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treewide: remove get_ prefix from function names
Follow the conventions of the std library.
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parent
96736bd7ed
commit
9f8446885e
2 changed files with 6 additions and 6 deletions
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@ -28,7 +28,7 @@ pub struct BlockType {
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pub color: BlockColor,
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pub color: BlockColor,
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}
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}
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pub fn get_block_types() -> HashMap<String, BlockType> {
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pub fn block_types() -> HashMap<String, BlockType> {
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block_types::BLOCK_TYPES
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block_types::BLOCK_TYPES
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.iter()
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.iter()
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.map(|(k, v)| (String::from(*k), *v))
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.map(|(k, v)| (String::from(*k), *v))
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@ -24,7 +24,7 @@ fn palette_bits(len: usize, min: u8, max: u8) -> Option<u8> {
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/// Trait for common functions of [SectionV1_13] and [SectionV0]
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/// Trait for common functions of [SectionV1_13] and [SectionV0]
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pub trait Section {
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pub trait Section {
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fn get_block_id(&self, coords: BlockCoords) -> Result<&str>;
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fn block_id_at(&self, coords: BlockCoords) -> Result<&str>;
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}
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}
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/// Minecraft v1.18+ section biome data
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/// Minecraft v1.18+ section biome data
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@ -101,7 +101,7 @@ impl<'a> SectionV1_13<'a> {
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}
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}
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/// Looks up the block type palette index at the given coordinates
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/// Looks up the block type palette index at the given coordinates
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fn get_palette_index(&self, coords: BlockCoords) -> usize {
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fn palette_index_at(&self, coords: BlockCoords) -> usize {
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let Some(block_states) = self.block_states else {
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let Some(block_states) = self.block_states else {
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return 0;
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return 0;
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};
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};
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@ -133,8 +133,8 @@ impl<'a> SectionV1_13<'a> {
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}
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}
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impl<'a> Section for SectionV1_13<'a> {
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impl<'a> Section for SectionV1_13<'a> {
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fn get_block_id(&self, coords: BlockCoords) -> Result<&str> {
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fn block_id_at(&self, coords: BlockCoords) -> Result<&str> {
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let index = self.get_palette_index(coords);
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let index = self.palette_index_at(coords);
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let entry = self
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let entry = self
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.palette
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.palette
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.get(index)
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.get(index)
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@ -167,7 +167,7 @@ impl<'a> SectionV0<'a> {
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}
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}
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impl<'a> Section for SectionV0<'a> {
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impl<'a> Section for SectionV0<'a> {
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fn get_block_id(&self, coords: BlockCoords) -> Result<&str> {
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fn block_id_at(&self, coords: BlockCoords) -> Result<&str> {
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let offset = coords.offset();
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let offset = coords.offset();
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let block = self.blocks[offset] as u8;
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let block = self.blocks[offset] as u8;
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