Beleuchtung und Rendering ge?ndert, um Schatten zu erm?glichen.
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1 changed files with 8 additions and 3 deletions
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@ -6,9 +6,14 @@ typedef union _MATRIX {
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float f[16];
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} MATRIX;
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typedef struct _VECTOR_VERTEX_ROTATION {
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typedef union _VECTOR_VERTEX_ROTATION_COLOR {
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struct {
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float x, y, z;
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} VECTOR, VERTEX, ROTATION;
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};
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struct {
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float r, g, b;
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};
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} VECTOR, VERTEX, ROTATION, COLOR;
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typedef struct _TEXCOORDS {
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float s, t;
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