libzoom: XML level loader implemented.
zoom: Converted old test level to XML.
This commit is contained in:
parent
48ce809334
commit
3b2e35b66b
7 changed files with 20 additions and 433 deletions
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@ -1,7 +1,7 @@
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<!ELEMENT level (info, triangles, textures)>
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<!ELEMENT level (info, rooms, textures)>
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<!ELEMENT info (name, desc, start)>
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<!ELEMENT triangles (triangle)*>
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<!ELEMENT rooms (room)*>
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<!ELEMENT textures (texture)*>
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<!ELEMENT name (#PCDATA)>
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@ -13,9 +13,12 @@
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z CDATA #REQUIRED
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>
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<!ELEMENT triangle (vertex, texcoords?, vertex, texcoords?, vertex, texcoords?)>
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<!ELEMENT room (triangle)*>
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<!ELEMENT triangle (vertex, normal?, texcoords?, vertex, normal?, texcoords?, vertex, normal?, texcoords?)>
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<!ATTLIST triangle
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type (wall|floor) #REQUIRED
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type (wall|floor) #IMPLIED
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visible (true|false) "true"
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texture IDREF #IMPLIED
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>
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@ -32,11 +35,18 @@
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z CDATA #REQUIRED
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>
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<!ELEMENT texcoords EMPTY>
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<!ATTLIST texcoords
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s CDATA "0.0"
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t CDATA "0.0"
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r CDATA "0.0"
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q CDATA "0.0"
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<!ELEMENT normal EMPTY>
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<!ATTLIST normal
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x CDATA #REQUIRED
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y CDATA #REQUIRED
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z CDATA #REQUIRED
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>
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<!ELEMENT texcoords EMPTY>
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<!ATTLIST texcoords
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s CDATA #REQUIRED
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t CDATA #IMPLIED
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r CDATA #IMPLIED
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q CDATA #IMPLIED
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>
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BIN
levels/level.lvl
BIN
levels/level.lvl
Binary file not shown.
Binary file not shown.
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@ -1,122 +0,0 @@
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room
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triangle wall
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vertices
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-10 -10 -10
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10 -10 -10
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10 10 -10
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texture blue.png
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0 0
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10 0
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10 10
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end
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triangle wall
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vertices
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-10 -10 -10
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10 10 -10
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-10 10 -10
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texture blue.png
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0 0
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10 10
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0 10
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end
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triangle wall
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vertices
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-10 -10 10
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-10 10 10
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10 10 10
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texture blue.png
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10 10
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0 10
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0 0
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end
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triangle wall
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vertices
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-10 -10 10
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10 10 10
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10 -10 10
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texture blue.png
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10 10
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0 0
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10 0
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end
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triangle wall
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vertices
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-10 10 -10
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10 10 -10
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10 10 10
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texture blue.png
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0 0
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10 0
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10 10
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end
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triangle wall
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vertices
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-10 10 -10
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10 10 10
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-10 10 10
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texture blue.png
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0 0
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10 10
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0 10
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end
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triangle floor
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vertices
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-10 -10 10
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10 -10 10
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10 -10 -10
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texture blue.png
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0 10
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10 10
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10 0
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end
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triangle floor
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vertices
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-10 -10 10
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10 -10 -10
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-10 -10 -10
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texture blue.png
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0 10
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10 0
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0 0
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end
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triangle wall
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vertices
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-10 -10 -10
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-10 10 -10
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-10 10 10
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texture blue.png
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10 10
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10 0
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0 0
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end
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triangle wall
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vertices
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-10 -10 -10
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-10 10 10
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-10 -10 10
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texture blue.png
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10 10
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0 0
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0 10
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end
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triangle wall
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vertices
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10 -10 10
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10 10 10
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10 10 -10
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texture blue.png
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10 10
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10 0
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0 0
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end
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triangle wall
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vertices
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10 -10 10
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10 10 -10
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10 -10 -10
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texture blue.png
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10 10
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0 0
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0 10
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end
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end
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Binary file not shown.
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@ -1,266 +0,0 @@
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room
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triangle wall
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vertices
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-2 -2 -6
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2 -2 -6
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2 2 -6
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texture green.png
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0 1
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1 1
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1 0
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end
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triangle wall
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vertices
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-2 -2 -6
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2 2 -6
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-2 2 -6
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texture green.png
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0 1
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1 0
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0 0
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end
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triangle wall
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vertices
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-2 -2 2
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-2 2 2
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2 2 2
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texture green.png
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1 1
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1 0
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0 0
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end
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triangle wall
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vertices
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-2 -2 2
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2 2 2
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2 -2 2
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texture green.png
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1 1
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0 0
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0 1
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end
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triangle wall
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vertices
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-2 2 -6
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2 2 -6
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2 2 -2
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texture metallic.png
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0 1
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0 0
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2 0
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end
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triangle wall
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vertices
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-2 2 -6
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2 2 -2
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-2 2 -2
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texture metallic.png
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0 1
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2 0
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2 1
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end
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triangle wall
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vertices
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-2 2 -2
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2 2 -2
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2 2 2
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texture metallic.png
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0 1
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0 0
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2 0
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end
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triangle wall
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vertices
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-2 2 -2
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2 2 2
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-2 2 2
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texture metallic.png
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0 1
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2 0
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2 1
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end
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triangle floor
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vertices
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-2 -2 2
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2 -2 2
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2 -2 -6
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texture light.png
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0 0
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0 1
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2 1
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end
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triangle floor
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vertices
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-2 -2 2
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2 -2 -6
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-2 -2 -6
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texture light.png
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0 0
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2 1
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2 0
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end
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triangle wall
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vertices
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-2 -2 -6
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-2 2 -6
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-2 2 2
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texture green.png
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2 1
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2 0
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0 0
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end
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triangle wall
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vertices
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-2 -2 -6
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-2 2 2
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-2 -2 2
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texture green.png
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2 1
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0 0
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0 1
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end
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triangle wall
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vertices
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2 -2 2
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2 2 2
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2 2 -2
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texture green.png
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1 1
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1 0
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0 0
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end
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triangle wall
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vertices
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2 -2 2
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2 2 -2
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2 -2 -2
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texture green.png
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1 1
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0 0
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0 1
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end
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triangle floor
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vertices
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2 -2 -2
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6 -2 -2
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6 -2 -10
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texture light.png
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0 0
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0 1
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2 1
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end
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triangle floor
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vertices
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2 -2 -2
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6 -2 -10
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2 -2 -10
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texture light.png
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0 0
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2 1
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2 0
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end
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triangle wall
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vertices
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2 2 -2
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2 2 -10
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6 2 -10
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texture metallic.png
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2 1
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0 1
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0 0
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end
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triangle wall
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vertices
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2 2 -2
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6 2 -10
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6 2 -2
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texture metallic.png
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2 1
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0 0
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2 0
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end
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triangle wall
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vertices
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2 -2 -10
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6 -2 -10
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6 2 -10
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texture green.png
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0 1
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1 1
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1 0
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end
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triangle wall
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vertices
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2 -2 -10
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6 2 -10
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2 2 -10
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texture green.png
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0 1
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1 0
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0 0
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end
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triangle wall
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vertices
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2 -2 -10
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2 2 -10
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2 2 -6
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texture green.png
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1 1
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1 0
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0 0
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end
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triangle wall
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vertices
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2 -2 -10
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2 2 -6
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2 -2 -6
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texture green.png
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1 1
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0 0
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0 1
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end
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triangle wall
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vertices
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2 -2 -2
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2 2 -2
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6 2 -2
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texture green.png
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1 1
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1 0
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0 0
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end
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triangle wall
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vertices
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2 -2 -2
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6 2 -2
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6 -2 -2
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texture green.png
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1 1
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0 0
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0 1
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end
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triangle wall
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vertices
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6 -2 -2
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6 2 -2
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6 2 -10
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texture green.png
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2 1
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2 0
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0 0
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end
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triangle wall
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vertices
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6 -2 -2
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6 2 -10
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6 -2 -10
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texture green.png
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2 1
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0 0
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0 1
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end
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object medipak100
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4 -1 -8
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object medipak100
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4 -1 -4
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end
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@ -1,35 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE level PUBLIC "-//libzoom//DTD level 0.1//EN" "level.dtd">
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<level>
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<info>
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<name>Test Level</name>
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<desc>Just a simple test level.</desc>
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<start x="0.0" y="0.0" z="0.0"/>
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</info>
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<triangles>
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<triangle type="wall" texture="t0">
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<vertex x="-2.0" y="-2.0" z="-6.0"/><texcoords s="0.0" t="1.0"/>
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<vertex x="2.0" y="-2.0" z="-6.0"/><texcoords s="1.0" t="1.0"/>
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<vertex x="2.0" y="2.0" z="-6.0"/><texcoords s="1.0" t="0.0"/>
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</triangle>
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<triangle type="wall" texture="t0">
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<vertex x="-2.0" y="-2.0" z="-6.0"/><texcoords s="0.0" t="1.0"/>
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<vertex x="2.0" y="2.0" z="-6.0"/><texcoords s="1.0" t="0.0"/>
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<vertex x="-2.0" y="2.0" z="-6.0"/><texcoords s="0.0" t="0.0"/>
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</triangle>
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<triangle type="wall" texture="t0">
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<vertex x="-2.0" y="-2.0" z="2.0"/><texcoords s="1.0" t="1.0"/>
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<vertex x="-2.0" y="2.0" z="2.0"/><texcoords s="1.0" t="0.0"/>
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<vertex x="2.0" y="2.0" z="2.0"/><texcoords s="0.0" t="0.0"/>
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</triangle>
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<triangle type="wall" texture="t0">
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<vertex x="-2.0" y="-2.0" z="2.0"/><texcoords s="1.0" t="1.0"/>
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<vertex x="2.0" y="2.0" z="2.0"/><texcoords s="0.0" t="0.0"/>
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<vertex x="2.0" y="-2.0" z="2.0"/><texcoords s="0.0" t="1.0"/>
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</triangle>
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</triangles>
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<textures>
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<texture id="t0" name="green.png"/>
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</textures>
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</level>
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Reference in a new issue