2009-12-14 13:54:34 +01:00
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/*
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* zoom.cpp
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*
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* Copyright (C) 2009 Matthias Schiffer <matthias@gamezock.de>
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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2009-12-13 18:49:36 +01:00
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#include "Game.h"
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#include "config.h"
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#include "gl.h"
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#ifdef _WIN32
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#else
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#include <iostream>
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#include <X11/X.h>
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#include <GL/glx.h>
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#include <sys/time.h>
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#include <unistd.h>
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#endif
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void resize(int width, int height)
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{
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2009-12-14 13:54:34 +01:00
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if(height == 0) {
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height = 1;
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2009-12-13 18:49:36 +01:00
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}
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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gluPerspective(50.0f, (GLfloat)width/(GLfloat)height, 0.1, 1000);
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glMatrixMode(GL_MODELVIEW);
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glViewport(0, 0, width, height);
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}
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#ifdef _WIN32
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bool WGLInit(HINSTANCE hInstance, HWND *hWnd, HDC *hDC, HGLRC *hRC);
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void WGLUninit(HWND hWnd, HDC hDC, HGLRC hRC);
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LRESULT CALLBACK wndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
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bool WGLInit(HINSTANCE hInstance, HWND *hWnd, HDC *hDC, HGLRC *hRC) {
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WNDCLASS wc;
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wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
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wc.lpfnWndProc = (WNDPROC)wndProc;
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wc.cbClsExtra = 0;
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wc.cbWndExtra = 0;
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wc.hInstance = hInstance;
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wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
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wc.hCursor = LoadCursor(NULL, IDC_ARROW);
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wc.hbrBackground = 0;
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wc.lpszMenuName = 0;
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wc.lpszClassName = "3D";
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2009-12-15 02:25:40 +01:00
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if (!RegisterClass(&wc)) {
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2009-12-13 18:49:36 +01:00
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MessageBox(0, "Failed To Register The Window Class.", "ERROR", MB_OK|MB_ICONEXCLAMATION);
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return false; // Exit And Return FALSE
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}
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DWORD dwExStyle = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE;
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DWORD dwStyle = WS_OVERLAPPEDWINDOW;
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RECT windowRect;
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windowRect.left = 0;
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windowRect.right = DEFAULT_WIDTH;
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windowRect.top = 0;
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windowRect.bottom = DEFAULT_HEIGHT;
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AdjustWindowRectEx(&windowRect, dwStyle, FALSE, dwExStyle);
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*hWnd = CreateWindowEx(dwExStyle, "3D" /* Class Name */, "3D" /* Title*/, WS_CLIPSIBLINGS | WS_CLIPCHILDREN | dwStyle,
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0, 0, windowRect.right-windowRect.left, windowRect.bottom-windowRect.top, 0, 0, hInstance, 0);
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2009-12-15 02:25:40 +01:00
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if(!*hWnd) {
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2009-12-13 18:49:36 +01:00
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MessageBox(0, "Window Creation Error.", "ERROR", MB_OK|MB_ICONEXCLAMATION);
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return false;
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}
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2009-12-15 02:25:40 +01:00
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static PIXELFORMATDESCRIPTOR pfd = {
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2009-12-13 18:49:36 +01:00
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sizeof(PIXELFORMATDESCRIPTOR), // Size Of This Pixel Format Descriptor
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1, // Version Number
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PFD_DRAW_TO_WINDOW | // Format Must Support Window
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PFD_SUPPORT_OPENGL | // Format Must Support OpenGL
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PFD_DOUBLEBUFFER, // Must Support Double Buffering
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PFD_TYPE_RGBA, // Request An RGBA Format
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16, // Select Our Color Depth
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0, 0, 0, 0, 0, 0, // Color Bits Ignored
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0, // No Alpha Buffer
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0, // Shift Bit Ignored
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0, // No Accumulation Buffer
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0, 0, 0, 0, // Accumulation Bits Ignored
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16, // 16Bit Z-Buffer (Depth Buffer)
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0, // No Stencil Buffer
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0, // No Auxiliary Buffer
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PFD_MAIN_PLANE, // Main Drawing Layer
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0, // Reserved
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0, 0, 0 // Layer Masks Ignored
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};
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*hDC=GetDC(*hWnd);
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2009-12-15 02:25:40 +01:00
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if (!*hDC) {
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2009-12-13 18:49:36 +01:00
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WGLUninit(*hWnd, 0, 0);
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MessageBox(0, "Can't Create A GL Device Context.", "ERROR", MB_OK|MB_ICONEXCLAMATION);
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return false;
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}
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GLuint pixelFormat = ChoosePixelFormat(*hDC, &pfd);
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2009-12-15 02:25:40 +01:00
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if(!pixelFormat) {
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2009-12-13 18:49:36 +01:00
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WGLUninit(*hWnd, *hDC, 0);
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MessageBox(0, "Can't Find A Suitable PixelFormat.", "ERROR", MB_OK|MB_ICONEXCLAMATION);
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return false;
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}
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2009-12-15 02:25:40 +01:00
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if(!SetPixelFormat(*hDC, pixelFormat, &pfd)) {
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2009-12-13 18:49:36 +01:00
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WGLUninit(*hWnd, *hDC, 0);
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MessageBox(0, "Can't Set The PixelFormat.", "ERROR", MB_OK|MB_ICONEXCLAMATION);
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return false;
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}
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*hRC=wglCreateContext(*hDC);
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2009-12-15 02:25:40 +01:00
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if(!*hRC) {
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2009-12-13 18:49:36 +01:00
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WGLUninit(*hWnd, *hDC, 0);
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MessageBox(0, "Can't Create A GL Rendering Context.", "ERROR", MB_OK|MB_ICONEXCLAMATION);
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return false;
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}
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2009-12-15 02:25:40 +01:00
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if(!wglMakeCurrent(*hDC, *hRC)) {
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2009-12-13 18:49:36 +01:00
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WGLUninit(*hWnd, *hDC, *hRC);
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MessageBox(0, "Can't Activate The GL Rendering Context.", "ERROR", MB_OK|MB_ICONEXCLAMATION);
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return false;
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}
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ShowWindow(*hWnd, SW_SHOW);
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SetForegroundWindow(*hWnd);
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SetFocus(*hWnd);
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return true;
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}
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void WGLUninit(HWND hWnd, HDC hDC, HGLRC hRC) {
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wglMakeCurrent(0, 0);
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if(hRC)
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wglDeleteContext(hRC);
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if(hDC)
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ReleaseDC(hWnd, hDC);
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if(hWnd)
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DestroyWindow(hWnd);
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}
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2009-12-15 02:25:40 +01:00
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int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) {
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2009-12-13 18:49:36 +01:00
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HWND hWnd = 0;
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HDC hDC = 0;
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HGLRC hRC = 0;
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2009-12-15 02:25:40 +01:00
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if(!WGLInit(hInstance, &hWnd, &hDC, &hRC)) {
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2009-12-13 18:49:36 +01:00
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return 0;
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}
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2009-12-15 02:25:40 +01:00
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glewInit();
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2009-12-13 18:49:36 +01:00
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resize(DEFAULT_WIDTH, DEFAULT_HEIGHT);
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bool running = true;
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MSG msg;
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while(running)
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{
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unsigned long delta = 0;
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unsigned long ticks = GetTickCount();
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while(PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
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{
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if(msg.message == WM_QUIT)
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{
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running = false;
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break;
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}
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else // If Not, Deal With Window Messages
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{
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TranslateMessage(&msg); // Translate The Message
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DispatchMessage(&msg); // Dispatch The Message
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}
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}
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delta = GetTickCount()-ticks;
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if(delta < MIN_FRAME_DELTA) {
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Sleep(MIN_FRAME_DELTA - delta);
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delta = GetTickCount()-ticks;
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}
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ticks += delta;
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static DisplayClass render;
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render.renderScene(delta);
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SwapBuffers(hDC);
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}
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WGLUninit(hWnd, hDC, hRC);
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return msg.wParam;
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}
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LRESULT CALLBACK wndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
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switch(uMsg) {
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case WM_CLOSE:
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PostQuitMessage(0);
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return 0;
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case WM_SIZE:
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resize(LOWORD(lParam), HIWORD(lParam));
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return 0;
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default:
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return DefWindowProc(hWnd, uMsg, wParam, lParam);
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}
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}
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#else
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bool GLXinit(Display *disp, Atom windele, Window *wnd, GLXContext *gc, bool *multisample) {
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static const int msAttributeList[] = {GLX_RENDER_TYPE, GLX_RGBA_BIT,
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GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT,
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GLX_X_RENDERABLE, True,
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GLX_DOUBLEBUFFER, True,
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GLX_DEPTH_SIZE, 1,
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GLX_SAMPLE_BUFFERS, 1,
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GLX_SAMPLES, 4,
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None};
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static const int attributeList[] = {GLX_RENDER_TYPE, GLX_RGBA_BIT,
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GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT,
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GLX_X_RENDERABLE, True,
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GLX_DOUBLEBUFFER, True,
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GLX_DEPTH_SIZE, 1,
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None};
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bool ok = false;
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*multisample = true;
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int nElements;
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GLXFBConfig *fbConfig = glXChooseFBConfig(disp, DefaultScreen(disp), msAttributeList, &nElements);
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if(!fbConfig || !nElements) {
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if(fbConfig) {
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XFree(fbConfig);
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}
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*multisample = false;
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fbConfig = glXChooseFBConfig(disp, DefaultScreen(disp), attributeList, &nElements);
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}
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if(fbConfig && nElements) {
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XVisualInfo *vi = glXGetVisualFromFBConfig(disp, *fbConfig);
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if(vi) {
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Colormap cmap = XCreateColormap(disp, RootWindow(disp, vi->screen), vi->visual, AllocNone);
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XSetWindowAttributes swa;
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swa.colormap = cmap;
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swa.border_pixel = 0;
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swa.event_mask = StructureNotifyMask/* | PointerMotionMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask*/;
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*wnd = XCreateWindow(disp, RootWindow(disp, vi->screen), 0, 0, DEFAULT_WIDTH, DEFAULT_HEIGHT, 0, vi->depth, InputOutput,
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vi->visual, CWBorderPixel|CWColormap|CWEventMask, &swa);
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XClassHint chint;
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chint.res_name = const_cast<char*>("3D");
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chint.res_class = const_cast<char*>("3d");
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XSetClassHint(disp, *wnd, &chint);
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char *str = const_cast<char*>("3D");
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XTextProperty name;
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if(XStringListToTextProperty(&str, 1, &name) != 0)
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{
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XSetWMName(disp, *wnd, &name);
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XFree(name.value);
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}
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XSetWMProtocols(disp, *wnd, &windele, 1);
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XMapWindow(disp, *wnd);
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*gc = glXCreateContext(disp, vi, NULL, True);
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glXMakeCurrent(disp, *wnd, *gc);
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ok = true;
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XFree(vi);
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}
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}
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if(fbConfig)
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XFree(fbConfig);
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XSync(disp, 0);
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return ok;
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}
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int main() {
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Display *disp = XOpenDisplay(0);
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Atom windele = XInternAtom(disp, "WM_DELETE_WINDOW", False);
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Window wnd;
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GLXContext gc;
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bool multisample;
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if(!GLXinit(disp, windele, &wnd, &gc, &multisample))
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return 1;
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2009-12-15 02:25:40 +01:00
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glewInit();
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2009-12-13 18:49:36 +01:00
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resize(DEFAULT_WIDTH, DEFAULT_HEIGHT);
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Zoom::Game game(multisample);
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GLint samples;
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glGetIntegerv(GL_SAMPLES, &samples);
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std::cerr << "Using " << samples << " samples" << std::endl;
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bool running = true;
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unsigned long delta = 0;
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unsigned long frames = 0, tocks = 0;
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struct timeval tv;
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gettimeofday(&tv, NULL);
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unsigned long ticks = tv.tv_usec;
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while(running) {
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while(XPending(disp)) {
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XEvent event;
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XNextEvent(disp, &event);
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switch(event.type) {
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case ConfigureNotify:
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resize(event.xconfigure.width, event.xconfigure.height);
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break;
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case ClientMessage:
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if(static_cast<Atom>(event.xclient.data.l[0]) == windele)
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running = false;
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}
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}
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if(!running) break;
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|
|
|
|
game.run(delta);
|
|
|
|
|
|
|
|
game.render();
|
|
|
|
glXSwapBuffers(disp, wnd);
|
|
|
|
XSync(disp, 0);
|
|
|
|
|
|
|
|
long slept = 0;
|
|
|
|
gettimeofday(&tv, NULL);
|
|
|
|
delta = ((tv.tv_usec + 1000000 - ticks)%1000000)/1000;
|
|
|
|
|
|
|
|
if(delta < MIN_FRAME_DELTA) {
|
|
|
|
usleep((MIN_FRAME_DELTA-delta)*1000);
|
|
|
|
slept += (MIN_FRAME_DELTA-delta);
|
|
|
|
|
|
|
|
gettimeofday(&tv, NULL);
|
|
|
|
delta = ((tv.tv_usec + 1000000 - ticks)%1000000)/1000;
|
|
|
|
}
|
|
|
|
|
|
|
|
ticks = (ticks + delta*1000) % 1000000;
|
|
|
|
|
|
|
|
frames++;
|
|
|
|
tocks += delta*1000;
|
|
|
|
if(tocks > 1000000) {
|
|
|
|
std::cerr << frames << " fps; slept a total of " << slept << " ms" << std::endl;
|
|
|
|
frames = 0;
|
|
|
|
tocks -= 1000000;
|
|
|
|
slept = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
XDestroyWindow(disp, wnd);
|
|
|
|
glXDestroyContext(disp, gc);
|
|
|
|
XCloseDisplay(disp);
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif
|