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world/layer: replace iproduct!() with nested loops
iproduct!() is slow for more than 2 parameters.
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1 changed files with 21 additions and 22 deletions
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@ -1,5 +1,4 @@
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use anyhow::{Context, Result};
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use itertools::iproduct;
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use serde::{Deserialize, Serialize};
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use super::chunk::Chunk;
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@ -98,30 +97,30 @@ pub fn top_layer(chunk: &Chunk) -> Result<Box<BlockInfoArray>> {
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let mut done = 0;
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let mut ret = Box::<BlockInfoArray>::default();
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for ((section_y, section), y, xz) in iproduct!(
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chunk.sections().rev(),
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BlockY::iter().rev(),
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BlockInfoArray::keys()
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) {
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let entry = &mut ret[xz];
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if entry.done() {
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continue;
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}
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for (section_y, section) in chunk.sections().rev() {
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for y in BlockY::iter().rev() {
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for xz in BlockInfoArray::keys() {
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let entry = &mut ret[xz];
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if entry.done() {
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continue;
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}
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let coords = SectionBlockCoords { xz, y };
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let Some(block_type) = section.block_at(coords)? else {
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continue;
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};
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let height = BlockHeight::new(section_y, y)?;
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if !entry.fill(height, block_type) {
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continue;
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}
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let coords = SectionBlockCoords { xz, y };
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let Some(block_type) = section.block_at(coords)? else {
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continue;
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};
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let height = BlockHeight::new(section_y, y)?;
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if !entry.fill(height, block_type) {
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continue;
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}
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assert!(entry.done());
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assert!(entry.done());
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done += 1;
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if done == N * N {
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break;
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done += 1;
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if done == N * N {
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break;
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}
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}
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}
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}
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