Some optimizations

This commit is contained in:
Matthias Schiffer 2009-12-24 12:14:51 +01:00
parent 0f6fb2617e
commit 577cd77e2b
7 changed files with 60 additions and 45 deletions

3
shader/null.frag Normal file
View file

@ -0,0 +1,3 @@
void main() {
gl_FragColor = vec4(0, 0, 0, 1);
}

3
shader/null.vert Normal file
View file

@ -0,0 +1,3 @@
void main() {
gl_Position = ftransform();
}