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de04cce993
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World/Block: return colors as struct instead of uint32_t
Gets rid of a useless byte switch, and removes the arpa/inet.h include,
which is not available on Windows.
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2018-07-26 23:18:55 +02:00 |
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4e3a9736b6
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World/Block: remove useless blockLight accessor
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2018-07-22 16:59:18 +02:00 |
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c082c8800c
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Separate splitting of regions into chunks and actual parsing of chunk structure
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2018-07-20 23:49:51 +02:00 |
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292f4f4f3b
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Don't rely on utimensat()
utimensat() does not work on all filesystems, in particular on Windows.
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2017-06-13 16:39:17 +02:00 |
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1e14dabc2d
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Fix definition of timespec >= operator
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2015-02-06 23:06:11 +01:00 |
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d73c8b930b
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Include cleanup
Also remove all uses of unistd.h by replacing unlink with std::rename
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2015-02-06 19:51:20 +01:00 |
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fb81ea7d60
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Make light layer darker
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2015-02-06 17:56:59 +01:00 |
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e4b1919ba8
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Use heap memory for image buffers
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2015-02-04 09:00:34 +01:00 |
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4d9f29afab
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Add mipmap support to allow zooming out
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2015-02-03 20:15:58 +01:00 |
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0162c236fa
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Nicer timespec operations
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2015-02-03 18:39:58 +01:00 |
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45a1915006
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Refactor image creation
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2015-02-03 15:02:21 +01:00 |
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0bd8e211e2
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Also unlink light tmpfile on errors
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2015-02-03 14:19:19 +01:00 |
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9e0bbcf685
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Generate light layer
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2015-02-03 13:13:12 +01:00 |
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e1b3347da5
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Start mipmapping infrastructure
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2015-02-03 12:42:33 +01:00 |
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1d3db43d29
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Refactor PNG writing
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2015-02-02 19:29:37 +01:00 |
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b46c5de3ac
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Free PNG structs after writing
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2015-02-02 18:52:33 +01:00 |
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34857eabbc
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Add spawn coordinates
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2015-02-02 18:33:21 +01:00 |
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db59b73856
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Refactor info generation
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2015-02-02 17:56:43 +01:00 |
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fd4ce45885
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Generate info file
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2015-02-02 05:13:07 +01:00 |
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8bdbfd3ec0
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Factor out filename check
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2015-02-02 04:47:40 +01:00 |
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213124ec57
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Output "normal" messages to stdout
This makes it easier to filter for the errors
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2015-02-02 03:53:49 +01:00 |
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75671b4b96
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Catch exceptions for single regions
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2015-02-02 03:38:49 +01:00 |
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a3d6648fa6
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Workaround for old libraries without regex support
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2015-02-02 03:33:43 +01:00 |
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bedd81dce6
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Don't explicitly include setjmp
libpng does this for us.
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2015-02-02 03:20:25 +01:00 |
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58adcc4c15
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Skip unchanged regions
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2015-02-02 03:06:22 +01:00 |
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248b9e319d
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Convert all regions with one call
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2015-02-02 02:25:56 +01:00 |
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8db3a5b94f
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Use DIM constant as PNG dimension
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2015-02-02 01:47:16 +01:00 |
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8c1629af42
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Change region reader to a visitor pattern
Not keeping the whole region in memory reduces the needed space
to less than 5MB (from about 140).
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2015-02-02 01:41:17 +01:00 |
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22b9cfcb8b
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Move ressource files to a separate directory
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2015-02-02 00:31:52 +01:00 |
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9b1d92387d
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Use biome data
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2015-02-01 15:19:18 +01:00 |
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143b9f6c78
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Add support for biome colors, fix block type indices
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2015-02-01 15:10:07 +01:00 |
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8b09f6f4ec
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Handle lighting and depth
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2015-02-01 14:02:04 +01:00 |
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d26fe3d9f8
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Write PNG files
No biome colors or light levels yet...
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2015-02-01 11:58:50 +01:00 |
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cd45c4009c
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Compute top non-air layer
This doesn't yet ignore non-opaque blocks.
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2015-02-01 07:47:22 +01:00 |
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fc1fc8fbbc
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Use template argument for list subtype, extract further information from chunks
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2015-02-01 03:21:57 +01:00 |
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a6a2a62812
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More convenient tag access
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2015-02-01 01:38:20 +01:00 |
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cbe6461882
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Implement most of the chunk format
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2015-02-01 00:27:01 +01:00 |
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1e74afda41
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Initial commit
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2015-01-31 15:07:47 +01:00 |
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