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world: add types to wrap common parts of section data
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3 changed files with 208 additions and 0 deletions
111
src/world/chunk.rs
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111
src/world/chunk.rs
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use std::collections::BTreeMap;
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use anyhow::{bail, Context, Result};
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use super::{
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de,
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section::{OldSection, PaletteSection, PaletteSectionBiomes},
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};
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use crate::types::*;
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pub enum Chunk<'a> {
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V1_18 {
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section_map: BTreeMap<SectionY, (PaletteSection<'a>, PaletteSectionBiomes<'a>)>,
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},
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V1_13 {
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section_map: BTreeMap<SectionY, PaletteSection<'a>>,
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biomes: &'a de::BiomesOld,
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},
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Old {
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section_map: BTreeMap<SectionY, OldSection<'a>>,
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biomes: &'a de::BiomesOld,
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},
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Empty,
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}
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impl<'a> Chunk<'a> {
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pub fn new(data: &'a de::Chunk) -> Result<Self> {
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let data_version = data.data_version.unwrap_or_default();
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match &data.chunk {
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de::ChunkVariants::V1_18 { sections } => Self::new_v1_18(data_version, sections),
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de::ChunkVariants::Old { level } => Self::new_old(data_version, level),
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}
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}
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fn new_v1_18(data_version: u32, sections: &'a Vec<de::SectionV1_18>) -> Result<Self> {
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let mut section_map = BTreeMap::new();
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for section in sections {
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section_map.insert(
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SectionY(section.y),
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(
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PaletteSection::new(
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data_version,
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section.block_states.data.as_ref(),
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§ion.block_states.palette,
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)
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.with_context(|| format!("Failed to load section at Y={}", section.y))?,
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PaletteSectionBiomes::new(
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section.biomes.data.as_ref(),
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§ion.biomes.palette,
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)
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.with_context(|| format!("Failed to load section biomes at Y={}", section.y))?,
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),
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);
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}
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Ok(Chunk::V1_18 { section_map })
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}
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fn new_old(data_version: u32, level: &'a de::LevelOld) -> Result<Self> {
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let mut section_map_v1_13 = BTreeMap::new();
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let mut section_map_old = BTreeMap::new();
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for section in &level.sections {
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match §ion.section {
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de::SectionOldVariants::V1_13 {
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block_states,
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palette,
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} => {
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section_map_v1_13.insert(
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SectionY(section.y.into()),
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PaletteSection::new(data_version, Some(block_states), palette)
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.with_context(|| {
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format!("Failed to load section at Y={}", section.y)
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})?,
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);
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}
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de::SectionOldVariants::Old { blocks, data } => {
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section_map_old.insert(
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SectionY(section.y.into()),
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OldSection::new(blocks, data).with_context(|| {
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format!("Failed to load section at Y={}", section.y)
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})?,
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);
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}
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de::SectionOldVariants::Empty {} => {}
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}
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}
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// TODO Check biomes length
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let biomes = level.biomes.as_ref().context("Invalid biome data");
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Ok(
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match (section_map_v1_13.is_empty(), section_map_old.is_empty()) {
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(true, true) => Chunk::Empty,
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(false, true) => Chunk::V1_13 {
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section_map: section_map_v1_13,
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biomes: biomes?,
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},
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(true, false) => Chunk::Old {
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section_map: section_map_old,
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biomes: biomes?,
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},
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(false, false) => {
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bail!("Mixed section versions");
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}
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},
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)
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}
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}
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