main: rename savedir argument to input_dir

This commit is contained in:
Matthias Schiffer 2023-02-28 23:54:21 +01:00
parent 21fd3a42ca
commit 768ab13205
Signed by: neocturne
GPG key ID: 16EF3F64CB201D9C

View file

@ -8,7 +8,7 @@ use minedmap::{resource, world};
#[derive(Debug, Parser)]
struct Args {
/// Minecraft save directory
savedir: PathBuf,
input_dir: PathBuf,
}
/// Type with methods for processing the regions of a Minecraft save directory
@ -78,7 +78,7 @@ impl RegionProcessor {
fn main() -> Result<()> {
let args = Args::parse();
let regiondir: PathBuf = [&args.savedir, Path::new("region")].iter().collect();
let regiondir: PathBuf = [&args.input_dir, Path::new("region")].iter().collect();
let region_processor = RegionProcessor::new();
region_processor.process_region_dir(&regiondir)?;