use 'defined()' to keep nesting depth to one level

This commit is contained in:
Andrew Cox 2022-07-01 12:01:55 -07:00
parent c70b0b7a13
commit 256964caf0

View file

@ -192,15 +192,13 @@ static int64_t getModTime(const std::string &file) {
return INT64_MIN; return INT64_MIN;
} }
#ifdef _WIN32 #if defined(_WIN32)
return (int64_t)s.st_mtime * 1000000; return (int64_t)s.st_mtime * 1000000;
#elif defined(__APPLE__)
// stat.h syntax has changed on MacOSX SDK since at least 10.15
return (int64_t)s.st_mtimespec.tv_sec * 1000000 + s.st_mtimespec.tv_nsec / 1000;
#else #else
#ifdef __APPLE__ return (int64_t)s.st_mtim.tv_sec * 1000000 + s.st_mtim.tv_nsec / 1000;
// stat.h syntax has changed on MacOSX SDK since at least 10.15
return (int64_t)s.st_mtimespec.tv_sec * 1000000 + s.st_mtimespec.tv_nsec / 1000;
#else
return (int64_t)s.st_mtim.tv_sec * 1000000 + s.st_mtim.tv_nsec / 1000;
#endif
#endif #endif
} }