resource: make seagrass opaque

See changelog for rationale.
This commit is contained in:
Matthias Schiffer 2025-02-28 16:16:29 +01:00
parent b8a5d1580b
commit 7686996fd3
Signed by: neocturne
GPG key ID: 16EF3F64CB201D9C
4 changed files with 12 additions and 5 deletions

View file

@ -49,6 +49,13 @@
This should have no noticable effect on the usage of MinedMap, but avoids
an external build dependency on CMake.
- Small (1-block) seagrass is now visible on the map
1-block seagrass in 1-block deep water would previously result in the ground
to be shown instead of water, as MinedMap currently doesn't handle the
"waterlogged" block status. As 1-block seagrass is relatively big compared to
other "small" plants, just considering it opaque seems like a good enough
solution that avoids having to implement advanced block status flags.
## [2.4.0] - 2025-01-11