Restructure glslview/glslwrite code
This commit is contained in:
parent
17d48c425c
commit
22e600bde8
5 changed files with 354 additions and 206 deletions
8
Makefile
8
Makefile
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@ -5,8 +5,8 @@ USE_INOTIFY = -DUSE_INOTIFY
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CFLAGS = -O3 -Wall $(USE_INOTIFY)
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CFLAGS = -O3 -Wall $(USE_INOTIFY)
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LIBS = -lSDL2 -lGL -lGLEW -lm
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LIBS = -lSDL2 -lGL -lGLEW -lm
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glslview : glslview.c
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glslview : glslview.c common.c common.h
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$(CC) $(CFLAGS) -o $@ $^ $(LIBS)
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$(CC) $(CFLAGS) -o $@ glslview.c common.c $(LIBS)
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glslwrite : glslview.c
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glslwrite : glslwrite.c common.c common.h
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$(CC) $(CFLAGS) -DGLSLWRITE -o $@ $^ $(LIBS) -lpng
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$(CC) $(CFLAGS) -o $@ glslwrite.c common.c $(LIBS) -lpng
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144
common.c
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144
common.c
Normal file
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@ -0,0 +1,144 @@
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/*
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Copyright (c) 2016, Matthias Schiffer <mschiffer@universe-factory.net>
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "common.h"
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#include <stdio.h>
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#include <GL/glew.h>
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#include <SDL2/SDL.h>
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#include <SDL2/SDL_opengl.h>
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char *filename;
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float current_time = 0;
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static GLint time_loc;
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static GLint res_loc;
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static char * readfile(const char *name) {
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FILE *f = fopen(name, "r");
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if (!f)
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return NULL;
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size_t size = 1024;
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char *buffer = malloc(size+1);
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size_t count = 0, r;
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do {
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if (count == size) {
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size *= 2;
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buffer = realloc(buffer, size+1);
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}
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r = fread(buffer+count, 1, size-count, f);
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count += r;
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} while (r);
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fclose(f);
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buffer[count] = 0;
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return buffer;
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}
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static void printShaderInfoLog(GLuint obj) {
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GLint length = 0;
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glGetShaderiv(obj, GL_INFO_LOG_LENGTH, &length);
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if(length > 0) {
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char log[length];
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glGetShaderInfoLog(obj, sizeof(log), NULL, log);
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fprintf(stderr, "%s\n", log);
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}
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}
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static void printProgramInfoLog(GLuint obj) {
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GLint length = 0;
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glGetProgramiv(obj, GL_INFO_LOG_LENGTH, &length);
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if(length > 0) {
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char log[length];
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glGetProgramInfoLog(obj, sizeof(log), NULL, log);
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fprintf(stderr, "%s\n", log);
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}
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}
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void load(void) {
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char *shader = readfile(filename);
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if (!shader) {
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fprintf(stderr, "Error: unable to read '%s'\n", filename);
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return;
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}
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GLuint frag = glCreateShader(GL_FRAGMENT_SHADER);
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glShaderSource(frag, 1, (const GLchar **)&shader, NULL);
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glCompileShader(frag);
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printShaderInfoLog(frag);
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GLuint program = glCreateProgram();
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glAttachShader(program, frag);
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glLinkProgram(program);
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printProgramInfoLog(program);
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glBindFragDataLocation(program, 0, "fragColor");
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time_loc = glGetUniformLocation(program, "time");
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res_loc = glGetUniformLocation(program, "res");
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extra_load(program);
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glUseProgram(program);
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free(shader);
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glDeleteShader(frag);
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glDeleteProgram(program);
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}
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void init(void) {
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glewInit();
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glDisable(GL_DEPTH_TEST);
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glColor4f(0, 0, 0, 0);
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}
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void render(int width, int height) {
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glViewport(0, 0, (GLsizei)width, (GLsizei)height);
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glUniform1f(time_loc, current_time);
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glUniform2f(res_loc, width, height);
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glBegin(GL_QUADS);
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glVertex2f(-1, -1);
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glVertex2f(1, -1);
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glVertex2f(1, 1);
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glVertex2f(-1, 1);
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glEnd();
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}
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42
common.h
Normal file
42
common.h
Normal file
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@ -0,0 +1,42 @@
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/*
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Copyright (c) 2016, Matthias Schiffer <mschiffer@universe-factory.net>
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice,
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||||||
|
this list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <GL/glew.h>
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#include <SDL2/SDL.h>
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#include <SDL2/SDL_opengl.h>
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extern char *filename;
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extern float current_time;
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void load(void);
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void init(void);
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void render(int width, int height);
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void extra_load(GLuint program);
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222
glslview.c
222
glslview.c
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@ -23,12 +23,13 @@
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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*/
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#include "common.h"
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#include <fcntl.h>
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#include <fcntl.h>
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#include <limits.h>
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#include <limits.h>
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#include <math.h>
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#include <math.h>
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#include <stdbool.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <stdio.h>
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#include <unistd.h>
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#include <unistd.h>
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@ -38,17 +39,6 @@
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# include <sys/types.h>
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# include <sys/types.h>
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#endif
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#endif
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#ifdef GLSLWRITE
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# include <png.h>
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#endif
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#include <GL/glew.h>
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#include <SDL2/SDL.h>
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#include <SDL2/SDL_opengl.h>
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#ifndef GLSLWRITE
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static float speed = 1.0;
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static float speed = 1.0;
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static unsigned previous_ticks = 0;
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static unsigned previous_ticks = 0;
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@ -61,108 +51,13 @@ static GLint param_k_loc;
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static GLint param_l_loc;
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static GLint param_l_loc;
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static GLint param_m_loc;
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static GLint param_m_loc;
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#ifdef USE_INOTIFY
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#ifdef USE_INOTIFY
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static int inotify_fd = -1;
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static int inotify_fd = -1;
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static int inotify_watch = -1;
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static int inotify_watch = -1;
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#endif
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#endif
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static char *filename;
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static float current_time = 0;
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static GLint time_loc;
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static GLint res_loc;
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static char * readfile(const char *name) {
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FILE *f = fopen(name, "r");
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if (!f)
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return NULL;
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size_t size = 1024;
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char *buffer = malloc(size+1);
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size_t count = 0, r;
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do {
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if (count == size) {
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size *= 2;
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buffer = realloc(buffer, size+1);
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}
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r = fread(buffer+count, 1, size-count, f);
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count += r;
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} while (r);
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fclose(f);
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buffer[count] = 0;
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return buffer;
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}
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static void printShaderInfoLog(GLuint obj) {
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GLint length = 0;
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glGetShaderiv(obj, GL_INFO_LOG_LENGTH, &length);
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if(length > 0) {
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char log[length];
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glGetShaderInfoLog(obj, sizeof(log), NULL, log);
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fprintf(stderr, "%s\n", log);
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}
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}
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static void printProgramInfoLog(GLuint obj) {
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GLint length = 0;
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glGetProgramiv(obj, GL_INFO_LOG_LENGTH, &length);
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if(length > 0) {
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char log[length];
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glGetProgramInfoLog(obj, sizeof(log), NULL, log);
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fprintf(stderr, "%s\n", log);
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}
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}
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static void load(void) {
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char *shader = readfile(filename);
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if (!shader) {
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fprintf(stderr, "Error: unable to read '%s'\n", filename);
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return;
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}
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GLuint frag = glCreateShader(GL_FRAGMENT_SHADER);
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glShaderSource(frag, 1, (const GLchar **)&shader, NULL);
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glCompileShader(frag);
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printShaderInfoLog(frag);
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GLuint program = glCreateProgram();
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glAttachShader(program, frag);
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glLinkProgram(program);
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printProgramInfoLog(program);
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glBindFragDataLocation(program, 0, "fragColor");
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time_loc = glGetUniformLocation(program, "time");
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res_loc = glGetUniformLocation(program, "res");
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#ifndef GLSLWRITE
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param_k_loc = glGetUniformLocation(program, "param_k");
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param_l_loc = glGetUniformLocation(program, "param_l");
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param_m_loc = glGetUniformLocation(program, "param_m");
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#endif
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glUseProgram(program);
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free(shader);
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glDeleteShader(frag);
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glDeleteProgram(program);
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}
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#if defined(USE_INOTIFY) && !defined(GLSLWRITE)
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static void reset_watch(void) {
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static void reset_watch(void) {
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if (inotify_watch >= 0) {
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if (inotify_watch >= 0) {
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if (inotify_rm_watch(inotify_fd, inotify_watch)) {
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if (inotify_rm_watch(inotify_fd, inotify_watch)) {
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@ -177,10 +72,8 @@ static void reset_watch(void) {
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return;
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return;
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}
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}
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}
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}
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#endif
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static void init(void) {
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static void init_watch(void) {
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#if defined(USE_INOTIFY) && !defined(GLSLWRITE)
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inotify_fd = inotify_init();
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inotify_fd = inotify_init();
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if (inotify_fd < 0) {
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if (inotify_fd < 0) {
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fprintf(stderr, "unable to initialize inotify\n");
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fprintf(stderr, "unable to initialize inotify\n");
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@ -190,77 +83,30 @@ static void init(void) {
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fcntl(inotify_fd, F_SETFL, fcntl(inotify_fd, F_GETFL)|O_NONBLOCK);
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fcntl(inotify_fd, F_SETFL, fcntl(inotify_fd, F_GETFL)|O_NONBLOCK);
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reset_watch();
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reset_watch();
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#endif
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glewInit();
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glDisable(GL_DEPTH_TEST);
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glColor4f(0, 0, 0, 0);
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load();
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}
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}
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static void check_reload(void) {
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static void check_reload(void) {
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#if defined(USE_INOTIFY) && !defined(GLSLWRITE)
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char buf[sizeof(struct inotify_event) + NAME_MAX + 1];
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char buf[sizeof(struct inotify_event) + NAME_MAX + 1];
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if (read(inotify_fd, buf, sizeof(buf)) > 0)
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if (read(inotify_fd, buf, sizeof(buf)) > 0)
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load();
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load();
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#endif
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}
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}
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#ifdef GLSLWRITE
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#else
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static void savePNG(int width, int height, const char *output_dir) {
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uint8_t pixels[width*height*4];
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glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, pixels);
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char filename[strlen(output_dir) + 20];
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static void reset_watch(void) {}
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snprintf(filename, sizeof(filename), "%s/%010u.png", output_dir, (unsigned)current_time);
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static void init_watch(void) {}
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static void check_reload(void) {}
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FILE *f = fopen(filename, "wb");
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if (!f) {
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fprintf(stderr, "unable to open PNG file\n");
|
|
||||||
exit(1);
|
|
||||||
}
|
|
||||||
|
|
||||||
png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
|
|
||||||
if (!png_ptr) {
|
|
||||||
fprintf(stderr, "unable to open PNG file\n");
|
|
||||||
exit(1);
|
|
||||||
}
|
|
||||||
|
|
||||||
png_set_swap_alpha(png_ptr);
|
|
||||||
|
|
||||||
png_infop info_ptr = png_create_info_struct(png_ptr);
|
|
||||||
if (!info_ptr) {
|
|
||||||
fprintf(stderr, "unable to create PNG info struct\n");
|
|
||||||
exit(1);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (setjmp(png_jmpbuf(png_ptr))) {
|
|
||||||
fprintf(stderr, "unable to write PNG file\n");
|
|
||||||
exit(1);
|
|
||||||
}
|
|
||||||
|
|
||||||
png_init_io(png_ptr, f);
|
|
||||||
|
|
||||||
png_set_IHDR(png_ptr, info_ptr, width, height, 8, PNG_COLOR_TYPE_RGB_ALPHA,
|
|
||||||
PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
|
|
||||||
|
|
||||||
uint8_t *row_pointers[height];
|
|
||||||
for (size_t i = 0; i < height; i++)
|
|
||||||
row_pointers[i] = &pixels[4*(height-1-i)*width];
|
|
||||||
|
|
||||||
png_set_rows(png_ptr, info_ptr, row_pointers);
|
|
||||||
png_write_png(png_ptr, info_ptr, PNG_TRANSFORM_IDENTITY, NULL);
|
|
||||||
|
|
||||||
png_destroy_write_struct(&png_ptr, &info_ptr);
|
|
||||||
fclose(f);
|
|
||||||
}
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
static void render(int width, int height) {
|
|
||||||
glViewport(0, 0, (GLsizei)width, (GLsizei)height);
|
|
||||||
|
|
||||||
#ifndef GLSLWRITE
|
void extra_load(GLuint program) {
|
||||||
|
param_k_loc = glGetUniformLocation(program, "param_k");
|
||||||
|
param_l_loc = glGetUniformLocation(program, "param_l");
|
||||||
|
param_m_loc = glGetUniformLocation(program, "param_m");
|
||||||
|
}
|
||||||
|
|
||||||
|
static void update(void) {
|
||||||
unsigned ticks = SDL_GetTicks();
|
unsigned ticks = SDL_GetTicks();
|
||||||
current_time += speed * (ticks - previous_ticks);
|
current_time += speed * (ticks - previous_ticks);
|
||||||
previous_ticks = ticks;
|
previous_ticks = ticks;
|
||||||
|
@ -268,27 +114,13 @@ static void render(int width, int height) {
|
||||||
glUniform1i(param_k_loc, param_k);
|
glUniform1i(param_k_loc, param_k);
|
||||||
glUniform1i(param_l_loc, param_l);
|
glUniform1i(param_l_loc, param_l);
|
||||||
glUniform1i(param_m_loc, param_m);
|
glUniform1i(param_m_loc, param_m);
|
||||||
#endif
|
|
||||||
|
|
||||||
glUniform1f(time_loc, current_time);
|
|
||||||
glUniform2f(res_loc, width, height);
|
|
||||||
|
|
||||||
glBegin(GL_QUADS);
|
|
||||||
glVertex2f(-1, -1);
|
|
||||||
glVertex2f(1, -1);
|
|
||||||
glVertex2f(1, 1);
|
|
||||||
glVertex2f(-1, 1);
|
|
||||||
glEnd();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifndef GLSLWRITE
|
|
||||||
static void handle_input(const char *input) {
|
static void handle_input(const char *input) {
|
||||||
for (; *input; input++) {
|
for (; *input; input++) {
|
||||||
switch (*input) {
|
switch (*input) {
|
||||||
case 'l':
|
case 'l':
|
||||||
#ifdef USE_INOTIFY
|
|
||||||
reset_watch();
|
reset_watch();
|
||||||
#endif
|
|
||||||
load();
|
load();
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
@ -326,20 +158,12 @@ static void handle_input(const char *input) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
int main(int argc, char *argv[]) {
|
int main(int argc, char *argv[]) {
|
||||||
#ifdef GLSLWRITE
|
|
||||||
if (argc != 3) {
|
|
||||||
fprintf(stderr, "Usage: glslwrite <shader> <output directory>\n");
|
|
||||||
exit(1);
|
|
||||||
}
|
|
||||||
#else
|
|
||||||
if (argc != 2) {
|
if (argc != 2) {
|
||||||
fprintf(stderr, "Usage: glslview <shader>\n");
|
fprintf(stderr, "Usage: glslview <shader>\n");
|
||||||
exit(1);
|
exit(1);
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
SDL_Init(SDL_INIT_VIDEO);
|
SDL_Init(SDL_INIT_VIDEO);
|
||||||
|
|
||||||
|
@ -352,7 +176,10 @@ int main(int argc, char *argv[]) {
|
||||||
SDL_GLContext ctx = SDL_GL_CreateContext(window);
|
SDL_GLContext ctx = SDL_GL_CreateContext(window);
|
||||||
|
|
||||||
filename = argv[1];
|
filename = argv[1];
|
||||||
|
|
||||||
|
init_watch();
|
||||||
init();
|
init();
|
||||||
|
load();
|
||||||
|
|
||||||
SDL_StartTextInput();
|
SDL_StartTextInput();
|
||||||
|
|
||||||
|
@ -363,7 +190,6 @@ int main(int argc, char *argv[]) {
|
||||||
switch (e.type) {
|
switch (e.type) {
|
||||||
case SDL_KEYDOWN:
|
case SDL_KEYDOWN:
|
||||||
switch (e.key.keysym.sym) {
|
switch (e.key.keysym.sym) {
|
||||||
#ifndef GLSLWRITE
|
|
||||||
case SDLK_PAGEDOWN:
|
case SDLK_PAGEDOWN:
|
||||||
param_k++;
|
param_k++;
|
||||||
break;
|
break;
|
||||||
|
@ -388,14 +214,11 @@ int main(int argc, char *argv[]) {
|
||||||
param_m--;
|
param_m--;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|
||||||
case SDLK_ESCAPE:
|
case SDLK_ESCAPE:
|
||||||
goto quit;
|
goto quit;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
#ifndef GLSLWRITE
|
|
||||||
case SDL_TEXTINPUT:
|
case SDL_TEXTINPUT:
|
||||||
handle_input(e.text.text);
|
handle_input(e.text.text);
|
||||||
break;
|
break;
|
||||||
|
@ -403,7 +226,6 @@ int main(int argc, char *argv[]) {
|
||||||
case SDL_MOUSEWHEEL:
|
case SDL_MOUSEWHEEL:
|
||||||
speed /= pow(1.1, e.wheel.y);
|
speed /= pow(1.1, e.wheel.y);
|
||||||
break;
|
break;
|
||||||
#endif
|
|
||||||
|
|
||||||
case SDL_QUIT:
|
case SDL_QUIT:
|
||||||
goto quit;
|
goto quit;
|
||||||
|
@ -415,13 +237,9 @@ int main(int argc, char *argv[]) {
|
||||||
int width, height;
|
int width, height;
|
||||||
SDL_GetWindowSize(window, &width, &height);
|
SDL_GetWindowSize(window, &width, &height);
|
||||||
|
|
||||||
|
update();
|
||||||
render(width, height);
|
render(width, height);
|
||||||
SDL_GL_SwapWindow(window);
|
SDL_GL_SwapWindow(window);
|
||||||
|
|
||||||
#ifdef GLSLWRITE
|
|
||||||
savePNG(width, height, argv[2]);
|
|
||||||
current_time += 20;
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
quit:
|
quit:
|
||||||
|
|
144
glslwrite.c
Normal file
144
glslwrite.c
Normal file
|
@ -0,0 +1,144 @@
|
||||||
|
/*
|
||||||
|
Copyright (c) 2016, Matthias Schiffer <mschiffer@universe-factory.net>
|
||||||
|
All rights reserved.
|
||||||
|
|
||||||
|
Redistribution and use in source and binary forms, with or without
|
||||||
|
modification, are permitted provided that the following conditions are met:
|
||||||
|
|
||||||
|
1. Redistributions of source code must retain the above copyright notice,
|
||||||
|
this list of conditions and the following disclaimer.
|
||||||
|
2. Redistributions in binary form must reproduce the above copyright notice,
|
||||||
|
this list of conditions and the following disclaimer in the documentation
|
||||||
|
and/or other materials provided with the distribution.
|
||||||
|
|
||||||
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||||
|
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||||
|
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||||
|
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||||
|
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||||
|
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||||
|
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||||
|
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||||
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "common.h"
|
||||||
|
|
||||||
|
#include <stdbool.h>
|
||||||
|
#include <stdio.h>
|
||||||
|
|
||||||
|
#include <png.h>
|
||||||
|
|
||||||
|
#include <GL/glew.h>
|
||||||
|
|
||||||
|
#include <SDL2/SDL.h>
|
||||||
|
#include <SDL2/SDL_opengl.h>
|
||||||
|
|
||||||
|
|
||||||
|
void extra_load(GLuint program) {
|
||||||
|
}
|
||||||
|
|
||||||
|
static void savePNG(int width, int height, const char *output_dir) {
|
||||||
|
uint8_t pixels[width*height*4];
|
||||||
|
glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, pixels);
|
||||||
|
|
||||||
|
char filename[strlen(output_dir) + 20];
|
||||||
|
snprintf(filename, sizeof(filename), "%s/%010u.png", output_dir, (unsigned)current_time);
|
||||||
|
|
||||||
|
FILE *f = fopen(filename, "wb");
|
||||||
|
if (!f) {
|
||||||
|
fprintf(stderr, "unable to open PNG file\n");
|
||||||
|
exit(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
|
||||||
|
if (!png_ptr) {
|
||||||
|
fprintf(stderr, "unable to open PNG file\n");
|
||||||
|
exit(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
png_set_swap_alpha(png_ptr);
|
||||||
|
|
||||||
|
png_infop info_ptr = png_create_info_struct(png_ptr);
|
||||||
|
if (!info_ptr) {
|
||||||
|
fprintf(stderr, "unable to create PNG info struct\n");
|
||||||
|
exit(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (setjmp(png_jmpbuf(png_ptr))) {
|
||||||
|
fprintf(stderr, "unable to write PNG file\n");
|
||||||
|
exit(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
png_init_io(png_ptr, f);
|
||||||
|
|
||||||
|
png_set_IHDR(png_ptr, info_ptr, width, height, 8, PNG_COLOR_TYPE_RGB_ALPHA,
|
||||||
|
PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
|
||||||
|
|
||||||
|
uint8_t *row_pointers[height];
|
||||||
|
for (size_t i = 0; i < height; i++)
|
||||||
|
row_pointers[i] = &pixels[4*(height-1-i)*width];
|
||||||
|
|
||||||
|
png_set_rows(png_ptr, info_ptr, row_pointers);
|
||||||
|
png_write_png(png_ptr, info_ptr, PNG_TRANSFORM_IDENTITY, NULL);
|
||||||
|
|
||||||
|
png_destroy_write_struct(&png_ptr, &info_ptr);
|
||||||
|
fclose(f);
|
||||||
|
}
|
||||||
|
|
||||||
|
int main(int argc, char *argv[]) {
|
||||||
|
if (argc != 3) {
|
||||||
|
fprintf(stderr, "Usage: glslwrite <shader> <output directory>\n");
|
||||||
|
exit(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
SDL_Init(SDL_INIT_VIDEO);
|
||||||
|
|
||||||
|
SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
|
||||||
|
SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
|
||||||
|
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
|
||||||
|
SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8);
|
||||||
|
|
||||||
|
SDL_Window *window = SDL_CreateWindow("glslwrite", 0, 0, 800, 800, SDL_WINDOW_OPENGL|SDL_WINDOW_RESIZABLE);
|
||||||
|
SDL_GLContext ctx = SDL_GL_CreateContext(window);
|
||||||
|
|
||||||
|
filename = argv[1];
|
||||||
|
init();
|
||||||
|
load();
|
||||||
|
|
||||||
|
while (true) {
|
||||||
|
SDL_Event e;
|
||||||
|
|
||||||
|
while (SDL_PollEvent(&e)) {
|
||||||
|
switch (e.type) {
|
||||||
|
case SDL_KEYDOWN:
|
||||||
|
switch (e.key.keysym.sym) {
|
||||||
|
|
||||||
|
case SDLK_ESCAPE:
|
||||||
|
goto quit;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SDL_QUIT:
|
||||||
|
goto quit;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int width, height;
|
||||||
|
SDL_GetWindowSize(window, &width, &height);
|
||||||
|
|
||||||
|
render(width, height);
|
||||||
|
SDL_GL_SwapWindow(window);
|
||||||
|
|
||||||
|
savePNG(width, height, argv[2]);
|
||||||
|
current_time += 20;
|
||||||
|
}
|
||||||
|
|
||||||
|
quit:
|
||||||
|
SDL_GL_DeleteContext(ctx);
|
||||||
|
SDL_DestroyWindow(window);
|
||||||
|
SDL_Quit();
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
Reference in a new issue