Restructure glslview/glslwrite code

This commit is contained in:
Matthias Schiffer 2016-02-03 12:53:39 +01:00
parent 17d48c425c
commit 22e600bde8
5 changed files with 354 additions and 206 deletions

View file

@ -5,8 +5,8 @@ USE_INOTIFY = -DUSE_INOTIFY
CFLAGS = -O3 -Wall $(USE_INOTIFY) CFLAGS = -O3 -Wall $(USE_INOTIFY)
LIBS = -lSDL2 -lGL -lGLEW -lm LIBS = -lSDL2 -lGL -lGLEW -lm
glslview : glslview.c glslview : glslview.c common.c common.h
$(CC) $(CFLAGS) -o $@ $^ $(LIBS) $(CC) $(CFLAGS) -o $@ glslview.c common.c $(LIBS)
glslwrite : glslview.c glslwrite : glslwrite.c common.c common.h
$(CC) $(CFLAGS) -DGLSLWRITE -o $@ $^ $(LIBS) -lpng $(CC) $(CFLAGS) -o $@ glslwrite.c common.c $(LIBS) -lpng

144
common.c Normal file
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@ -0,0 +1,144 @@
/*
Copyright (c) 2016, Matthias Schiffer <mschiffer@universe-factory.net>
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "common.h"
#include <stdio.h>
#include <GL/glew.h>
#include <SDL2/SDL.h>
#include <SDL2/SDL_opengl.h>
char *filename;
float current_time = 0;
static GLint time_loc;
static GLint res_loc;
static char * readfile(const char *name) {
FILE *f = fopen(name, "r");
if (!f)
return NULL;
size_t size = 1024;
char *buffer = malloc(size+1);
size_t count = 0, r;
do {
if (count == size) {
size *= 2;
buffer = realloc(buffer, size+1);
}
r = fread(buffer+count, 1, size-count, f);
count += r;
} while (r);
fclose(f);
buffer[count] = 0;
return buffer;
}
static void printShaderInfoLog(GLuint obj) {
GLint length = 0;
glGetShaderiv(obj, GL_INFO_LOG_LENGTH, &length);
if(length > 0) {
char log[length];
glGetShaderInfoLog(obj, sizeof(log), NULL, log);
fprintf(stderr, "%s\n", log);
}
}
static void printProgramInfoLog(GLuint obj) {
GLint length = 0;
glGetProgramiv(obj, GL_INFO_LOG_LENGTH, &length);
if(length > 0) {
char log[length];
glGetProgramInfoLog(obj, sizeof(log), NULL, log);
fprintf(stderr, "%s\n", log);
}
}
void load(void) {
char *shader = readfile(filename);
if (!shader) {
fprintf(stderr, "Error: unable to read '%s'\n", filename);
return;
}
GLuint frag = glCreateShader(GL_FRAGMENT_SHADER);
glShaderSource(frag, 1, (const GLchar **)&shader, NULL);
glCompileShader(frag);
printShaderInfoLog(frag);
GLuint program = glCreateProgram();
glAttachShader(program, frag);
glLinkProgram(program);
printProgramInfoLog(program);
glBindFragDataLocation(program, 0, "fragColor");
time_loc = glGetUniformLocation(program, "time");
res_loc = glGetUniformLocation(program, "res");
extra_load(program);
glUseProgram(program);
free(shader);
glDeleteShader(frag);
glDeleteProgram(program);
}
void init(void) {
glewInit();
glDisable(GL_DEPTH_TEST);
glColor4f(0, 0, 0, 0);
}
void render(int width, int height) {
glViewport(0, 0, (GLsizei)width, (GLsizei)height);
glUniform1f(time_loc, current_time);
glUniform2f(res_loc, width, height);
glBegin(GL_QUADS);
glVertex2f(-1, -1);
glVertex2f(1, -1);
glVertex2f(1, 1);
glVertex2f(-1, 1);
glEnd();
}

42
common.h Normal file
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@ -0,0 +1,42 @@
/*
Copyright (c) 2016, Matthias Schiffer <mschiffer@universe-factory.net>
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <GL/glew.h>
#include <SDL2/SDL.h>
#include <SDL2/SDL_opengl.h>
extern char *filename;
extern float current_time;
void load(void);
void init(void);
void render(int width, int height);
void extra_load(GLuint program);

View file

@ -23,12 +23,13 @@
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/ */
#include "common.h"
#include <fcntl.h> #include <fcntl.h>
#include <limits.h> #include <limits.h>
#include <math.h> #include <math.h>
#include <stdbool.h> #include <stdbool.h>
#include <stdint.h>
#include <stdio.h> #include <stdio.h>
#include <unistd.h> #include <unistd.h>
@ -38,17 +39,6 @@
# include <sys/types.h> # include <sys/types.h>
#endif #endif
#ifdef GLSLWRITE
# include <png.h>
#endif
#include <GL/glew.h>
#include <SDL2/SDL.h>
#include <SDL2/SDL_opengl.h>
#ifndef GLSLWRITE
static float speed = 1.0; static float speed = 1.0;
static unsigned previous_ticks = 0; static unsigned previous_ticks = 0;
@ -61,108 +51,13 @@ static GLint param_k_loc;
static GLint param_l_loc; static GLint param_l_loc;
static GLint param_m_loc; static GLint param_m_loc;
#ifdef USE_INOTIFY #ifdef USE_INOTIFY
static int inotify_fd = -1; static int inotify_fd = -1;
static int inotify_watch = -1; static int inotify_watch = -1;
#endif
#endif
static char *filename;
static float current_time = 0;
static GLint time_loc;
static GLint res_loc;
static char * readfile(const char *name) {
FILE *f = fopen(name, "r");
if (!f)
return NULL;
size_t size = 1024;
char *buffer = malloc(size+1);
size_t count = 0, r;
do {
if (count == size) {
size *= 2;
buffer = realloc(buffer, size+1);
}
r = fread(buffer+count, 1, size-count, f);
count += r;
} while (r);
fclose(f);
buffer[count] = 0;
return buffer;
}
static void printShaderInfoLog(GLuint obj) {
GLint length = 0;
glGetShaderiv(obj, GL_INFO_LOG_LENGTH, &length);
if(length > 0) {
char log[length];
glGetShaderInfoLog(obj, sizeof(log), NULL, log);
fprintf(stderr, "%s\n", log);
}
}
static void printProgramInfoLog(GLuint obj) {
GLint length = 0;
glGetProgramiv(obj, GL_INFO_LOG_LENGTH, &length);
if(length > 0) {
char log[length];
glGetProgramInfoLog(obj, sizeof(log), NULL, log);
fprintf(stderr, "%s\n", log);
}
}
static void load(void) {
char *shader = readfile(filename);
if (!shader) {
fprintf(stderr, "Error: unable to read '%s'\n", filename);
return;
}
GLuint frag = glCreateShader(GL_FRAGMENT_SHADER);
glShaderSource(frag, 1, (const GLchar **)&shader, NULL);
glCompileShader(frag);
printShaderInfoLog(frag);
GLuint program = glCreateProgram();
glAttachShader(program, frag);
glLinkProgram(program);
printProgramInfoLog(program);
glBindFragDataLocation(program, 0, "fragColor");
time_loc = glGetUniformLocation(program, "time");
res_loc = glGetUniformLocation(program, "res");
#ifndef GLSLWRITE
param_k_loc = glGetUniformLocation(program, "param_k");
param_l_loc = glGetUniformLocation(program, "param_l");
param_m_loc = glGetUniformLocation(program, "param_m");
#endif
glUseProgram(program);
free(shader);
glDeleteShader(frag);
glDeleteProgram(program);
}
#if defined(USE_INOTIFY) && !defined(GLSLWRITE)
static void reset_watch(void) { static void reset_watch(void) {
if (inotify_watch >= 0) { if (inotify_watch >= 0) {
if (inotify_rm_watch(inotify_fd, inotify_watch)) { if (inotify_rm_watch(inotify_fd, inotify_watch)) {
@ -177,10 +72,8 @@ static void reset_watch(void) {
return; return;
} }
} }
#endif
static void init(void) { static void init_watch(void) {
#if defined(USE_INOTIFY) && !defined(GLSLWRITE)
inotify_fd = inotify_init(); inotify_fd = inotify_init();
if (inotify_fd < 0) { if (inotify_fd < 0) {
fprintf(stderr, "unable to initialize inotify\n"); fprintf(stderr, "unable to initialize inotify\n");
@ -190,77 +83,30 @@ static void init(void) {
fcntl(inotify_fd, F_SETFL, fcntl(inotify_fd, F_GETFL)|O_NONBLOCK); fcntl(inotify_fd, F_SETFL, fcntl(inotify_fd, F_GETFL)|O_NONBLOCK);
reset_watch(); reset_watch();
#endif
glewInit();
glDisable(GL_DEPTH_TEST);
glColor4f(0, 0, 0, 0);
load();
} }
static void check_reload(void) { static void check_reload(void) {
#if defined(USE_INOTIFY) && !defined(GLSLWRITE)
char buf[sizeof(struct inotify_event) + NAME_MAX + 1]; char buf[sizeof(struct inotify_event) + NAME_MAX + 1];
if (read(inotify_fd, buf, sizeof(buf)) > 0) if (read(inotify_fd, buf, sizeof(buf)) > 0)
load(); load();
#endif
} }
#ifdef GLSLWRITE #else
static void savePNG(int width, int height, const char *output_dir) {
uint8_t pixels[width*height*4];
glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, pixels);
char filename[strlen(output_dir) + 20]; static void reset_watch(void) {}
snprintf(filename, sizeof(filename), "%s/%010u.png", output_dir, (unsigned)current_time); static void init_watch(void) {}
static void check_reload(void) {}
FILE *f = fopen(filename, "wb");
if (!f) {
fprintf(stderr, "unable to open PNG file\n");
exit(1);
}
png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
if (!png_ptr) {
fprintf(stderr, "unable to open PNG file\n");
exit(1);
}
png_set_swap_alpha(png_ptr);
png_infop info_ptr = png_create_info_struct(png_ptr);
if (!info_ptr) {
fprintf(stderr, "unable to create PNG info struct\n");
exit(1);
}
if (setjmp(png_jmpbuf(png_ptr))) {
fprintf(stderr, "unable to write PNG file\n");
exit(1);
}
png_init_io(png_ptr, f);
png_set_IHDR(png_ptr, info_ptr, width, height, 8, PNG_COLOR_TYPE_RGB_ALPHA,
PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
uint8_t *row_pointers[height];
for (size_t i = 0; i < height; i++)
row_pointers[i] = &pixels[4*(height-1-i)*width];
png_set_rows(png_ptr, info_ptr, row_pointers);
png_write_png(png_ptr, info_ptr, PNG_TRANSFORM_IDENTITY, NULL);
png_destroy_write_struct(&png_ptr, &info_ptr);
fclose(f);
}
#endif #endif
static void render(int width, int height) {
glViewport(0, 0, (GLsizei)width, (GLsizei)height);
#ifndef GLSLWRITE void extra_load(GLuint program) {
param_k_loc = glGetUniformLocation(program, "param_k");
param_l_loc = glGetUniformLocation(program, "param_l");
param_m_loc = glGetUniformLocation(program, "param_m");
}
static void update(void) {
unsigned ticks = SDL_GetTicks(); unsigned ticks = SDL_GetTicks();
current_time += speed * (ticks - previous_ticks); current_time += speed * (ticks - previous_ticks);
previous_ticks = ticks; previous_ticks = ticks;
@ -268,27 +114,13 @@ static void render(int width, int height) {
glUniform1i(param_k_loc, param_k); glUniform1i(param_k_loc, param_k);
glUniform1i(param_l_loc, param_l); glUniform1i(param_l_loc, param_l);
glUniform1i(param_m_loc, param_m); glUniform1i(param_m_loc, param_m);
#endif
glUniform1f(time_loc, current_time);
glUniform2f(res_loc, width, height);
glBegin(GL_QUADS);
glVertex2f(-1, -1);
glVertex2f(1, -1);
glVertex2f(1, 1);
glVertex2f(-1, 1);
glEnd();
} }
#ifndef GLSLWRITE
static void handle_input(const char *input) { static void handle_input(const char *input) {
for (; *input; input++) { for (; *input; input++) {
switch (*input) { switch (*input) {
case 'l': case 'l':
#ifdef USE_INOTIFY
reset_watch(); reset_watch();
#endif
load(); load();
break; break;
@ -326,20 +158,12 @@ static void handle_input(const char *input) {
} }
} }
} }
#endif
int main(int argc, char *argv[]) { int main(int argc, char *argv[]) {
#ifdef GLSLWRITE
if (argc != 3) {
fprintf(stderr, "Usage: glslwrite <shader> <output directory>\n");
exit(1);
}
#else
if (argc != 2) { if (argc != 2) {
fprintf(stderr, "Usage: glslview <shader>\n"); fprintf(stderr, "Usage: glslview <shader>\n");
exit(1); exit(1);
} }
#endif
SDL_Init(SDL_INIT_VIDEO); SDL_Init(SDL_INIT_VIDEO);
@ -352,7 +176,10 @@ int main(int argc, char *argv[]) {
SDL_GLContext ctx = SDL_GL_CreateContext(window); SDL_GLContext ctx = SDL_GL_CreateContext(window);
filename = argv[1]; filename = argv[1];
init_watch();
init(); init();
load();
SDL_StartTextInput(); SDL_StartTextInput();
@ -363,7 +190,6 @@ int main(int argc, char *argv[]) {
switch (e.type) { switch (e.type) {
case SDL_KEYDOWN: case SDL_KEYDOWN:
switch (e.key.keysym.sym) { switch (e.key.keysym.sym) {
#ifndef GLSLWRITE
case SDLK_PAGEDOWN: case SDLK_PAGEDOWN:
param_k++; param_k++;
break; break;
@ -388,14 +214,11 @@ int main(int argc, char *argv[]) {
param_m--; param_m--;
break; break;
#endif
case SDLK_ESCAPE: case SDLK_ESCAPE:
goto quit; goto quit;
} }
break; break;
#ifndef GLSLWRITE
case SDL_TEXTINPUT: case SDL_TEXTINPUT:
handle_input(e.text.text); handle_input(e.text.text);
break; break;
@ -403,7 +226,6 @@ int main(int argc, char *argv[]) {
case SDL_MOUSEWHEEL: case SDL_MOUSEWHEEL:
speed /= pow(1.1, e.wheel.y); speed /= pow(1.1, e.wheel.y);
break; break;
#endif
case SDL_QUIT: case SDL_QUIT:
goto quit; goto quit;
@ -415,13 +237,9 @@ int main(int argc, char *argv[]) {
int width, height; int width, height;
SDL_GetWindowSize(window, &width, &height); SDL_GetWindowSize(window, &width, &height);
update();
render(width, height); render(width, height);
SDL_GL_SwapWindow(window); SDL_GL_SwapWindow(window);
#ifdef GLSLWRITE
savePNG(width, height, argv[2]);
current_time += 20;
#endif
} }
quit: quit:

144
glslwrite.c Normal file
View file

@ -0,0 +1,144 @@
/*
Copyright (c) 2016, Matthias Schiffer <mschiffer@universe-factory.net>
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "common.h"
#include <stdbool.h>
#include <stdio.h>
#include <png.h>
#include <GL/glew.h>
#include <SDL2/SDL.h>
#include <SDL2/SDL_opengl.h>
void extra_load(GLuint program) {
}
static void savePNG(int width, int height, const char *output_dir) {
uint8_t pixels[width*height*4];
glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, pixels);
char filename[strlen(output_dir) + 20];
snprintf(filename, sizeof(filename), "%s/%010u.png", output_dir, (unsigned)current_time);
FILE *f = fopen(filename, "wb");
if (!f) {
fprintf(stderr, "unable to open PNG file\n");
exit(1);
}
png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
if (!png_ptr) {
fprintf(stderr, "unable to open PNG file\n");
exit(1);
}
png_set_swap_alpha(png_ptr);
png_infop info_ptr = png_create_info_struct(png_ptr);
if (!info_ptr) {
fprintf(stderr, "unable to create PNG info struct\n");
exit(1);
}
if (setjmp(png_jmpbuf(png_ptr))) {
fprintf(stderr, "unable to write PNG file\n");
exit(1);
}
png_init_io(png_ptr, f);
png_set_IHDR(png_ptr, info_ptr, width, height, 8, PNG_COLOR_TYPE_RGB_ALPHA,
PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
uint8_t *row_pointers[height];
for (size_t i = 0; i < height; i++)
row_pointers[i] = &pixels[4*(height-1-i)*width];
png_set_rows(png_ptr, info_ptr, row_pointers);
png_write_png(png_ptr, info_ptr, PNG_TRANSFORM_IDENTITY, NULL);
png_destroy_write_struct(&png_ptr, &info_ptr);
fclose(f);
}
int main(int argc, char *argv[]) {
if (argc != 3) {
fprintf(stderr, "Usage: glslwrite <shader> <output directory>\n");
exit(1);
}
SDL_Init(SDL_INIT_VIDEO);
SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8);
SDL_Window *window = SDL_CreateWindow("glslwrite", 0, 0, 800, 800, SDL_WINDOW_OPENGL|SDL_WINDOW_RESIZABLE);
SDL_GLContext ctx = SDL_GL_CreateContext(window);
filename = argv[1];
init();
load();
while (true) {
SDL_Event e;
while (SDL_PollEvent(&e)) {
switch (e.type) {
case SDL_KEYDOWN:
switch (e.key.keysym.sym) {
case SDLK_ESCAPE:
goto quit;
}
break;
case SDL_QUIT:
goto quit;
}
}
int width, height;
SDL_GetWindowSize(window, &width, &height);
render(width, height);
SDL_GL_SwapWindow(window);
savePNG(width, height, argv[2]);
current_time += 20;
}
quit:
SDL_GL_DeleteContext(ctx);
SDL_DestroyWindow(window);
SDL_Quit();
return 0;
}