cmake_minimum_required(VERSION 2.6)
project(ZOOM)
set(CMAKE_MODULE_PATH ${ZOOM_SOURCE_DIR})
find_package(Boost REQUIRED)
find_package(OpenGL REQUIRED)
find_package(GLEW REQUIRED)
find_package(GLPng REQUIRED)
find_package(LibXml2 REQUIRED)
include_directories(${Boost_INCLUDE_DIR} ${OPENGL_INCLUDE_DIR} ${GLEW_INCLUDE_DIR} ${GLPNG_INCLUDE_DIR} ${LIBXML2_INCLUDE_DIR})
add_executable(zoom
BSPTree.cpp BSPTree.h
Game.cpp Game.h
config.h
gl.h
Level.cpp Level.h
Renderer.cpp Renderer.h
Shader.cpp Shader.h
Texture.cpp Texture.h
Triangle.h
zoom.cpp
)
target_link_libraries(zoom ${Boost_LIBRARIES} ${OPENGL_LIBRARIES} ${GLEW_LIBRARY} ${GLPNG_LIBRARY} ${LIBXML2_LIBRARIES})