mod block_types; mod legacy_block_types; use std::collections::HashMap; use enumflags2::{bitflags, BitFlags}; pub use legacy_block_types::LEGACY_BLOCK_TYPES; use serde::{de, Deserialize, Deserializer, Serialize, Serializer}; #[bitflags] #[repr(u8)] #[derive(Debug, Clone, Copy, PartialEq)] pub enum BlockFlag { Opaque, Grass, Foliage, Birch, Spruce, Water, } fn serialize_block_flags(flags: &BitFlags, serializer: S) -> Result where S: Serializer, { flags.bits().serialize(serializer) } fn deserialize_block_flags<'de, D>(deserializer: D) -> Result, D::Error> where D: Deserializer<'de>, { let bits = u8::deserialize(deserializer)?; BitFlags::::from_bits(bits).map_err(de::Error::custom) } #[derive(Debug, Clone, Copy, Serialize, Deserialize)] pub struct BlockColor(pub u8, pub u8, pub u8); #[derive(Debug, Clone, Copy, Serialize, Deserialize)] pub struct BlockType { #[serde( serialize_with = "serialize_block_flags", deserialize_with = "deserialize_block_flags" )] pub flags: BitFlags, pub color: BlockColor, } impl BlockType { pub fn is(&self, flag: BlockFlag) -> bool { self.flags.contains(flag) } } #[derive(Debug)] pub struct BlockTypes(HashMap); impl Default for BlockTypes { fn default() -> Self { BlockTypes( block_types::BLOCK_TYPES .iter() .map(|(k, v)| (String::from(*k), *v)) .collect(), ) } } impl BlockTypes { #[inline] pub fn get(&self, id: &str) -> Option { let suffix = id.strip_prefix("minecraft:")?; self.0.get(suffix).copied() } }