mirror of
https://github.com/neocturne/MinedMap.git
synced 2025-03-05 17:44:52 +01:00
world: pass biome data into chunk/section structures
This commit is contained in:
parent
524b1b1913
commit
e117c76937
3 changed files with 51 additions and 19 deletions
|
@ -96,6 +96,7 @@ where
|
||||||
/// Type with methods for processing the regions of a Minecraft save directory
|
/// Type with methods for processing the regions of a Minecraft save directory
|
||||||
struct RegionProcessor<'a> {
|
struct RegionProcessor<'a> {
|
||||||
block_types: resource::BlockTypes,
|
block_types: resource::BlockTypes,
|
||||||
|
biome_types: resource::BiomeTypes,
|
||||||
config: &'a Config,
|
config: &'a Config,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -103,6 +104,7 @@ impl<'a> RegionProcessor<'a> {
|
||||||
fn new(config: &'a Config) -> Self {
|
fn new(config: &'a Config) -> Self {
|
||||||
RegionProcessor {
|
RegionProcessor {
|
||||||
block_types: resource::BlockTypes::default(),
|
block_types: resource::BlockTypes::default(),
|
||||||
|
biome_types: resource::BiomeTypes::default(),
|
||||||
config,
|
config,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -128,7 +130,7 @@ impl<'a> RegionProcessor<'a> {
|
||||||
Box<world::layer::BlockLightArray>,
|
Box<world::layer::BlockLightArray>,
|
||||||
)>,
|
)>,
|
||||||
> {
|
> {
|
||||||
let chunk = world::chunk::Chunk::new(&data, &self.block_types)?;
|
let chunk = world::chunk::Chunk::new(&data, &self.block_types, &self.biome_types)?;
|
||||||
world::layer::top_layer(&chunk)
|
world::layer::top_layer(&chunk)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -6,7 +6,10 @@ use std::{
|
||||||
use anyhow::{bail, Context, Result};
|
use anyhow::{bail, Context, Result};
|
||||||
|
|
||||||
use super::{de, section::*};
|
use super::{de, section::*};
|
||||||
use crate::{resource::BlockTypes, types::*};
|
use crate::{
|
||||||
|
resource::{BiomeTypes, BlockTypes},
|
||||||
|
types::*,
|
||||||
|
};
|
||||||
|
|
||||||
/// Chunk data structure wrapping a [de::Chunk] for convenient access to
|
/// Chunk data structure wrapping a [de::Chunk] for convenient access to
|
||||||
/// block and biome data
|
/// block and biome data
|
||||||
|
@ -64,14 +67,20 @@ pub struct SectionIter<'a> {
|
||||||
|
|
||||||
impl<'a> Chunk<'a> {
|
impl<'a> Chunk<'a> {
|
||||||
/// Creates a new [Chunk] from a deserialized [de::Chunk]
|
/// Creates a new [Chunk] from a deserialized [de::Chunk]
|
||||||
pub fn new(data: &'a de::Chunk, block_types: &'a BlockTypes) -> Result<Self> {
|
pub fn new(
|
||||||
|
data: &'a de::Chunk,
|
||||||
|
block_types: &'a BlockTypes,
|
||||||
|
biome_types: &'a BiomeTypes,
|
||||||
|
) -> Result<Self> {
|
||||||
let data_version = data.data_version.unwrap_or_default();
|
let data_version = data.data_version.unwrap_or_default();
|
||||||
|
|
||||||
match &data.chunk {
|
match &data.chunk {
|
||||||
de::ChunkVariants::V1_18 { sections } => {
|
de::ChunkVariants::V1_18 { sections } => {
|
||||||
Self::new_v1_18(data_version, sections, block_types)
|
Self::new_v1_18(data_version, sections, block_types, biome_types)
|
||||||
|
}
|
||||||
|
de::ChunkVariants::V0 { level } => {
|
||||||
|
Self::new_v0(data_version, level, block_types, biome_types)
|
||||||
}
|
}
|
||||||
de::ChunkVariants::V0 { level } => Self::new_v0(data_version, level, block_types),
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -80,6 +89,7 @@ impl<'a> Chunk<'a> {
|
||||||
data_version: u32,
|
data_version: u32,
|
||||||
sections: &'a Vec<de::SectionV1_18>,
|
sections: &'a Vec<de::SectionV1_18>,
|
||||||
block_types: &'a BlockTypes,
|
block_types: &'a BlockTypes,
|
||||||
|
biome_types: &'a BiomeTypes,
|
||||||
) -> Result<Self> {
|
) -> Result<Self> {
|
||||||
let mut section_map = BTreeMap::new();
|
let mut section_map = BTreeMap::new();
|
||||||
|
|
||||||
|
@ -94,10 +104,12 @@ impl<'a> Chunk<'a> {
|
||||||
block_types,
|
block_types,
|
||||||
)
|
)
|
||||||
.with_context(|| format!("Failed to load section at Y={}", section.y))?,
|
.with_context(|| format!("Failed to load section at Y={}", section.y))?,
|
||||||
BiomesV18::new(section.biomes.data.as_deref(), §ion.biomes.palette)
|
BiomesV18::new(
|
||||||
.with_context(|| {
|
section.biomes.data.as_deref(),
|
||||||
format!("Failed to load section biomes at Y={}", section.y)
|
§ion.biomes.palette,
|
||||||
})?,
|
biome_types,
|
||||||
|
)
|
||||||
|
.with_context(|| format!("Failed to load section biomes at Y={}", section.y))?,
|
||||||
BlockLight::new(section.block_light.as_deref()).with_context(|| {
|
BlockLight::new(section.block_light.as_deref()).with_context(|| {
|
||||||
format!("Failed to load section block light at Y={}", section.y)
|
format!("Failed to load section block light at Y={}", section.y)
|
||||||
})?,
|
})?,
|
||||||
|
@ -113,6 +125,7 @@ impl<'a> Chunk<'a> {
|
||||||
data_version: u32,
|
data_version: u32,
|
||||||
level: &'a de::LevelV0,
|
level: &'a de::LevelV0,
|
||||||
block_types: &'a BlockTypes,
|
block_types: &'a BlockTypes,
|
||||||
|
biome_types: &'a BiomeTypes,
|
||||||
) -> Result<Self> {
|
) -> Result<Self> {
|
||||||
let mut section_map_v1_13 = BTreeMap::new();
|
let mut section_map_v1_13 = BTreeMap::new();
|
||||||
let mut section_map_v0 = BTreeMap::new();
|
let mut section_map_v0 = BTreeMap::new();
|
||||||
|
@ -158,7 +171,7 @@ impl<'a> Chunk<'a> {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
let biomes = BiomesV0::new(level.biomes.as_ref());
|
let biomes = BiomesV0::new(level.biomes.as_ref(), biome_types);
|
||||||
|
|
||||||
Ok(
|
Ok(
|
||||||
match (section_map_v1_13.is_empty(), section_map_v0.is_empty()) {
|
match (section_map_v1_13.is_empty(), section_map_v0.is_empty()) {
|
||||||
|
|
|
@ -5,7 +5,7 @@ use num_integer::div_rem;
|
||||||
|
|
||||||
use super::de;
|
use super::de;
|
||||||
use crate::{
|
use crate::{
|
||||||
resource::{BlockType, BlockTypes},
|
resource::{BiomeTypes, BlockType, BlockTypes},
|
||||||
types::*,
|
types::*,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -183,7 +183,11 @@ pub struct BiomesV18<'a> {
|
||||||
|
|
||||||
impl<'a> BiomesV18<'a> {
|
impl<'a> BiomesV18<'a> {
|
||||||
/// Constructs a new [BiomesV18] from deserialized data structures
|
/// Constructs a new [BiomesV18] from deserialized data structures
|
||||||
pub fn new(biomes: Option<&'a [i64]>, palette: &'a [String]) -> Result<Self> {
|
pub fn new(
|
||||||
|
biomes: Option<&'a [i64]>,
|
||||||
|
palette: &'a [String],
|
||||||
|
_biome_types: &'a BiomeTypes,
|
||||||
|
) -> Result<Self> {
|
||||||
let bits = palette_bits(palette.len(), 1, 6).context("Unsupported block palette size")?;
|
let bits = palette_bits(palette.len(), 1, 6).context("Unsupported block palette size")?;
|
||||||
|
|
||||||
if let Some(biomes) = biomes {
|
if let Some(biomes) = biomes {
|
||||||
|
@ -208,14 +212,23 @@ impl<'a> BiomesV18<'a> {
|
||||||
/// different pre-v1.18 Minecraft versions
|
/// different pre-v1.18 Minecraft versions
|
||||||
#[derive(Debug)]
|
#[derive(Debug)]
|
||||||
pub enum BiomesV0<'a> {
|
pub enum BiomesV0<'a> {
|
||||||
IntArrayV15(&'a fastnbt::IntArray),
|
IntArrayV15 {
|
||||||
IntArrayV0(&'a fastnbt::IntArray),
|
data: &'a fastnbt::IntArray,
|
||||||
ByteArray(&'a fastnbt::ByteArray),
|
biome_types: &'a BiomeTypes,
|
||||||
|
},
|
||||||
|
IntArrayV0 {
|
||||||
|
data: &'a fastnbt::IntArray,
|
||||||
|
biome_types: &'a BiomeTypes,
|
||||||
|
},
|
||||||
|
ByteArray {
|
||||||
|
data: &'a fastnbt::ByteArray,
|
||||||
|
biome_types: &'a BiomeTypes,
|
||||||
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<'a> BiomesV0<'a> {
|
impl<'a> BiomesV0<'a> {
|
||||||
/// Constructs a new [BiomesV0] from deserialized data structures
|
/// Constructs a new [BiomesV0] from deserialized data structures
|
||||||
pub fn new(biomes: Option<&'a de::BiomesV0>) -> Result<Self> {
|
pub fn new(biomes: Option<&'a de::BiomesV0>, biome_types: &'a BiomeTypes) -> Result<Self> {
|
||||||
const N: usize = BLOCKS_PER_CHUNK;
|
const N: usize = BLOCKS_PER_CHUNK;
|
||||||
const MAXY: usize = 256;
|
const MAXY: usize = 256;
|
||||||
const BN: usize = N >> 2;
|
const BN: usize = N >> 2;
|
||||||
|
@ -223,10 +236,14 @@ impl<'a> BiomesV0<'a> {
|
||||||
|
|
||||||
Ok(match biomes {
|
Ok(match biomes {
|
||||||
Some(de::BiomesV0::IntArray(data)) if data.len() == BN * BN * BMAXY => {
|
Some(de::BiomesV0::IntArray(data)) if data.len() == BN * BN * BMAXY => {
|
||||||
BiomesV0::IntArrayV15(data)
|
BiomesV0::IntArrayV15 { data, biome_types }
|
||||||
|
}
|
||||||
|
Some(de::BiomesV0::IntArray(data)) if data.len() == N * N => {
|
||||||
|
BiomesV0::IntArrayV0 { data, biome_types }
|
||||||
|
}
|
||||||
|
Some(de::BiomesV0::ByteArray(data)) if data.len() == N * N => {
|
||||||
|
BiomesV0::ByteArray { data, biome_types }
|
||||||
}
|
}
|
||||||
Some(de::BiomesV0::IntArray(data)) if data.len() == N * N => BiomesV0::IntArrayV0(data),
|
|
||||||
Some(de::BiomesV0::ByteArray(data)) if data.len() == N * N => BiomesV0::ByteArray(data),
|
|
||||||
_ => bail!("Invalid biome data"),
|
_ => bail!("Invalid biome data"),
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
|
Loading…
Add table
Reference in a new issue