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neofx-zoom-plusplus/shader
2009-12-24 12:14:51 +01:00
..
ambient.frag Use multi-pass rendering with seperate ambient and light shaders 2009-12-18 13:31:07 +01:00
ambient.vert Use multi-pass rendering with seperate ambient and light shaders 2009-12-18 13:31:07 +01:00
light.frag Optimized shaders 2009-12-21 23:41:17 +01:00
light.vert Optimized shaders 2009-12-21 23:41:17 +01:00
null.frag Some optimizations 2009-12-24 12:14:51 +01:00
null.vert Some optimizations 2009-12-24 12:14:51 +01:00