Zwei Bugs, die das kompilieren verhindert haben, gefixt (einer nur unter Win32)
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2 changed files with 1 additions and 1 deletions
1
light.c
1
light.c
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@ -27,6 +27,5 @@ void ResetLights() {
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if(nLights > 0) {
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if(nLights > 0) {
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free(lights);
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free(lights);
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nLights = 0;
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nLights = 0;
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UpdateAmbient();
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}
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}
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}
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}
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1
render.c
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render.c
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@ -1,6 +1,7 @@
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#include <stdlib.h>
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#include <stdlib.h>
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#include <math.h>
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#include <math.h>
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#include <GL/gl.h>
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#include <GL/gl.h>
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#include <GL/glext.h>
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#include <neofx/math.h>
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#include <neofx/math.h>
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#include <zoom/level.h>
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#include <zoom/level.h>
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#include <zoom/light.h>
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#include <zoom/light.h>
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