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https://github.com/neocturne/MinedMap.git
synced 2025-03-04 17:23:33 +01:00
world: pass biome data into chunk/section structures
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parent
524b1b1913
commit
e117c76937
3 changed files with 51 additions and 19 deletions
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@ -96,6 +96,7 @@ where
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/// Type with methods for processing the regions of a Minecraft save directory
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struct RegionProcessor<'a> {
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block_types: resource::BlockTypes,
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biome_types: resource::BiomeTypes,
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config: &'a Config,
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}
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@ -103,6 +104,7 @@ impl<'a> RegionProcessor<'a> {
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fn new(config: &'a Config) -> Self {
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RegionProcessor {
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block_types: resource::BlockTypes::default(),
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biome_types: resource::BiomeTypes::default(),
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config,
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}
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}
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@ -128,7 +130,7 @@ impl<'a> RegionProcessor<'a> {
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Box<world::layer::BlockLightArray>,
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)>,
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> {
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let chunk = world::chunk::Chunk::new(&data, &self.block_types)?;
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let chunk = world::chunk::Chunk::new(&data, &self.block_types, &self.biome_types)?;
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world::layer::top_layer(&chunk)
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}
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@ -6,7 +6,10 @@ use std::{
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use anyhow::{bail, Context, Result};
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use super::{de, section::*};
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use crate::{resource::BlockTypes, types::*};
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use crate::{
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resource::{BiomeTypes, BlockTypes},
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types::*,
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};
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/// Chunk data structure wrapping a [de::Chunk] for convenient access to
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/// block and biome data
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@ -64,14 +67,20 @@ pub struct SectionIter<'a> {
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impl<'a> Chunk<'a> {
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/// Creates a new [Chunk] from a deserialized [de::Chunk]
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pub fn new(data: &'a de::Chunk, block_types: &'a BlockTypes) -> Result<Self> {
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pub fn new(
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data: &'a de::Chunk,
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block_types: &'a BlockTypes,
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biome_types: &'a BiomeTypes,
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) -> Result<Self> {
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let data_version = data.data_version.unwrap_or_default();
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match &data.chunk {
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de::ChunkVariants::V1_18 { sections } => {
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Self::new_v1_18(data_version, sections, block_types)
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Self::new_v1_18(data_version, sections, block_types, biome_types)
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}
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de::ChunkVariants::V0 { level } => {
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Self::new_v0(data_version, level, block_types, biome_types)
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}
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de::ChunkVariants::V0 { level } => Self::new_v0(data_version, level, block_types),
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}
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}
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@ -80,6 +89,7 @@ impl<'a> Chunk<'a> {
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data_version: u32,
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sections: &'a Vec<de::SectionV1_18>,
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block_types: &'a BlockTypes,
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biome_types: &'a BiomeTypes,
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) -> Result<Self> {
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let mut section_map = BTreeMap::new();
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@ -94,10 +104,12 @@ impl<'a> Chunk<'a> {
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block_types,
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)
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.with_context(|| format!("Failed to load section at Y={}", section.y))?,
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BiomesV18::new(section.biomes.data.as_deref(), §ion.biomes.palette)
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.with_context(|| {
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format!("Failed to load section biomes at Y={}", section.y)
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})?,
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BiomesV18::new(
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section.biomes.data.as_deref(),
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§ion.biomes.palette,
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biome_types,
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)
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.with_context(|| format!("Failed to load section biomes at Y={}", section.y))?,
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BlockLight::new(section.block_light.as_deref()).with_context(|| {
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format!("Failed to load section block light at Y={}", section.y)
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})?,
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@ -113,6 +125,7 @@ impl<'a> Chunk<'a> {
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data_version: u32,
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level: &'a de::LevelV0,
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block_types: &'a BlockTypes,
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biome_types: &'a BiomeTypes,
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) -> Result<Self> {
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let mut section_map_v1_13 = BTreeMap::new();
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let mut section_map_v0 = BTreeMap::new();
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@ -158,7 +171,7 @@ impl<'a> Chunk<'a> {
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}
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}
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let biomes = BiomesV0::new(level.biomes.as_ref());
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let biomes = BiomesV0::new(level.biomes.as_ref(), biome_types);
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Ok(
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match (section_map_v1_13.is_empty(), section_map_v0.is_empty()) {
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@ -5,7 +5,7 @@ use num_integer::div_rem;
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use super::de;
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use crate::{
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resource::{BlockType, BlockTypes},
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resource::{BiomeTypes, BlockType, BlockTypes},
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types::*,
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};
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@ -183,7 +183,11 @@ pub struct BiomesV18<'a> {
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impl<'a> BiomesV18<'a> {
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/// Constructs a new [BiomesV18] from deserialized data structures
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pub fn new(biomes: Option<&'a [i64]>, palette: &'a [String]) -> Result<Self> {
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pub fn new(
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biomes: Option<&'a [i64]>,
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palette: &'a [String],
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_biome_types: &'a BiomeTypes,
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) -> Result<Self> {
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let bits = palette_bits(palette.len(), 1, 6).context("Unsupported block palette size")?;
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if let Some(biomes) = biomes {
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@ -208,14 +212,23 @@ impl<'a> BiomesV18<'a> {
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/// different pre-v1.18 Minecraft versions
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#[derive(Debug)]
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pub enum BiomesV0<'a> {
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IntArrayV15(&'a fastnbt::IntArray),
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IntArrayV0(&'a fastnbt::IntArray),
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ByteArray(&'a fastnbt::ByteArray),
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IntArrayV15 {
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data: &'a fastnbt::IntArray,
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biome_types: &'a BiomeTypes,
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},
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IntArrayV0 {
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data: &'a fastnbt::IntArray,
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biome_types: &'a BiomeTypes,
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},
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ByteArray {
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data: &'a fastnbt::ByteArray,
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biome_types: &'a BiomeTypes,
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},
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}
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impl<'a> BiomesV0<'a> {
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/// Constructs a new [BiomesV0] from deserialized data structures
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pub fn new(biomes: Option<&'a de::BiomesV0>) -> Result<Self> {
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pub fn new(biomes: Option<&'a de::BiomesV0>, biome_types: &'a BiomeTypes) -> Result<Self> {
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const N: usize = BLOCKS_PER_CHUNK;
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const MAXY: usize = 256;
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const BN: usize = N >> 2;
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@ -223,10 +236,14 @@ impl<'a> BiomesV0<'a> {
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Ok(match biomes {
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Some(de::BiomesV0::IntArray(data)) if data.len() == BN * BN * BMAXY => {
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BiomesV0::IntArrayV15(data)
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BiomesV0::IntArrayV15 { data, biome_types }
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}
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Some(de::BiomesV0::IntArray(data)) if data.len() == N * N => {
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BiomesV0::IntArrayV0 { data, biome_types }
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}
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Some(de::BiomesV0::ByteArray(data)) if data.len() == N * N => {
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BiomesV0::ByteArray { data, biome_types }
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}
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Some(de::BiomesV0::IntArray(data)) if data.len() == N * N => BiomesV0::IntArrayV0(data),
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Some(de::BiomesV0::ByteArray(data)) if data.len() == N * N => BiomesV0::ByteArray(data),
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_ => bail!("Invalid biome data"),
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})
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}
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