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![]() libzoom: zoom/types.h: WALL-Struktur als Ersatz f?r TRIANGLE eingef?gt; zoom/level.h, level.c und player.c an die neuen Strukturen angepasst |
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zoom | ||
acinclude.m4 | ||
aclocal.m4 | ||
AUTHORS | ||
ChangeLog | ||
compile | ||
config.guess | ||
config.h.in | ||
config.sub | ||
configure | ||
configure.in | ||
COPYING | ||
depcomp | ||
init.c | ||
INSTALL | ||
install-sh | ||
level.c | ||
ltmain.sh | ||
Makefile.am | ||
Makefile.in | ||
missing | ||
mkinstalldirs | ||
NEWS | ||
player.c | ||
README | ||
render.c | ||
texture.c |
Libzoom is a portal engine for Ego-Shooter games.