20 lines
387 B
C
20 lines
387 B
C
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#ifndef PLAYERSTART_H_
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#define PLAYERSTART_H_
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#include "LevelObject.h"
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#include "Vertex3d.h"
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class PlayerStart : public Vertex3d, public LevelObject {
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public:
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virtual bool hit(const Vertex &v) const {
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return (v.distanceSq(Vertex(getX(), getZ())) < 0.09);
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}
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virtual const char* getType() const {
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return "PlayerStart";
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}
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};
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#endif /*PLAYERSTART_H_*/
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