glslwrite: add support for alpha channel
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1 changed files with 5 additions and 0 deletions
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@ -193,6 +193,11 @@ int main(int argc, char *argv[]) {
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SDL_Init(SDL_INIT_VIDEO);
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SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
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SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
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SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
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SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8);
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SDL_Window *window = SDL_CreateWindow("glslwrite", 0, 0, 800, 800, SDL_WINDOW_OPENGL|SDL_WINDOW_RESIZABLE);
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SDL_GL_CreateContext(window);
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