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resource: change BlockColor into an array
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4 changed files with 942 additions and 942 deletions
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@ -289,8 +289,8 @@ impl<'a> TileRenderer<'a> {
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z: BlockZ(z as u8),
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}] {
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Some(block) => {
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let c = block.block_type.color;
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[c.0, c.1, c.2, 255]
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let c = block.block_type.color.0;
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[c[0], c[1], c[2], 255]
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}
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None => [0, 0, 0, 0],
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},
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@ -34,7 +34,7 @@ where
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}
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#[derive(Debug, Clone, Copy, Serialize, Deserialize)]
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pub struct BlockColor(pub u8, pub u8, pub u8);
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pub struct BlockColor(pub [u8; 3]);
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#[derive(Debug, Clone, Copy, Serialize, Deserialize)]
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pub struct BlockType {
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