mirror of
https://github.com/neocturne/MinedMap.git
synced 2025-07-01 21:39:07 +02:00
treewide: update to bincode 2
Consistently use bincode's Encode/Decode to avoid issues with incompatible serde features. Support for storing some temporary files as JSON is removed. The size of the "processed" directory is reduced by ~8% with the new default encoding of bincode 2. Performance is more or less unaffected.
This commit is contained in:
parent
404ad74235
commit
53a0f24600
16 changed files with 133 additions and 81 deletions
|
@ -8,6 +8,6 @@ readme.workspace = true
|
|||
repository.workspace = true
|
||||
|
||||
[dependencies]
|
||||
bincode = "2.0.1"
|
||||
enumflags2 = { version = "0.7.7", features = ["serde"] }
|
||||
glam = "0.30.0"
|
||||
serde = { version = "1.0.183", features = ["derive"] }
|
||||
|
|
|
@ -10,13 +10,13 @@ mod legacy_block_types;
|
|||
|
||||
use std::collections::HashMap;
|
||||
|
||||
use bincode::{BorrowDecode, Decode, Encode};
|
||||
use enumflags2::{bitflags, BitFlags};
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
/// Flags describing special properties of [BlockType]s
|
||||
#[bitflags]
|
||||
#[repr(u8)]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Serialize, Deserialize)]
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
pub enum BlockFlag {
|
||||
/// The block type is opaque
|
||||
Opaque,
|
||||
|
@ -38,14 +38,14 @@ pub enum BlockFlag {
|
|||
}
|
||||
|
||||
/// An RGB color with u8 components
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Serialize, Deserialize)]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Encode, Decode)]
|
||||
pub struct Color(pub [u8; 3]);
|
||||
|
||||
/// An RGB color with f32 components
|
||||
pub type Colorf = glam::Vec3;
|
||||
|
||||
/// A block type specification
|
||||
#[derive(Debug, Clone, Copy, Serialize, Deserialize)]
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
pub struct BlockColor {
|
||||
/// Bit set of [BlockFlag]s describing special properties of the block type
|
||||
pub flags: BitFlags<BlockFlag>,
|
||||
|
@ -61,6 +61,43 @@ impl BlockColor {
|
|||
}
|
||||
}
|
||||
|
||||
impl Encode for BlockColor {
|
||||
fn encode<E: bincode::enc::Encoder>(
|
||||
&self,
|
||||
encoder: &mut E,
|
||||
) -> Result<(), bincode::error::EncodeError> {
|
||||
bincode::Encode::encode(&self.flags.bits(), encoder)?;
|
||||
bincode::Encode::encode(&self.color, encoder)?;
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
impl<Context> Decode<Context> for BlockColor {
|
||||
fn decode<D: bincode::de::Decoder<Context = Context>>(
|
||||
decoder: &mut D,
|
||||
) -> Result<Self, bincode::error::DecodeError> {
|
||||
Ok(BlockColor {
|
||||
flags: BitFlags::from_bits(bincode::Decode::decode(decoder)?).or(Err(
|
||||
bincode::error::DecodeError::Other("invalid block flags"),
|
||||
))?,
|
||||
color: bincode::Decode::decode(decoder)?,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
impl<'de, Context> BorrowDecode<'de, Context> for BlockColor {
|
||||
fn borrow_decode<D: bincode::de::BorrowDecoder<'de, Context = Context>>(
|
||||
decoder: &mut D,
|
||||
) -> Result<Self, bincode::error::DecodeError> {
|
||||
Ok(BlockColor {
|
||||
flags: BitFlags::from_bits(bincode::BorrowDecode::borrow_decode(decoder)?).or(Err(
|
||||
bincode::error::DecodeError::Other("invalid block flags"),
|
||||
))?,
|
||||
color: bincode::BorrowDecode::borrow_decode(decoder)?,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
/// A block type specification (for use in constants)
|
||||
#[derive(Debug, Clone)]
|
||||
struct ConstBlockType {
|
||||
|
@ -137,7 +174,7 @@ impl BlockTypes {
|
|||
pub use block_color::{block_color, needs_biome};
|
||||
|
||||
/// Grass color modifier used by a biome
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Serialize, Deserialize)]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Encode, Decode)]
|
||||
pub enum BiomeGrassColorModifier {
|
||||
/// Grass color modifier used by the dark forest biome
|
||||
DarkForest,
|
||||
|
@ -149,7 +186,7 @@ pub enum BiomeGrassColorModifier {
|
|||
///
|
||||
/// A Biome contains all information about a biome necessary to compute a block
|
||||
/// color given a block type and depth
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Serialize, Deserialize)]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Encode, Decode)]
|
||||
pub struct Biome {
|
||||
/// Temperature value
|
||||
///
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue