord_filename(coords, "png");
[&self.map_dir, Path::new(&filename)].iter().collect()
}
}

View file

@ -1,9 +1,9 @@
use std::{fs, path::Path};
use std::path::Path;
use anyhow::{Context, Result};
use minedmap::{
io::storage,
io::{fs, storage},
resource,
types::*,
world::{
@ -63,26 +63,16 @@ impl<'a> RegionProcessor<'a> {
}
fn save_region(&self, coords: RegionCoords, processed_region: &ProcessedRegion) -> Result<()> {
let output_path = self.config.processed_path(coords, false);
let output_path = self.config.processed_path(coords);
storage::write(&output_path, processed_region)
}
fn save_lightmap(&self, coords: RegionCoords, lightmap: &image::GrayAlphaImage) -> Result<()> {
let tmp_path = self.config.light_path(coords, true);
lightmap
.save_with_format(&tmp_path, image::ImageFormat::Png)
.context("Failed to save image")?;
let output_path = self.config.light_path(coords, false);
fs::rename(&tmp_path, &output_path).with_context(|| {
format!(
"Failed to rename {} to {}",
tmp_path.display(),
output_path.display(),
)
})?;
Ok(())
fs::create_with_tmpfile(&self.config.light_path(coords), |file| {
lightmap
.write_to(file, image::ImageFormat::Png)
.context("Failed to save image")
})
}
/// Processes a single region file
@ -132,18 +122,8 @@ impl<'a> RegionProcessor<'a> {
)
})?;
fs::create_dir_all(&self.config.processed_dir).with_context(|| {
format!(
"Failed to create directory {}",
self.config.processed_dir.display(),
)
})?;
fs::create_dir_all(&self.config.light_dir).with_context(|| {
format!(
"Failed to create directory {}",
self.config.light_dir.display(),
)
})?;
fs::create_dir_all(&self.config.processed_dir)?;
fs::create_dir_all(&self.config.light_dir)?;
let mut ret = Vec::new();

View file

@ -1,8 +1,10 @@
use std::fs;
use anyhow::{Context, Result};
use minedmap::{io::storage, resource::block_color, types::*};
use minedmap::{
io::{fs, storage},
resource::block_color,
types::*,
};
use super::common::*;
@ -16,7 +18,7 @@ impl<'a> TileRenderer<'a> {
}
fn load_region(&self, coords: RegionCoords) -> Result<ProcessedRegion> {
let processed_path = self.config.processed_path(coords, false);
let processed_path = self.config.processed_path(coords);
storage::read(&processed_path).context("Failed to load processed region data")
}
@ -57,8 +59,8 @@ impl<'a> TileRenderer<'a> {
fn render_tile(&self, coords: RegionCoords) -> Result<()> {
const N: u32 = (BLOCKS_PER_CHUNK * CHUNKS_PER_REGION) as u32;
let tmp_path = self.config.map_path(coords, true);
let output_path = self.config.map_path(coords, false);
let output_path = self.config.map_path(coords);
println!(
"Rendering tile {}",
output_path
@ -70,27 +72,16 @@ impl<'a> TileRenderer<'a> {
let region = self.load_region(coords)?;
let mut image = image::RgbaImage::new(N, N);
Self::render_region(&mut image, &region);
image
.save_with_format(&tmp_path, image::ImageFormat::Png)
.context("Failed to save image")?;
fs::rename(&tmp_path, &output_path).with_context(|| {
format!(
"Failed to rename {} to {}",
tmp_path.display(),
output_path.display(),
)
})?;
Ok(())
fs::create_with_tmpfile(&output_path, |file| {
image
.write_to(file, image::ImageFormat::Png)
.context("Failed to save image")
})
}
pub fn run(self, regions: &[RegionCoords]) -> Result<()> {
fs::create_dir_all(&self.config.map_dir).with_context(|| {
format!(
"Failed to create directory {}",
self.config.map_dir.display(),
)
})?;
fs::create_dir_all(&self.config.map_dir)?;
for &coords in regions {
if let Err(err) = self.render_tile(coords) {