//! Biome data //! //! This file is generated using resource/biomes.py, do not edit use super::*; use BiomeGrassColorModifier::*; /// List if known biomes and their properties pub const BIOMES: &[(&str, Biome)] = &[ ( "badlands", Biome::new(200, 0) .foliage([158, 129, 77]) .grass([144, 129, 77]), ), ("bamboo_jungle", Biome::new(95, 90)), ("basalt_deltas", Biome::new(200, 0)), ("beach", Biome::new(80, 40)), ("birch_forest", Biome::new(60, 60)), ( "cherry_grove", Biome::new(50, 80) .foliage([182, 219, 97]) .grass([182, 219, 97]) .water([93, 183, 239]), ), ("cold_ocean", Biome::new(50, 50).water([61, 87, 214])), ("crimson_forest", Biome::new(200, 0)), ("dark_forest", Biome::new(70, 80).modify(DarkForest)), ("deep_cold_ocean", Biome::new(50, 50).water([61, 87, 214])), ("deep_dark", Biome::new(80, 40)), ("deep_frozen_ocean", Biome::new(50, 50).water([57, 56, 201])), ( "deep_lukewarm_ocean", Biome::new(50, 50).water([69, 173, 242]), ), ("deep_ocean", Biome::new(50, 50)), ("desert", Biome::new(200, 0)), ("dripstone_caves", Biome::new(80, 40)), ("end_barrens", Biome::new(50, 50)), ("end_highlands", Biome::new(50, 50)), ("end_midlands", Biome::new(50, 50)), ( "eroded_badlands", Biome::new(200, 0) .foliage([158, 129, 77]) .grass([144, 129, 77]), ), ("flower_forest", Biome::new(70, 80)), ("forest", Biome::new(70, 80)), ("frozen_ocean", Biome::new(0, 50).water([57, 56, 201])), ("frozen_peaks", Biome::new(-70, 90)), ("frozen_river", Biome::new(0, 50).water([57, 56, 201])), ("grove", Biome::new(-20, 80)), ("ice_spikes", Biome::new(0, 50)), ("jagged_peaks", Biome::new(-70, 90)), ("jungle", Biome::new(95, 90)), ("lukewarm_ocean", Biome::new(50, 50).water([69, 173, 242])), ("lush_caves", Biome::new(50, 50)), ( "mangrove_swamp", Biome::new(80, 90) .foliage([141, 177, 39]) .modify(Swamp) .water([58, 122, 106]), ), ("meadow", Biome::new(50, 80).water([14, 78, 207])), ("mushroom_fields", Biome::new(90, 100)), ("nether_wastes", Biome::new(200, 0)), ("ocean", Biome::new(50, 50)), ("old_growth_birch_forest", Biome::new(60, 60)), ("old_growth_pine_taiga", Biome::new(30, 80)), ("old_growth_spruce_taiga", Biome::new(25, 80)), ( "pale_garden", Biome::new(70, 80) .foliage([135, 141, 118]) .grass([119, 130, 114]) .water([118, 136, 157]), ), ("plains", Biome::new(80, 40)), ("river", Biome::new(50, 50)), ("savanna", Biome::new(200, 0)), ("savanna_plateau", Biome::new(200, 0)), ("small_end_islands", Biome::new(50, 50)), ("snowy_beach", Biome::new(5, 30).water([61, 87, 214])), ("snowy_plains", Biome::new(0, 50)), ("snowy_slopes", Biome::new(-30, 90)), ("snowy_taiga", Biome::new(-50, 40).water([61, 87, 214])), ("soul_sand_valley", Biome::new(200, 0)), ("sparse_jungle", Biome::new(95, 80)), ("stony_peaks", Biome::new(100, 30)), ("stony_shore", Biome::new(20, 30)), ("sunflower_plains", Biome::new(80, 40)), ( "swamp", Biome::new(80, 90) .foliage([106, 112, 57]) .modify(Swamp) .water([97, 123, 100]), ), ("taiga", Biome::new(25, 80)), ("the_end", Biome::new(50, 50)), ("the_void", Biome::new(50, 50)), ("warm_ocean", Biome::new(50, 50).water([67, 213, 238])), ("warped_forest", Biome::new(200, 0)), ("windswept_forest", Biome::new(20, 30)), ("windswept_gravelly_hills", Biome::new(20, 30)), ("windswept_hills", Biome::new(20, 30)), ("windswept_savanna", Biome::new(200, 0)), ( "wooded_badlands", Biome::new(200, 0) .foliage([158, 129, 77]) .grass([144, 129, 77]), ), ];