Commit graph

7 commits

Author SHA1 Message Date
ef4b6eac02
BlockType: replace list of booleans with flags bitfield 2020-06-18 23:38:21 +02:00
446e74791f
Add Minecraft 1.16 biomes
These are Nether biomes. We still add them for completeness.
2020-06-18 23:18:11 +02:00
985eb18e52
Update temperature values for 1.15 ocean biomes 2020-06-18 23:11:34 +02:00
Roman Shishkin
b8d6b905bf
Add new 1.14 biomes 2019-05-25 16:41:46 +02:00
0bdf249307
Add biome color computation
Rather than using fixed values for all biomes, generate grass and foliage
colors based on (height-dependent) temperature and rainfall parameters.

This changes a lot of colors; in general, the new colors should be closer
to the actual Minecraft rendering. It also fixes a few colors that were
completely off (like in the badlands biomes) and adds the MC 1.13 biomes
(which were rendered in black).

Some of the newer biomes (warm/cold/... oceans) don't have proper
parameters yet, and we do not derive the water color from the biome yet.

Fixes #1.
2018-11-08 17:49:28 +01:00
b048c1eb5c Add missing biome 128 2016-03-01 19:19:57 +01:00
22b9cfcb8b Move ressource files to a separate directory 2015-02-02 00:31:52 +01:00
Renamed from src/World/Biome.cpp (Browse further)