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https://github.com/neocturne/MinedMap.git
synced 2025-03-04 17:23:33 +01:00
minedmap: move inputs to processing steps from run() to new()
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parent
6a82fcc9b4
commit
722fe00d77
4 changed files with 26 additions and 18 deletions
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@ -48,9 +48,9 @@ fn main() -> Result<()> {
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.unwrap();
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let regions = RegionProcessor::new(&config).run()?;
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TileRenderer::new(&config, &rt).run(®ions)?;
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let tiles = TileMipmapper::new(&config).run(®ions)?;
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MetadataWriter::new(&config).run(tiles)?;
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TileRenderer::new(&config, &rt, ®ions).run()?;
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let tiles = TileMipmapper::new(&config, ®ions).run()?;
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MetadataWriter::new(&config, &tiles).run()?;
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Ok(())
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}
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@ -4,10 +4,6 @@ use serde::Serialize;
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use super::common::*;
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pub struct MetadataWriter<'a> {
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config: &'a Config,
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}
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#[derive(Debug, Serialize)]
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#[serde(rename_all = "camelCase")]
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struct Bounds {
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@ -35,9 +31,14 @@ struct Metadata<'t> {
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spawn: Spawn,
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}
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pub struct MetadataWriter<'a> {
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config: &'a Config,
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tiles: &'a [TileCoordMap],
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}
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impl<'a> MetadataWriter<'a> {
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pub fn new(config: &'a Config) -> Self {
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MetadataWriter { config }
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pub fn new(config: &'a Config, tiles: &'a [TileCoordMap]) -> Self {
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MetadataWriter { config, tiles }
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}
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fn mipmap_entry(regions: &TileCoordMap) -> Mipmap {
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@ -87,7 +88,7 @@ impl<'a> MetadataWriter<'a> {
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}
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}
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pub fn run(&self, tiles: Vec<TileCoordMap>) -> Result<()> {
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pub fn run(self) -> Result<()> {
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let level_dat = self.read_level_dat()?;
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let mut metadata = Metadata {
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@ -95,7 +96,7 @@ impl<'a> MetadataWriter<'a> {
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spawn: Self::spawn(&level_dat),
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};
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for tile_map in tiles.iter() {
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for tile_map in self.tiles.iter() {
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metadata.mipmaps.push(Self::mipmap_entry(tile_map));
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}
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@ -7,11 +7,12 @@ use super::common::*;
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pub struct TileMipmapper<'a> {
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config: &'a Config,
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regions: &'a [TileCoords],
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}
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impl<'a> TileMipmapper<'a> {
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pub fn new(config: &'a Config) -> Self {
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TileMipmapper { config }
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pub fn new(config: &'a Config, regions: &'a [TileCoords]) -> Self {
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TileMipmapper { config, regions }
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}
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fn done(tiles: &TileCoordMap) -> bool {
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@ -129,11 +130,11 @@ impl<'a> TileMipmapper<'a> {
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})
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}
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pub fn run(self, tiles: &[TileCoords]) -> Result<Vec<TileCoordMap>> {
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pub fn run(self) -> Result<Vec<TileCoordMap>> {
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let mut tile_stack = {
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let mut tile_map = TileCoordMap::default();
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for &TileCoords { x, z } in tiles {
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for &TileCoords { x, z } in self.regions {
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tile_map.0.entry(z).or_default().insert(x);
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}
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@ -50,17 +50,23 @@ fn biome_at(
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pub struct TileRenderer<'a> {
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config: &'a Config,
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rt: &'a tokio::runtime::Runtime,
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regions: &'a [TileCoords],
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region_cache: Mutex<LruCache<PathBuf, Arc<OnceCell<RegionRef>>>>,
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}
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impl<'a> TileRenderer<'a> {
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pub fn new(config: &'a Config, rt: &'a tokio::runtime::Runtime) -> Self {
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pub fn new(
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config: &'a Config,
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rt: &'a tokio::runtime::Runtime,
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regions: &'a [TileCoords],
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) -> Self {
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let region_cache = Mutex::new(LruCache::new(
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NonZeroUsize::new(6 + 6 * config.num_threads).unwrap(),
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));
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TileRenderer {
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config,
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rt,
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regions,
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region_cache,
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}
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}
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@ -261,11 +267,11 @@ impl<'a> TileRenderer<'a> {
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)
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}
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pub fn run(self, regions: &[TileCoords]) -> Result<()> {
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pub fn run(self) -> Result<()> {
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fs::create_dir_all(&self.config.tile_dir(TileKind::Map, 0))?;
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// Use par_bridge to process items in order (for better use of region cache)
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regions.iter().par_bridge().try_for_each(|&coords| {
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self.regions.iter().par_bridge().try_for_each(|&coords| {
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self.render_tile(coords)
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.with_context(|| format!("Failed to render tile {:?}", coords))
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})?;
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