Commit graph

7 commits

Author SHA1 Message Date
9ac3b00b6e
Make region iteration more efficient for sparse worlds
Do not iterate over each region coordinate in the bounding box.

Closes #12
2021-02-13 11:06:30 +01:00
c06af49068
Info: restructure mipmap level data structure 2021-02-13 11:06:30 +01:00
d2802b73f5
Info: make tile existence map mor efficient for sparse worlds
Explicitly list the coordinates where tiles exist instead of including a
full array with the size of the bounding box.
2021-02-13 11:06:21 +01:00
22615f90aa Add missing include 2015-02-03 20:17:35 +01:00
4d9f29afab Add mipmap support to allow zooming out 2015-02-03 20:15:58 +01:00
34857eabbc Add spawn coordinates 2015-02-02 18:33:21 +01:00
db59b73856 Refactor info generation 2015-02-02 17:56:43 +01:00