add_executable(zoom
  BSPTree.cpp BSPTree.h
  Collision.cpp Collision.h
  config.h
  Game.cpp Game.h
  gl.h
  Level.cpp Level.h
  MathUtil.cpp MathUtil.h
  Renderer.cpp Renderer.h
  Shader.cpp Shader.h
  ShadowVolume.cpp ShadowVolume.h
  Texture.cpp Texture.h
  Triangle.h
  TriangleRecord.h
  zoom.cpp
)
target_link_libraries(zoom ${Boost_LIBRARIES} ${OPENGL_gl_LIBRARY} ${GLEW_LIBRARY} ${GLPNG_LIBRARY} ${LIBXML2_LIBRARIES})
