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neofx-zoom-plusplus/Texture.h
2009-12-14 13:54:34 +01:00

40 lines
1 KiB
C++

/*
* Texture.h
*
* Copyright (C) 2009 Matthias Schiffer <matthias@gamezock.de>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ZOOM_TEXTURE_H_
#define ZOOM_TEXTURE_H_
#include <string>
#include <map>
namespace Zoom {
class Texture {
public:
static unsigned loadTexture(const std::string &name);
private:
Texture();
static std::map<std::string, unsigned> textures;
};
}
#endif /* ZOOM_TEXTURE_H_ */