world: add types to wrap common parts of section data

This commit is contained in:
Matthias Schiffer 2023-02-12 01:01:53 +01:00
parent b040a635ed
commit 2d782f25b1
Signed by: neocturne
GPG key ID: 16EF3F64CB201D9C
3 changed files with 208 additions and 0 deletions

111
src/world/chunk.rs Normal file
View file

@ -0,0 +1,111 @@
use std::collections::BTreeMap;
use anyhow::{bail, Context, Result};
use super::{
de,
section::{OldSection, PaletteSection, PaletteSectionBiomes},
};
use crate::types::*;
pub enum Chunk<'a> {
V1_18 {
section_map: BTreeMap<SectionY, (PaletteSection<'a>, PaletteSectionBiomes<'a>)>,
},
V1_13 {
section_map: BTreeMap<SectionY, PaletteSection<'a>>,
biomes: &'a de::BiomesOld,
},
Old {
section_map: BTreeMap<SectionY, OldSection<'a>>,
biomes: &'a de::BiomesOld,
},
Empty,
}
impl<'a> Chunk<'a> {
pub fn new(data: &'a de::Chunk) -> Result<Self> {
let data_version = data.data_version.unwrap_or_default();
match &data.chunk {
de::ChunkVariants::V1_18 { sections } => Self::new_v1_18(data_version, sections),
de::ChunkVariants::Old { level } => Self::new_old(data_version, level),
}
}
fn new_v1_18(data_version: u32, sections: &'a Vec<de::SectionV1_18>) -> Result<Self> {
let mut section_map = BTreeMap::new();
for section in sections {
section_map.insert(
SectionY(section.y),
(
PaletteSection::new(
data_version,
section.block_states.data.as_ref(),
&section.block_states.palette,
)
.with_context(|| format!("Failed to load section at Y={}", section.y))?,
PaletteSectionBiomes::new(
section.biomes.data.as_ref(),
&section.biomes.palette,
)
.with_context(|| format!("Failed to load section biomes at Y={}", section.y))?,
),
);
}
Ok(Chunk::V1_18 { section_map })
}
fn new_old(data_version: u32, level: &'a de::LevelOld) -> Result<Self> {
let mut section_map_v1_13 = BTreeMap::new();
let mut section_map_old = BTreeMap::new();
for section in &level.sections {
match &section.section {
de::SectionOldVariants::V1_13 {
block_states,
palette,
} => {
section_map_v1_13.insert(
SectionY(section.y.into()),
PaletteSection::new(data_version, Some(block_states), palette)
.with_context(|| {
format!("Failed to load section at Y={}", section.y)
})?,
);
}
de::SectionOldVariants::Old { blocks, data } => {
section_map_old.insert(
SectionY(section.y.into()),
OldSection::new(blocks, data).with_context(|| {
format!("Failed to load section at Y={}", section.y)
})?,
);
}
de::SectionOldVariants::Empty {} => {}
}
}
// TODO Check biomes length
let biomes = level.biomes.as_ref().context("Invalid biome data");
Ok(
match (section_map_v1_13.is_empty(), section_map_old.is_empty()) {
(true, true) => Chunk::Empty,
(false, true) => Chunk::V1_13 {
section_map: section_map_v1_13,
biomes: biomes?,
},
(true, false) => Chunk::Old {
section_map: section_map_old,
biomes: biomes?,
},
(false, false) => {
bail!("Mixed section versions");
}
},
)
}
}

View file

@ -1 +1,3 @@
pub mod chunk;
pub mod de;
pub mod section;

95
src/world/section.rs Normal file
View file

@ -0,0 +1,95 @@
use anyhow::{bail, Context, Result};
use super::de;
fn palette_bits(len: usize, min: u8, max: u8) -> Option<u8> {
let mut bits = min;
while (1 << bits) < len {
bits += 1;
if bits > max {
return None;
}
}
Some(bits)
}
#[derive(Debug)]
pub struct PaletteSectionBiomes<'a> {
biomes: Option<&'a fastnbt::LongArray>,
palette: &'a Vec<String>,
bits: u8,
}
impl<'a> PaletteSectionBiomes<'a> {
pub fn new(biomes: Option<&'a fastnbt::LongArray>, palette: &'a Vec<String>) -> Result<Self> {
let bits = palette_bits(palette.len(), 1, 6).context("Unsupported block palette size")?;
if let Some(biomes) = biomes {
let biomes_per_word = 64 / bits as usize;
let expected_length = (64 + biomes_per_word - 1) / biomes_per_word;
if biomes.len() != expected_length {
bail!("Invalid section biome data");
}
}
Ok(PaletteSectionBiomes {
biomes,
palette,
bits,
})
}
}
#[derive(Debug)]
pub struct PaletteSection<'a> {
block_states: Option<&'a fastnbt::LongArray>,
palette: &'a Vec<de::BlockStatePaletteEntry>,
bits: u8,
aligned_blocks: bool,
}
impl<'a> PaletteSection<'a> {
pub fn new(
data_version: u32,
block_states: Option<&'a fastnbt::LongArray>,
palette: &'a Vec<de::BlockStatePaletteEntry>,
) -> Result<Self> {
let aligned_blocks = data_version >= 2529;
let bits = palette_bits(palette.len(), 4, 12).context("Unsupported block palette size")?;
if let Some(block_states) = block_states {
let expected_length = if aligned_blocks {
let blocks_per_word = 64 / bits as usize;
(4096 + blocks_per_word - 1) / blocks_per_word
} else {
64 * bits as usize
};
if block_states.len() != expected_length {
bail!("Invalid section block data");
}
}
Ok(Self {
block_states,
palette,
bits,
aligned_blocks,
})
}
}
#[derive(Debug)]
pub struct OldSection<'a> {
blocks: &'a fastnbt::ByteArray,
data: &'a fastnbt::ByteArray,
}
impl<'a> OldSection<'a> {
pub fn new(blocks: &'a fastnbt::ByteArray, data: &'a fastnbt::ByteArray) -> Result<Self> {
// TODO: Check lengths
Ok(Self { blocks, data })
}
}