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BlockType: allow specifying visible and green value per damage value
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@ -34,10 +34,10 @@ namespace Resource {
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struct BlockType {
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bool opaque;
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bool green;
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uint32_t colors[16];
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uint32_t color;
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};
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extern const BlockType BLOCK_TYPES[256];
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extern const BlockType BLOCK_TYPES[256][16];
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}
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}
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