libneofx: neofx/types.h: TRIANGLE-Struktur aufger?umt;
libzoom: zoom/types.h: WALL-Struktur als Ersatz f?r TRIANGLE eingef?gt; zoom/level.h, level.c und player.c an die neuen Strukturen angepasst
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@ -16,12 +16,8 @@ typedef struct _TEXCOORDS {
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} TEXCOORDS;
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typedef struct _TRIANGLE {
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unsigned char type;
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unsigned char visible;
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VERTEX vertices[3];
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VECTOR normal;
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int texture;
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TEXCOORDS texcoords[3];
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} TRIANGLE;
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#pragma pack(pop)
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