MinedMap/src
Matthias Schiffer 9ac3b00b6e
Make region iteration more efficient for sparse worlds
Do not iterate over each region coordinate in the bounding box.

Closes #12
2021-02-13 11:06:30 +01:00
..
NBT NBT: unify API of different array types 2019-12-11 21:02:51 +01:00
Resource Change BlockType from struct to class 2020-09-16 18:14:09 -07:00
World Exclude unpopulated chunks from biome averaging 2020-06-20 12:17:24 +02:00
Buffer.hpp Use buffer API for chunk decompression 2015-02-01 06:04:56 +01:00
CMakeLists.txt build: add install command 2019-08-28 21:00:17 +02:00
GZip.cpp GZip: improve file open error message 2019-12-14 22:19:34 +01:00
GZip.hpp Add spawn coordinates 2015-02-02 18:33:21 +01:00
Info.cpp Info: restructure mipmap level data structure 2021-02-13 11:06:30 +01:00
Info.hpp Make region iteration more efficient for sparse worlds 2021-02-13 11:06:30 +01:00
MinedMap.cpp Make region iteration more efficient for sparse worlds 2021-02-13 11:06:30 +01:00
nbtdump.cpp Add Tag print functions and nbtdump tool 2018-07-20 23:49:50 +02:00
PNG.cpp PNG: export format byte count 2020-06-20 15:01:09 +02:00
PNG.hpp PNG: export format byte count 2020-06-20 15:01:09 +02:00
regiondump.cpp Add regiondump tool 2018-07-20 23:49:51 +02:00
UniqueCPtr.hpp Implement most of the chunk format 2015-02-01 00:27:01 +01:00
Util.hpp Add biome color computation 2018-11-08 17:49:28 +01:00