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de04cce993
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World/Block: return colors as struct instead of uint32_t
Gets rid of a useless byte switch, and removes the arpa/inet.h include,
which is not available on Windows.
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2018-07-26 23:18:55 +02:00 |
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210f651807
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World: factor out Section handling to a generic interface
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2018-07-24 20:06:54 +02:00 |
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dd432af298
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Resolve pre-1.13 block types by mapping them to 1.13 types
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2018-07-24 19:26:40 +02:00 |
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b04e1cb056
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BlockType: allow specifying visible and green value per damage value
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2017-08-19 13:01:01 +02:00 |
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8bbc75d42f
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Block: don't use lighting
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2015-02-02 17:31:55 +01:00 |
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22b9cfcb8b
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Move ressource files to a separate directory
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2015-02-02 00:31:52 +01:00 |
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843b3abde6
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Extend colors by metadata
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2015-02-02 00:26:09 +01:00 |
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9b1d92387d
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Use biome data
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2015-02-01 15:19:18 +01:00 |
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143b9f6c78
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Add support for biome colors, fix block type indices
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2015-02-01 15:10:07 +01:00 |
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8b09f6f4ec
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Handle lighting and depth
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2015-02-01 14:02:04 +01:00 |
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