MinedMap/src/MinedMap.cpp
Matthias Schiffer 0bdf249307
Add biome color computation
Rather than using fixed values for all biomes, generate grass and foliage
colors based on (height-dependent) temperature and rainfall parameters.

This changes a lot of colors; in general, the new colors should be closer
to the actual Minecraft rendering. It also fixes a few colors that were
completely off (like in the badlands biomes) and adds the MC 1.13 biomes
(which were rendered in black).

Some of the newer biomes (warm/cold/... oceans) don't have proper
parameters yet, and we do not derive the water color from the biome yet.

Fixes #1.
2018-11-08 17:49:28 +01:00

336 lines
8.6 KiB
C++

/*
Copyright (c) 2015, Matthias Schiffer <mschiffer@universe-factory.net>
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "Info.hpp"
#include "PNG.hpp"
#include "World/Level.hpp"
#include "World/Region.hpp"
#include <cerrno>
#include <cinttypes>
#include <climits>
#include <cstdio>
#include <cstring>
#include <cstdlib>
#include <iostream>
#include <sstream>
#include <system_error>
#include <sys/types.h>
#include <dirent.h>
#include <fcntl.h>
#include <sys/stat.h>
namespace MinedMap {
static const size_t DIM = World::Region::SIZE*World::Chunk::SIZE;
static void addChunk(Resource::Color image[DIM*DIM], uint8_t lightmap[2*DIM*DIM], size_t X, size_t Z, const World::ChunkData *data) {
World::Chunk chunk(data);
World::Chunk::Blocks layer = chunk.getTopLayer();
for (size_t x = 0; x < World::Chunk::SIZE; x++) {
for (size_t z = 0; z < World::Chunk::SIZE; z++) {
size_t i = (Z*World::Chunk::SIZE+z)*DIM + X*World::Chunk::SIZE+x;
const World::Block &block = layer.blocks[x][z];
image[i] = block.getColor();
lightmap[2*i+1] = (1 - block.blockLight/15.f)*192;
}
}
}
static int64_t readStamp(const std::string &filename) {
int64_t v = INT64_MIN;
std::FILE *f = std::fopen((filename + ".stamp").c_str(), "r");
if (f) {
std::fscanf(f, "%" SCNd64, &v);
std::fclose(f);
}
return v;
}
static void writeStamp(const std::string &filename, int64_t v) {
std::FILE *f = std::fopen((filename + ".stamp").c_str(), "w");
if (f) {
std::fprintf(f, "%" PRId64, v);
std::fclose(f);
}
}
static void writeImage(const std::string &output, const uint8_t *data, bool colored, int64_t t) {
const std::string tmpfile = output + ".tmp";
try {
PNG::write(tmpfile.c_str(), data, DIM, DIM, colored);
if (std::rename(tmpfile.c_str(), output.c_str()) < 0) {
std::fprintf(stderr, "Unable to save %s: %s\n", output.c_str(), std::strerror(errno));
std::remove(tmpfile.c_str());
}
writeStamp(output, t);
}
catch (const std::exception& ex) {
std::remove(tmpfile.c_str());
throw;
}
}
static void doRegion(const std::string &input, const std::string &output, const std::string &output_light) {
int64_t intime;
{
struct stat instat;
if (stat(input.c_str(), &instat) < 0) {
std::fprintf(stderr, "Unable to stat %s: %s\n", input.c_str(), std::strerror(errno));
return;
}
#ifdef _WIN32
intime = (int64_t)instat.st_mtime * 1000000;
#else
intime = (int64_t)instat.st_mtim.tv_sec * 1000000 + instat.st_mtim.tv_nsec / 1000;
#endif
}
{
struct stat s;
if (stat(output.c_str(), &s) == 0) {
int64_t outtime = readStamp(output);
if (intime <= outtime) {
std::printf("%s is up-to-date.\n", output.c_str());
return;
}
}
}
std::printf("Generating %s from %s...\n", output.c_str(), input.c_str());
try {
std::unique_ptr<Resource::Color[]> image(new Resource::Color[DIM*DIM]);
std::memset(image.get(), 0, 4*DIM*DIM);
std::unique_ptr<uint8_t[]> lightmap(new uint8_t[2*DIM*DIM]);
std::memset(lightmap.get(), 0, 2*DIM*DIM);
World::Region::visitChunks(input.c_str(), [&] (size_t X, size_t Z, const World::ChunkData *chunk) { addChunk(image.get(), lightmap.get(), X, Z, chunk); });
writeImage(output, reinterpret_cast<const uint8_t*>(image.get()), true, intime);
writeImage(output_light, lightmap.get(), false, intime);
}
catch (const std::exception& ex) {
std::fprintf(stderr, "Failed to generate %s: %s\n", output.c_str(), ex.what());
}
}
template<typename T>
static std::string format(const T &v) {
std::ostringstream s;
s << v;
return s.str();
}
static std::string formatTileName(int x, int z, const std::string &ext) {
std::ostringstream s;
s << "r." << x << "." << z << "." << ext;
return s.str();
}
static bool checkFilename(const char *name, int *x, int *z) {
if (std::sscanf(name, "r.%i.%i.mca", x, z) != 2)
return false;
return (std::string(name) == formatTileName(*x, *z, "mca"));
}
static void makeDir(const std::string &name) {
if (
mkdir(
name.c_str()
#ifndef _WIN32
, 0777
#endif
) < 0 && errno != EEXIST
)
throw std::system_error(errno, std::generic_category(), "unable to create directory " + name);
}
static bool makeMipmap(const std::string &dir, size_t level, size_t x, size_t z, bool colored) {
bool ret = false;
std::string indir = dir + "/" + format(level-1) + "/";
std::string outdir = dir + "/" + format(level) + "/";
const std::string nw_str = indir + formatTileName(x*2, z*2, "png");
const std::string ne_str = indir + formatTileName(x*2+1, z*2, "png");
const std::string sw_str = indir + formatTileName(x*2, z*2+1, "png");
const std::string se_str = indir + formatTileName(x*2+1, z*2+1, "png");
const char *nw = nw_str.c_str();
const char *ne = ne_str.c_str();
const char *sw = sw_str.c_str();
const char *se = se_str.c_str();
int64_t t = INT64_MIN;
size_t count = 0;
for (auto name : {&nw, &ne, &sw, &se}) {
struct stat s;
if (stat(*name, &s) < 0) {
*name = nullptr;
continue;
}
int64_t t_part = readStamp(*name);
if (t_part > t)
t = t_part;
count++;
}
std::string output = outdir + formatTileName(x, z, "png");
{
struct stat s;
if (stat(output.c_str(), &s) == 0) {
ret = true;
int64_t outtime = readStamp(output);
if (t <= outtime)
return ret;
}
}
if (!count)
return ret;
const std::string tmpfile = output + ".tmp";
try {
PNG::mipmap(tmpfile.c_str(), DIM, DIM, colored, nw, ne, sw, se);
if (std::rename(tmpfile.c_str(), output.c_str()) < 0) {
std::fprintf(stderr, "Unable to save %s: %s\n", output.c_str(), std::strerror(errno));
std::remove(tmpfile.c_str());
}
writeStamp(output, t);
}
catch (const std::exception& ex) {
std::remove(tmpfile.c_str());
throw;
}
return true;
}
static void makeMipmaps(const std::string &dir, Info *info) {
int minX, maxX, minZ, maxZ;
std::tie(minX, maxX, minZ, maxZ) = info->getBounds(0);
while (minX < -1 || maxX > 0 || minZ < -1 || maxZ > 0) {
info->addMipmapLevel();
size_t level = info->getMipmapLevel();
makeDir(dir + "/map/" + format(level));
makeDir(dir + "/light/" + format(level));
minX = (minX-1)/2;
maxX = maxX/2;
minZ = (minZ-1)/2;
maxZ = maxZ/2;
for (int x = minX; x <= maxX; x++) {
for (int z = minZ; z <= maxZ; z++) {
if (makeMipmap(dir + "/map", level, x, z, true))
info->addRegion(x, z, level);
makeMipmap(dir + "/light", level, x, z, false);
}
}
}
}
}
int main(int argc, char *argv[]) {
using namespace MinedMap;
if (argc < 3) {
std::fprintf(stderr, "Usage: %s <data directory> <output directory>\n", argv[0]);
return 1;
}
std::string inputdir(argv[1]);
std::string regiondir = inputdir + "/region";
std::string outputdir(argv[2]);
makeDir(outputdir + "/map");
makeDir(outputdir + "/map/0");
makeDir(outputdir + "/light");
makeDir(outputdir + "/light/0");
DIR *dir = opendir(regiondir.c_str());
if (!dir) {
std::fprintf(stderr, "Unable to read input directory: %s\n", std::strerror(errno));
return 1;
}
Info info;
struct dirent *entry;
while ((entry = readdir(dir)) != nullptr) {
int x, z;
if (!checkFilename(entry->d_name, &x, &z))
continue;
info.addRegion(x, z, 0);
std::string name(entry->d_name), outname = name.substr(0, name.length()-3) + "png";
doRegion(regiondir + "/" + name, outputdir + "/map/0/" + outname, outputdir + "/light/0/" + outname);
}
closedir(dir);
World::Level level((inputdir + "/level.dat").c_str());
info.setSpawn(level.getSpawn());
makeMipmaps(outputdir, &info);
info.writeJSON((outputdir + "/info.json").c_str());
return 0;
}