zoomedit:
* Added 2D vector maths * Made rooms selectable
This commit is contained in:
parent
094c72221e
commit
5bb27d2b6d
20 changed files with 893 additions and 23 deletions
2
aclocal.m4
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2
aclocal.m4
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@ -252,7 +252,7 @@ AC_DEFUN([AC_GTKGLEXT_SUPPORTS_MULTIHEAD],
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# libtool.m4 - Configure libtool for the host system. -*-Autoconf-*-
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# serial 52 Debian 1.5.26-1 AC_PROG_LIBTOOL
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# serial 52 Debian 1.5.26-1ubuntu1 AC_PROG_LIBTOOL
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# AC_PROVIDE_IFELSE(MACRO-NAME, IF-PROVIDED, IF-NOT-PROVIDED)
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3
configure
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3
configure
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@ -20541,7 +20541,7 @@ LIBS="$glademm_LIBS $GTKGLEXT_LIBS $libxml_LIBS $LIBS"
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# Checks for library functions.
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ac_config_files="$ac_config_files Makefile src/Makefile src/Data/Makefile src/Gui/Makefile src/Util/Makefile src/View/Makefile"
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ac_config_files="$ac_config_files Makefile src/Makefile src/Data/Makefile src/Gui/Makefile src/Math/Makefile src/Util/Makefile src/View/Makefile"
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cat >confcache <<\_ACEOF
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# This file is a shell script that caches the results of configure
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@ -21140,6 +21140,7 @@ do
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"src/Makefile") CONFIG_FILES="$CONFIG_FILES src/Makefile" ;;
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"src/Data/Makefile") CONFIG_FILES="$CONFIG_FILES src/Data/Makefile" ;;
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"src/Gui/Makefile") CONFIG_FILES="$CONFIG_FILES src/Gui/Makefile" ;;
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"src/Math/Makefile") CONFIG_FILES="$CONFIG_FILES src/Math/Makefile" ;;
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"src/Util/Makefile") CONFIG_FILES="$CONFIG_FILES src/Util/Makefile" ;;
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"src/View/Makefile") CONFIG_FILES="$CONFIG_FILES src/View/Makefile" ;;
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@ -34,6 +34,7 @@ AC_CONFIG_FILES([
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src/Makefile
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src/Data/Makefile
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src/Gui/Makefile
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src/Math/Makefile
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src/Util/Makefile
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src/View/Makefile
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])
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@ -130,8 +130,7 @@ bool RenderArea::onScrollEvent(GdkEventScroll *event) {
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}
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bool RenderArea::onButtonPressEvent(GdkEventButton *event) {
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if(view && event->button == 1)
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view->click(event->x, event->y);
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view->click(event->x - get_width()/2, event->y - get_height()/2, event->button);
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return true;
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}
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@ -129,7 +129,9 @@ void Instance::createLevel() {
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start->set_attribute("y", "0");
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start->set_attribute("z", "0");
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root->add_child("rooms");
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xmlpp::Element *rooms = root->add_child("rooms");
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rooms->add_child("floor");
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root->add_child("gates");
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root->add_child("textures");
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@ -1,5 +1,5 @@
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SUBDIRS = Data Gui Util View
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SUBDIRS = Data Gui Math Util View
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bin_PROGRAMS = zoomedit
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zoomedit_SOURCES = zoomedit.cpp Instance.cpp
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zoomedit_LDADD = Data/libdata.la Gui/libgui.la Util/libutil.la View/libview.la
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zoomedit_LDADD = Data/libdata.la Gui/libgui.la Util/libutil.la View/libview.la Math/libmath.la
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@ -49,7 +49,7 @@ PROGRAMS = $(bin_PROGRAMS)
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am_zoomedit_OBJECTS = zoomedit.$(OBJEXT) Instance.$(OBJEXT)
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zoomedit_OBJECTS = $(am_zoomedit_OBJECTS)
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zoomedit_DEPENDENCIES = Data/libdata.la Gui/libgui.la Util/libutil.la \
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View/libview.la
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View/libview.la Math/libmath.la
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@ -193,9 +193,9 @@ sysconfdir = @sysconfdir@
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top_builddir = @top_builddir@
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top_srcdir = @top_srcdir@
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SUBDIRS = Data Gui Util View
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SUBDIRS = Data Gui Math Util View
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zoomedit_SOURCES = zoomedit.cpp Instance.cpp
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zoomedit_LDADD = Data/libdata.la Gui/libgui.la Util/libutil.la View/libview.la
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zoomedit_LDADD = Data/libdata.la Gui/libgui.la Util/libutil.la View/libview.la Math/libmath.la
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all: config.h
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$(MAKE) $(AM_MAKEFLAGS) all-recursive
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3
src/Math/Makefile.am
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src/Math/Makefile.in
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@ -0,0 +1,442 @@
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# Makefile.in generated by automake 1.10.1 from Makefile.am.
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# @configure_input@
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# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002,
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# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
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# This Makefile.in is free software; the Free Software Foundation
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# gives unlimited permission to copy and/or distribute it,
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# with or without modifications, as long as this notice is preserved.
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY, to the extent permitted by law; without
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# even the implied warranty of MERCHANTABILITY or FITNESS FOR A
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|
||||
if test -f "$$i"; then echo $$i; else echo $(srcdir)/$$i; fi; \
|
||||
done | \
|
||||
$(AWK) '{ files[$$0] = 1; nonempty = 1; } \
|
||||
END { if (nonempty) { for (i in files) print i; }; }'`; \
|
||||
if test -z "$(ETAGS_ARGS)$$tags$$unique"; then :; else \
|
||||
test -n "$$unique" || unique=$$empty_fix; \
|
||||
$(ETAGS) $(ETAGSFLAGS) $(AM_ETAGSFLAGS) $(ETAGS_ARGS) \
|
||||
$$tags $$unique; \
|
||||
fi
|
||||
ctags: CTAGS
|
||||
CTAGS: $(HEADERS) $(SOURCES) $(TAGS_DEPENDENCIES) \
|
||||
$(TAGS_FILES) $(LISP)
|
||||
tags=; \
|
||||
list='$(SOURCES) $(HEADERS) $(LISP) $(TAGS_FILES)'; \
|
||||
unique=`for i in $$list; do \
|
||||
if test -f "$$i"; then echo $$i; else echo $(srcdir)/$$i; fi; \
|
||||
done | \
|
||||
$(AWK) '{ files[$$0] = 1; nonempty = 1; } \
|
||||
END { if (nonempty) { for (i in files) print i; }; }'`; \
|
||||
test -z "$(CTAGS_ARGS)$$tags$$unique" \
|
||||
|| $(CTAGS) $(CTAGSFLAGS) $(AM_CTAGSFLAGS) $(CTAGS_ARGS) \
|
||||
$$tags $$unique
|
||||
|
||||
GTAGS:
|
||||
here=`$(am__cd) $(top_builddir) && pwd` \
|
||||
&& cd $(top_srcdir) \
|
||||
&& gtags -i $(GTAGS_ARGS) $$here
|
||||
|
||||
distclean-tags:
|
||||
-rm -f TAGS ID GTAGS GRTAGS GSYMS GPATH tags
|
||||
|
||||
distdir: $(DISTFILES)
|
||||
@srcdirstrip=`echo "$(srcdir)" | sed 's/[].[^$$\\*]/\\\\&/g'`; \
|
||||
topsrcdirstrip=`echo "$(top_srcdir)" | sed 's/[].[^$$\\*]/\\\\&/g'`; \
|
||||
list='$(DISTFILES)'; \
|
||||
dist_files=`for file in $$list; do echo $$file; done | \
|
||||
sed -e "s|^$$srcdirstrip/||;t" \
|
||||
-e "s|^$$topsrcdirstrip/|$(top_builddir)/|;t"`; \
|
||||
case $$dist_files in \
|
||||
*/*) $(MKDIR_P) `echo "$$dist_files" | \
|
||||
sed '/\//!d;s|^|$(distdir)/|;s,/[^/]*$$,,' | \
|
||||
sort -u` ;; \
|
||||
esac; \
|
||||
for file in $$dist_files; do \
|
||||
if test -f $$file || test -d $$file; then d=.; else d=$(srcdir); fi; \
|
||||
if test -d $$d/$$file; then \
|
||||
dir=`echo "/$$file" | sed -e 's,/[^/]*$$,,'`; \
|
||||
if test -d $(srcdir)/$$file && test $$d != $(srcdir); then \
|
||||
cp -pR $(srcdir)/$$file $(distdir)$$dir || exit 1; \
|
||||
fi; \
|
||||
cp -pR $$d/$$file $(distdir)$$dir || exit 1; \
|
||||
else \
|
||||
test -f $(distdir)/$$file \
|
||||
|| cp -p $$d/$$file $(distdir)/$$file \
|
||||
|| exit 1; \
|
||||
fi; \
|
||||
done
|
||||
check-am: all-am
|
||||
check: check-am
|
||||
all-am: Makefile $(LTLIBRARIES)
|
||||
installdirs:
|
||||
install: install-am
|
||||
install-exec: install-exec-am
|
||||
install-data: install-data-am
|
||||
uninstall: uninstall-am
|
||||
|
||||
install-am: all-am
|
||||
@$(MAKE) $(AM_MAKEFLAGS) install-exec-am install-data-am
|
||||
|
||||
installcheck: installcheck-am
|
||||
install-strip:
|
||||
$(MAKE) $(AM_MAKEFLAGS) INSTALL_PROGRAM="$(INSTALL_STRIP_PROGRAM)" \
|
||||
install_sh_PROGRAM="$(INSTALL_STRIP_PROGRAM)" INSTALL_STRIP_FLAG=-s \
|
||||
`test -z '$(STRIP)' || \
|
||||
echo "INSTALL_PROGRAM_ENV=STRIPPROG='$(STRIP)'"` install
|
||||
mostlyclean-generic:
|
||||
|
||||
clean-generic:
|
||||
|
||||
distclean-generic:
|
||||
-test -z "$(CONFIG_CLEAN_FILES)" || rm -f $(CONFIG_CLEAN_FILES)
|
||||
|
||||
maintainer-clean-generic:
|
||||
@echo "This command is intended for maintainers to use"
|
||||
@echo "it deletes files that may require special tools to rebuild."
|
||||
clean: clean-am
|
||||
|
||||
clean-am: clean-generic clean-libtool clean-noinstLTLIBRARIES \
|
||||
mostlyclean-am
|
||||
|
||||
distclean: distclean-am
|
||||
-rm -rf ./$(DEPDIR)
|
||||
-rm -f Makefile
|
||||
distclean-am: clean-am distclean-compile distclean-generic \
|
||||
distclean-tags
|
||||
|
||||
dvi: dvi-am
|
||||
|
||||
dvi-am:
|
||||
|
||||
html: html-am
|
||||
|
||||
info: info-am
|
||||
|
||||
info-am:
|
||||
|
||||
install-data-am:
|
||||
|
||||
install-dvi: install-dvi-am
|
||||
|
||||
install-exec-am:
|
||||
|
||||
install-html: install-html-am
|
||||
|
||||
install-info: install-info-am
|
||||
|
||||
install-man:
|
||||
|
||||
install-pdf: install-pdf-am
|
||||
|
||||
install-ps: install-ps-am
|
||||
|
||||
installcheck-am:
|
||||
|
||||
maintainer-clean: maintainer-clean-am
|
||||
-rm -rf ./$(DEPDIR)
|
||||
-rm -f Makefile
|
||||
maintainer-clean-am: distclean-am maintainer-clean-generic
|
||||
|
||||
mostlyclean: mostlyclean-am
|
||||
|
||||
mostlyclean-am: mostlyclean-compile mostlyclean-generic \
|
||||
mostlyclean-libtool
|
||||
|
||||
pdf: pdf-am
|
||||
|
||||
pdf-am:
|
||||
|
||||
ps: ps-am
|
||||
|
||||
ps-am:
|
||||
|
||||
uninstall-am:
|
||||
|
||||
.MAKE: install-am install-strip
|
||||
|
||||
.PHONY: CTAGS GTAGS all all-am check check-am clean clean-generic \
|
||||
clean-libtool clean-noinstLTLIBRARIES ctags distclean \
|
||||
distclean-compile distclean-generic distclean-libtool \
|
||||
distclean-tags distdir dvi dvi-am html html-am info info-am \
|
||||
install install-am install-data install-data-am install-dvi \
|
||||
install-dvi-am install-exec install-exec-am install-html \
|
||||
install-html-am install-info install-info-am install-man \
|
||||
install-pdf install-pdf-am install-ps install-ps-am \
|
||||
install-strip installcheck installcheck-am installdirs \
|
||||
maintainer-clean maintainer-clean-generic mostlyclean \
|
||||
mostlyclean-compile mostlyclean-generic mostlyclean-libtool \
|
||||
pdf pdf-am ps ps-am tags uninstall uninstall-am
|
||||
|
||||
# Tell versions [3.59,3.63) of GNU make to not export all variables.
|
||||
# Otherwise a system limit (for SysV at least) may be exceeded.
|
||||
.NOEXPORT:
|
47
src/Math/Triangle2D.cpp
Normal file
47
src/Math/Triangle2D.cpp
Normal file
|
@ -0,0 +1,47 @@
|
|||
/*
|
||||
* Triangle2D.cpp
|
||||
*
|
||||
* Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "Triangle2D.h"
|
||||
#include <cmath>
|
||||
|
||||
namespace ZoomEdit {
|
||||
namespace Math {
|
||||
|
||||
float Triangle2D::area() const {
|
||||
return std::fabs((vertices[0].getY() + vertices[1].getY())*(vertices[0].getX()-vertices[1].getX())
|
||||
+ (vertices[1].getY() + vertices[2].getY())*(vertices[1].getX()-vertices[2].getX())
|
||||
+ (vertices[2].getY() + vertices[0].getY())*(vertices[2].getX()-vertices[0].getX()))/2;
|
||||
}
|
||||
|
||||
bool Triangle2D::contains(const Vertex2D &v) const {
|
||||
for(int i = 0; i < 3; ++i) {
|
||||
Vector2D v1 = vertices[(i+2)%3] - vertices[(i+1)%3];
|
||||
Vector2D v2 = vertices[i] - vertices[(i+1)%3];
|
||||
|
||||
Vector2D vp = v - vertices[(i+1)%3];
|
||||
|
||||
if((v1.getX()*vp.getY()-vp.getX()*v1.getY())*(v1.getX()*v2.getY()-v2.getX()*v1.getY()) < 0)
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
61
src/Math/Triangle2D.h
Normal file
61
src/Math/Triangle2D.h
Normal file
|
@ -0,0 +1,61 @@
|
|||
/*
|
||||
* Triangle2D.h
|
||||
*
|
||||
* Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef ZOOMEDIT_MATH_TRIANGLE2D_H_
|
||||
#define ZOOMEDIT_MATH_TRIANGLE2D_H_
|
||||
|
||||
#include "Vertex2D.h"
|
||||
|
||||
namespace ZoomEdit {
|
||||
namespace Math {
|
||||
|
||||
class Triangle2D {
|
||||
private:
|
||||
Vertex2D vertices[3];
|
||||
|
||||
public:
|
||||
Triangle2D() {}
|
||||
|
||||
Triangle2D(const Vertex2D &v1, const Vertex2D &v2, const Vertex2D &v3) {
|
||||
vertices[0] = v1;
|
||||
vertices[1] = v2;
|
||||
vertices[2] = v3;
|
||||
}
|
||||
|
||||
Triangle2D(const Vertex2D *v) {
|
||||
setVertices(v);
|
||||
}
|
||||
|
||||
const Vertex2D& getVertex(unsigned int i) const {return vertices[i];}
|
||||
void setVertex(unsigned int i, const Vertex2D &v) {vertices[i] = v;}
|
||||
|
||||
void setVertices(const Vertex2D *v) {
|
||||
for(int i = 0; i < 3; ++i)
|
||||
setVertex(i, v[i]);
|
||||
}
|
||||
|
||||
float area() const;
|
||||
|
||||
bool contains(const Vertex2D &v) const;
|
||||
};
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
#endif /*ZOOMEDIT_MATH_TRIANGLE2D_H_*/
|
83
src/Math/Vector2D.cpp
Normal file
83
src/Math/Vector2D.cpp
Normal file
|
@ -0,0 +1,83 @@
|
|||
/*
|
||||
* Vector2D.cpp
|
||||
*
|
||||
* Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "Vector2D.h"
|
||||
#include <cmath>
|
||||
|
||||
namespace ZoomEdit {
|
||||
namespace Math {
|
||||
|
||||
float Vector2D::lengthSq() const {
|
||||
return x*x + y*y;
|
||||
}
|
||||
|
||||
float Vector2D::length() const {
|
||||
return std::sqrt(lengthSq());
|
||||
}
|
||||
|
||||
Vector2D Vector2D::operator+(const Vector2D &v) const {
|
||||
return Vector2D(x + v.x, y + v.y);
|
||||
}
|
||||
|
||||
Vector2D Vector2D::operator-(const Vector2D &v) const {
|
||||
return Vector2D(x - v.x, y - v.y);
|
||||
}
|
||||
|
||||
float Vector2D::operator*(const Vector2D &v) const {
|
||||
return (x*v.x + y*v.y);
|
||||
}
|
||||
|
||||
Vector2D Vector2D::operator*(float f) const {
|
||||
return Vector2D(x*f, y*f);
|
||||
}
|
||||
|
||||
Vector2D Vector2D::operator/(float f) const {
|
||||
return Vector2D(x/f, y/f);
|
||||
}
|
||||
|
||||
Vector2D& Vector2D::operator+=(const Vector2D &v) {
|
||||
x += v.x;
|
||||
y += v.y;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
Vector2D& Vector2D::operator-=(const Vector2D &v) {
|
||||
x -= v.x;
|
||||
y -= v.y;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
Vector2D& Vector2D::operator*=(float f) {
|
||||
x *= f;
|
||||
y *= f;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
Vector2D& Vector2D::operator/=(float f) {
|
||||
x /= f;
|
||||
y /= f;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
66
src/Math/Vector2D.h
Normal file
66
src/Math/Vector2D.h
Normal file
|
@ -0,0 +1,66 @@
|
|||
/*
|
||||
* Vector2D.h
|
||||
*
|
||||
* Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef ZOOMEDIT_MATH_VECTOR2D_H_
|
||||
#define ZOOMEDIT_MATH_VECTOR2D_H_
|
||||
|
||||
namespace ZoomEdit {
|
||||
namespace Math {
|
||||
|
||||
class Vector2D {
|
||||
private:
|
||||
float x, y;
|
||||
|
||||
public:
|
||||
Vector2D() : x(0), y(0) {}
|
||||
Vector2D(float x0, float y0) : x(x0), y(y0) {}
|
||||
|
||||
float getX() const {return x;}
|
||||
void setX(float x0) {x = x0;}
|
||||
|
||||
float getY() const {return y;}
|
||||
void setY(float y0) {y = y0;}
|
||||
|
||||
float lengthSq() const;
|
||||
float length() const;
|
||||
|
||||
void normalize() {
|
||||
if(lengthSq())
|
||||
*this /= length();
|
||||
}
|
||||
|
||||
Vector2D operator+(const Vector2D &v) const;
|
||||
Vector2D operator-(const Vector2D &v) const;
|
||||
float operator*(const Vector2D &v) const;
|
||||
|
||||
Vector2D operator*(float f) const;
|
||||
Vector2D operator/(float f) const;
|
||||
|
||||
Vector2D& operator+=(const Vector2D &v);
|
||||
Vector2D& operator-=(const Vector2D &v);
|
||||
|
||||
Vector2D& operator*=(float f);
|
||||
Vector2D& operator/=(float f);
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#endif /*ZOOMEDIT_MATH_VECTOR2D_H_*/
|
61
src/Math/Vertex2D.cpp
Normal file
61
src/Math/Vertex2D.cpp
Normal file
|
@ -0,0 +1,61 @@
|
|||
/*
|
||||
* Vertex2D.cpp
|
||||
*
|
||||
* Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "Vertex2D.h"
|
||||
#include <cmath>
|
||||
|
||||
namespace ZoomEdit {
|
||||
namespace Math {
|
||||
|
||||
float Vertex2D::distanceSq(const Vertex2D &v) const {
|
||||
return (x - v.x)*(x - v.x) + (y - v.y)*(y - v.y);
|
||||
}
|
||||
|
||||
float Vertex2D::distance(const Vertex2D &v) const {
|
||||
return std::sqrt(distanceSq(v));
|
||||
}
|
||||
|
||||
Vector2D Vertex2D::operator-(const Vertex2D &v) const {
|
||||
return Vector2D(x - v.x, y - v.y);
|
||||
}
|
||||
|
||||
Vertex2D Vertex2D::operator+(const Vector2D &v) const {
|
||||
return Vertex2D(x + v.getX(), y + v.getY());
|
||||
}
|
||||
|
||||
Vertex2D Vertex2D::operator-(const Vector2D &v) const {
|
||||
return Vertex2D(x - v.getX(), y - v.getY());
|
||||
}
|
||||
|
||||
Vertex2D& Vertex2D::operator+=(const Vector2D &v) {
|
||||
x += v.getX();
|
||||
y += v.getY();
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
Vertex2D& Vertex2D::operator-=(const Vector2D &v) {
|
||||
x -= v.getX();
|
||||
y -= v.getY();
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
57
src/Math/Vertex2D.h
Normal file
57
src/Math/Vertex2D.h
Normal file
|
@ -0,0 +1,57 @@
|
|||
/*
|
||||
* Vertex2D.h
|
||||
*
|
||||
* Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef ZOOMEDIT_MATH_VERTEX2D_H_
|
||||
#define ZOOMEDIT_MATH_VERTEX2D_H_
|
||||
|
||||
#include "Vector2D.h"
|
||||
|
||||
namespace ZoomEdit {
|
||||
namespace Math {
|
||||
|
||||
class Vertex2D {
|
||||
private:
|
||||
float x, y;
|
||||
|
||||
public:
|
||||
Vertex2D() : x(0), y(0) {}
|
||||
Vertex2D(float x0, float y0) : x(x0), y(y0) {}
|
||||
|
||||
float getX() const {return x;}
|
||||
void setX(float x0) {x = x0;}
|
||||
|
||||
float getY() const {return y;}
|
||||
void setY(float y0) {y = y0;}
|
||||
|
||||
float distanceSq(const Vertex2D &v) const;
|
||||
float distance(const Vertex2D &v) const;
|
||||
|
||||
Vector2D operator-(const Vertex2D &v) const;
|
||||
|
||||
Vertex2D operator+(const Vector2D &v) const;
|
||||
Vertex2D operator-(const Vector2D &v) const;
|
||||
|
||||
Vertex2D& operator+=(const Vector2D &v);
|
||||
Vertex2D& operator-=(const Vector2D &v);
|
||||
};
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
#endif /*ZOOMEDIT_MATH_VERTEX2D_H_*/
|
|
@ -85,12 +85,12 @@ void MapView::move(float x, float y, unsigned int state) {
|
|||
mainView->setYCenter(mainView->getYCenter() - y/scale);
|
||||
}
|
||||
|
||||
void MapView::click(float x, float y) {
|
||||
if(!mainView)
|
||||
void MapView::click(float x, float y, unsigned int button) {
|
||||
if(!mainView || button != 1)
|
||||
return;
|
||||
|
||||
mainView->setXCenter(xCenter + (x - viewWidth/2)/scale);
|
||||
mainView->setYCenter(yCenter + (y - viewHeight/2)/scale);
|
||||
mainView->setXCenter(xCenter + x/scale);
|
||||
mainView->setYCenter(yCenter + y/scale);
|
||||
}
|
||||
|
||||
void MapView::render() {
|
||||
|
|
|
@ -61,7 +61,7 @@ class MapView : public View {
|
|||
|
||||
virtual void zoom(int zoom, float, float);
|
||||
virtual void move(float x, float y, unsigned int state);
|
||||
virtual void click(float x, float y);
|
||||
virtual void click(float x, float y, unsigned int button);
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -22,6 +22,7 @@
|
|||
#include <Data/Room.h>
|
||||
#include <Data/Triangle.h>
|
||||
#include <Gui/RenderArea.h>
|
||||
#include <Math/Triangle2D.h>
|
||||
#include <GL/gl.h>
|
||||
#include <cmath>
|
||||
#include <set>
|
||||
|
@ -94,11 +95,14 @@ void TopView::drawGrid() {
|
|||
glEnd();
|
||||
}
|
||||
|
||||
void TopView::renderRoom(Data::Room *room) {
|
||||
void TopView::renderRoom(Data::Room *room, bool selected) {
|
||||
const std::list<Data::Triangle*> &floor = room->getFloorTriangles();
|
||||
std::multiset<Edge> edges;
|
||||
|
||||
glColor4f(0.0f, 0.7f, 1.0f, 0.3f);
|
||||
if(selected)
|
||||
glColor4f(0.0f, 0.7f, 1.0f, 0.2f);
|
||||
else
|
||||
glColor4f(0.0f, 0.7f, 1.0f, 0.3f);
|
||||
|
||||
glBegin(GL_TRIANGLES);
|
||||
|
||||
|
@ -127,8 +131,14 @@ void TopView::renderRoom(Data::Room *room) {
|
|||
}
|
||||
}
|
||||
|
||||
glColor4f(0.0f, 0.7f, 1.0f, 0.7f);
|
||||
glLineWidth(1.0f);
|
||||
if(selected) {
|
||||
glColor4f(1.0f, 1.0f, 1.0f, 0.9f);
|
||||
glLineWidth(2.0f);
|
||||
}
|
||||
else {
|
||||
glColor4f(0.0f, 0.7f, 1.0f, 0.7f);
|
||||
glLineWidth(1.0f);
|
||||
}
|
||||
|
||||
glBegin(GL_LINES);
|
||||
|
||||
|
@ -206,7 +216,38 @@ void TopView::render() {
|
|||
const std::list<Data::Room*> &rooms = level->getRooms();
|
||||
|
||||
for(std::list<Data::Room*>::const_iterator room = rooms.begin(); room != rooms.end(); ++room)
|
||||
renderRoom(*room);
|
||||
renderRoom(*room, *room == selectedRoom);
|
||||
}
|
||||
|
||||
void TopView::click(float x, float y, unsigned int button) {
|
||||
if(button != 1)
|
||||
return;
|
||||
|
||||
Math::Vertex2D v(xCenter + x/scale, yCenter + y/scale);
|
||||
|
||||
selectedRoom = 0;
|
||||
|
||||
const std::list<Data::Room*>& rooms = level->getRooms();
|
||||
|
||||
for(std::list<Data::Room*>::const_iterator room = rooms.begin(); room != rooms.end(); ++room) {
|
||||
const std::list<Data::Triangle*>& triangles = (*room)->getFloorTriangles();
|
||||
|
||||
for(std::list<Data::Triangle*>::const_iterator t = triangles.begin(); t != triangles.end(); ++t) {
|
||||
Math::Vertex2D v1((*t)->getVertex(0).getX(), (*t)->getVertex(0).getZ());
|
||||
Math::Vertex2D v2((*t)->getVertex(1).getX(), (*t)->getVertex(1).getZ());
|
||||
Math::Vertex2D v3((*t)->getVertex(2).getX(), (*t)->getVertex(2).getZ());
|
||||
|
||||
if(Math::Triangle2D(v1, v2, v3).contains(v)) {
|
||||
selectedRoom = *room;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(selectedRoom)
|
||||
break;
|
||||
}
|
||||
|
||||
signalUpdate().emit();
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -52,10 +52,13 @@ class TopView : public View {
|
|||
int zoomLevel;
|
||||
float scale;
|
||||
|
||||
Data::Room *selectedRoom;
|
||||
|
||||
void drawGrid();
|
||||
|
||||
public:
|
||||
TopView(Data::Level *level0 = 0) : level(level0), viewWidth(0), viewHeight(0), xCenter(0), yCenter(0), zoomLevel(0), scale(100) {}
|
||||
TopView(Data::Level *level0 = 0)
|
||||
: level(level0), viewWidth(0), viewHeight(0), xCenter(0), yCenter(0), zoomLevel(0), scale(100), selectedRoom(0) {}
|
||||
|
||||
float getWidth() const {return viewWidth;}
|
||||
float getHeight() const {return viewHeight;}
|
||||
|
@ -67,6 +70,8 @@ class TopView : public View {
|
|||
|
||||
float getScale() const {return scale;}
|
||||
|
||||
Data::Room* getSelectedRoom() {return selectedRoom;}
|
||||
|
||||
Data::Level* getLevel() {return level;}
|
||||
void setLevel(Data::Level *level0) {level = level0; signalUpdate().emit();}
|
||||
|
||||
|
@ -77,8 +82,9 @@ class TopView : public View {
|
|||
|
||||
virtual void zoom(int zoom, float x, float y);
|
||||
virtual void move(float x, float y, unsigned int state);
|
||||
virtual void click(float x, float y, unsigned int button);
|
||||
|
||||
static void renderRoom(Data::Room *room);
|
||||
static void renderRoom(Data::Room *room, bool selected = false);
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -39,7 +39,7 @@ class View {
|
|||
|
||||
virtual void zoom(int, float, float) {}
|
||||
virtual void move(float, float, unsigned int) {}
|
||||
virtual void click(float, float) {}
|
||||
virtual void click(float, float, unsigned int) {}
|
||||
|
||||
sigc::signal<void> signalUpdate() const {return update;}
|
||||
};
|
||||
|
|
Reference in a new issue