// SPDX-License-Identifier: BSD-2-Clause /* Copyright (c) 2015, Matthias Schiffer <mschiffer@universe-factory.net> All rights reserved. */ #pragma once #include <climits> #include <cstddef> #include <cstdint> #include <functional> #include <map> #include <set> #include <tuple> #include <utility> #include <vector> namespace MinedMap { class Info { public: typedef std::function<void (int, int)> RegionVisitor; struct Level { std::map<int, std::set<int>> regions; std::tuple<int, int, int, int> bounds; }; private: std::vector<Level> levels; int32_t spawnX, spawnZ; public: Info() : spawnX(0), spawnZ(0) { addMipmapLevel(); } std::tuple<int, int, int, int> getBounds(size_t level) const { return levels[level].bounds; } void addRegion(int x, int z, size_t level) { auto &the_level = levels[level]; auto z_regions = the_level.regions.emplace( std::piecewise_construct, std::make_tuple(z), std::make_tuple()).first; z_regions->second.insert(x); std::tuple<int, int, int, int> &b = the_level.bounds; if (x < std::get<0>(b)) std::get<0>(b) = x; if (x > std::get<1>(b)) std::get<1>(b) = x; if (z < std::get<2>(b)) std::get<2>(b) = z; if (z > std::get<3>(b)) std::get<3>(b) = z; } void addMipmapLevel() { levels.emplace_back(Level { .regions = {}, .bounds = {INT_MAX, INT_MIN, INT_MAX, INT_MIN}, }); } void visitRegions(size_t level, const RegionVisitor &visitor) const { for (const auto &item : levels[level].regions) { int z = item.first; for (int x : item.second) visitor(x, z); } } void setSpawn(const std::pair<int32_t, int32_t> &v) { std::tie(spawnX, spawnZ) = v; } void writeJSON(const char *filename) const; }; }