zoomedit:

* Implemented MapView
This commit is contained in:
neoraider 2008-05-03 00:05:05 +00:00
parent 12ebbe18e1
commit eb096e97d6
13 changed files with 187 additions and 15 deletions

View file

@ -44,6 +44,7 @@ RenderArea::RenderArea(BaseObjectType *cobject, const Glib::RefPtr<Gnome::Glade:
signal_configure_event().connect(sigc::mem_fun(this, &RenderArea::onConfigureEvent)); signal_configure_event().connect(sigc::mem_fun(this, &RenderArea::onConfigureEvent));
signal_expose_event().connect(sigc::mem_fun(this, &RenderArea::onExposeEvent)); signal_expose_event().connect(sigc::mem_fun(this, &RenderArea::onExposeEvent));
signal_scroll_event().connect(sigc::mem_fun(this, &RenderArea::onScrollEvent)); signal_scroll_event().connect(sigc::mem_fun(this, &RenderArea::onScrollEvent));
signal_button_press_event().connect(sigc::mem_fun(this, &RenderArea::onButtonPressEvent));
signal_enter_notify_event().connect(sigc::mem_fun(this, &RenderArea::onEnterNotifyEvent)); signal_enter_notify_event().connect(sigc::mem_fun(this, &RenderArea::onEnterNotifyEvent));
signal_leave_notify_event().connect(sigc::mem_fun(this, &RenderArea::onLeaveNotifyEvent)); signal_leave_notify_event().connect(sigc::mem_fun(this, &RenderArea::onLeaveNotifyEvent));
signal_motion_notify_event().connect(sigc::mem_fun(this, &RenderArea::onMotionNotifyEvent)); signal_motion_notify_event().connect(sigc::mem_fun(this, &RenderArea::onMotionNotifyEvent));
@ -118,6 +119,13 @@ bool RenderArea::onScrollEvent(GdkEventScroll *event) {
return false; return false;
} }
bool RenderArea::onButtonPressEvent(GdkEventButton *event) {
if(view && event->button == 1)
view->click(this, event->x, event->y);
return true;
}
bool RenderArea::onEnterNotifyEvent(GdkEventCrossing *event) { bool RenderArea::onEnterNotifyEvent(GdkEventCrossing *event) {
inWindow = true; inWindow = true;
xHover = event->x; xHover = event->x;

View file

@ -55,6 +55,7 @@ class RenderArea : public Gtk::DrawingArea {
bool onConfigureEvent(GdkEventConfigure*); bool onConfigureEvent(GdkEventConfigure*);
bool onExposeEvent(GdkEventExpose*); bool onExposeEvent(GdkEventExpose*);
bool onScrollEvent(GdkEventScroll *event); bool onScrollEvent(GdkEventScroll *event);
bool onButtonPressEvent(GdkEventButton *event);
bool onEnterNotifyEvent(GdkEventCrossing *event); bool onEnterNotifyEvent(GdkEventCrossing *event);
bool onLeaveNotifyEvent(GdkEventCrossing*); bool onLeaveNotifyEvent(GdkEventCrossing*);
bool onMotionNotifyEvent(GdkEventMotion *event); bool onMotionNotifyEvent(GdkEventMotion *event);

View file

@ -28,11 +28,23 @@ Window::Window(BaseObjectType *cobject, const Glib::RefPtr<Gnome::Glade::Xml> &x
xml->connect_clicked("MenuItemQuit", sigc::mem_fun(this, &Window::hide)); xml->connect_clicked("MenuItemQuit", sigc::mem_fun(this, &Window::hide));
xml->get_widget_derived("RenderArea", renderArea); xml->get_widget_derived("RenderArea", renderArea);
xml->get_widget_derived("MapArea", mapArea);
if(renderArea)
renderArea->signal_expose_event().connect_notify(sigc::mem_fun(this, &Window::updateMap));
} }
Window::~Window() { Window::~Window() {
if(renderArea) if(renderArea)
delete renderArea; delete renderArea;
if(mapArea)
delete mapArea;
}
void Window::updateMap(GdkEventExpose*) {
if(mapArea)
mapArea->queue_draw();
} }
} }

View file

@ -30,13 +30,16 @@ class RenderArea;
class Window : public Gtk::Window { class Window : public Gtk::Window {
private: private:
RenderArea *renderArea; RenderArea *renderArea, *mapArea;
void updateMap(GdkEventExpose*);
public: public:
Window(BaseObjectType *cobject, const Glib::RefPtr<Gnome::Glade::Xml> &xml); Window(BaseObjectType *cobject, const Glib::RefPtr<Gnome::Glade::Xml> &xml);
virtual ~Window(); virtual ~Window();
RenderArea* getRenderArea() const {return renderArea;} RenderArea* getRenderArea() const {return renderArea;}
RenderArea* getMapArea() const {return mapArea;}
}; };
} }

View file

@ -26,6 +26,7 @@
#include <Gui/RenderArea.h> #include <Gui/RenderArea.h>
#include <Data/Level.h> #include <Data/Level.h>
#include <View/TopView.h> #include <View/TopView.h>
#include <View/MapView.h>
namespace ZoomEdit { namespace ZoomEdit {
@ -65,6 +66,9 @@ Instance::Instance(const Glib::ustring &file) : window(0), levelXml(0), level(0)
view = new View::TopView(); view = new View::TopView();
window->getRenderArea()->setView(view); window->getRenderArea()->setView(view);
mapView = new View::MapView(window->getRenderArea());
window->getMapArea()->setView(mapView);
Gtk::ToolButton *button; Gtk::ToolButton *button;
xml->get_widget("ToolButtonZoomIn", button); xml->get_widget("ToolButtonZoomIn", button);
button->signal_clicked().connect(sigc::bind(sigc::mem_fun(view, &View::TopView::zoom), window->getRenderArea(), 2, 0, 0)); button->signal_clicked().connect(sigc::bind(sigc::mem_fun(view, &View::TopView::zoom), window->getRenderArea(), 2, 0, 0));
@ -84,6 +88,9 @@ Instance::~Instance() {
if(window) if(window)
delete window; delete window;
if(mapView)
delete mapView;
if(view) if(view)
delete view; delete view;
@ -129,11 +136,13 @@ void Instance::createLevel() {
level = new Data::Level(root); level = new Data::Level(root);
view->setLevel(level); view->setLevel(level);
mapView->setLevel(level);
} }
bool Instance::loadLevel(const Glib::ustring &file) { bool Instance::loadLevel(const Glib::ustring &file) {
if(level) { if(level) {
view->setLevel(0); view->setLevel(0);
mapView->setLevel(0);
delete level; delete level;
level = 0; level = 0;
} }
@ -153,6 +162,7 @@ bool Instance::loadLevel(const Glib::ustring &file) {
level = new Data::Level(doc->get_root_node()); level = new Data::Level(doc->get_root_node());
view->setLevel(level); view->setLevel(level);
mapView->setLevel(level);
return true; return true;
} }

View file

@ -36,6 +36,7 @@ class Level;
namespace View { namespace View {
class TopView; class TopView;
class MapView;
} }
class Instance { class Instance {
@ -58,6 +59,7 @@ class Instance {
Data::Level *level; Data::Level *level;
View::TopView *view; View::TopView *view;
View::MapView *mapView;
Instance(const Glib::ustring &file); Instance(const Glib::ustring &file);

View file

@ -1,3 +1,3 @@
noinst_LTLIBRARIES = libview.la noinst_LTLIBRARIES = libview.la
libview_la_SOURCES = TopView.cpp libview_la_SOURCES = TopView.cpp MapView.cpp

View file

@ -43,7 +43,7 @@ CONFIG_HEADER = $(top_builddir)/src/config.h
CONFIG_CLEAN_FILES = CONFIG_CLEAN_FILES =
LTLIBRARIES = $(noinst_LTLIBRARIES) LTLIBRARIES = $(noinst_LTLIBRARIES)
libview_la_LIBADD = libview_la_LIBADD =
am_libview_la_OBJECTS = TopView.lo am_libview_la_OBJECTS = TopView.lo MapView.lo
libview_la_OBJECTS = $(am_libview_la_OBJECTS) libview_la_OBJECTS = $(am_libview_la_OBJECTS)
DEFAULT_INCLUDES = -I.@am__isrc@ -I$(top_builddir)/src DEFAULT_INCLUDES = -I.@am__isrc@ -I$(top_builddir)/src
depcomp = $(SHELL) $(top_srcdir)/depcomp depcomp = $(SHELL) $(top_srcdir)/depcomp
@ -179,7 +179,7 @@ target_alias = @target_alias@
top_builddir = @top_builddir@ top_builddir = @top_builddir@
top_srcdir = @top_srcdir@ top_srcdir = @top_srcdir@
noinst_LTLIBRARIES = libview.la noinst_LTLIBRARIES = libview.la
libview_la_SOURCES = TopView.cpp libview_la_SOURCES = TopView.cpp MapView.cpp
all: all-am all: all-am
.SUFFIXES: .SUFFIXES:
@ -231,6 +231,7 @@ mostlyclean-compile:
distclean-compile: distclean-compile:
-rm -f *.tab.c -rm -f *.tab.c
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/MapView.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/TopView.Plo@am__quote@ @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/TopView.Plo@am__quote@
.cpp.o: .cpp.o:

View file

@ -18,13 +18,131 @@
*/ */
#include "MapView.h" #include "MapView.h"
#include "TopView.h"
#include <Data/Level.h>
#include <Data/Room.h>
#include <Data/Triangle.h>
#include <Gui/RenderArea.h>
#include <GL/gl.h>
#include <cmath>
#include <list>
namespace ZoomEdit { namespace ZoomEdit {
namespace View { namespace View {
void MapView::click(Gui::RenderArea *renderArea, float x, float y) {
if(!mainArea)
return;
TopView *mainView = dynamic_cast<TopView*>(mainArea->getView());
if(!mainView)
return;
mainView->setXCenter(xCenter + (x - renderArea->get_width()/2)/scale);
mainView->setYCenter(yCenter + (y - renderArea->get_height()/2)/scale);
mainArea->queue_draw();
}
void MapView::render(Gui::RenderArea *renderArea) { void MapView::render(Gui::RenderArea *renderArea) {
glClear(GL_COLOR_BUFFER_BIT);
if(!level)
return;
float minX, maxX, minY, maxY;
getBounds(&minX, &maxX, &minY, &maxY);
xCenter = (minX+maxX)/2; yCenter = (minY+maxY)/2;
float width = maxX-minX, height=maxY-minY;
if(width == 0 || height == 0)
return;
scale = std::min(renderArea->get_width()/width, renderArea->get_height()/height)*0.75f;
glMatrixMode(GL_MODELVIEW);
glPushMatrix();
glScalef(scale, scale, 1);
glTranslatef(-xCenter, -yCenter, 0);
const std::list<Data::Room*> &rooms = level->getRooms();
for(std::list<Data::Room*>::const_iterator room = rooms.begin(); room != rooms.end(); ++room)
TopView::renderRoom(*room);
if(mainArea) {
TopView *mainView = dynamic_cast<TopView*>(mainArea->getView());
if(mainView) {
float mainXCenter = mainView->getXCenter(), mainYCenter = mainView->getYCenter();
float mainScale = mainView->getScale();
float mainWidth = mainArea->get_width()/mainScale, mainHeight = mainArea->get_height()/mainScale;
glColor4f(0.7f, 0.7f, 0.7f, 0.3f);
glBegin(GL_POLYGON);
glVertex2f(mainXCenter-mainWidth/2, mainYCenter-mainHeight/2);
glVertex2f(mainXCenter+mainWidth/2, mainYCenter-mainHeight/2);
glVertex2f(mainXCenter+mainWidth/2, mainYCenter+mainHeight/2);
glVertex2f(mainXCenter-mainWidth/2, mainYCenter+mainHeight/2);
glEnd();
glColor4f(0.7f, 0.7f, 0.7f, 0.7f);
glLineWidth(1.0f);
glBegin(GL_LINE_LOOP);
glVertex2f(mainXCenter-mainWidth/2, mainYCenter-mainHeight/2);
glVertex2f(mainXCenter+mainWidth/2, mainYCenter-mainHeight/2);
glVertex2f(mainXCenter+mainWidth/2, mainYCenter+mainHeight/2);
glVertex2f(mainXCenter-mainWidth/2, mainYCenter+mainHeight/2);
glEnd();
}
}
glMatrixMode(GL_MODELVIEW);
glPopMatrix();
} }
void MapView::getBounds(float *minX, float *maxX, float *minY, float *maxY) {
if(minX)
*minX = 0;
if(maxX)
*maxX = 0;
if(minY)
*minY = 0;
if(maxY)
*maxY = 0;
if(!level)
return;
const std::list<Data::Room*> &rooms = level->getRooms();
for(std::list<Data::Room*>::const_iterator room = rooms.begin(); room != rooms.end(); ++room) {
const std::list<Data::Triangle*> &triangles = (*room)->getFloorTriangles();
for(std::list<Data::Triangle*>::const_iterator t = triangles.begin(); t != triangles.end(); ++t) {
const Data::Vertex &v1 = (*t)->getVertex(0), &v2 = (*t)->getVertex(1), &v3 = (*t)->getVertex(2);
if(minX)
*minX = std::min(std::min(*minX, v1.getX()), std::min(v2.getX(), v3.getX()));
if(maxX)
*maxX = std::max(std::max(*maxX, v1.getX()), std::max(v2.getX(), v3.getX()));
if(minY)
*minY = std::min(std::min(*minY, v1.getZ()), std::min(v2.getZ(), v3.getZ()));
if(maxY)
*maxY = std::max(std::max(*maxY, v1.getZ()), std::max(v2.getZ(), v3.getZ()));
}
}
}
} }
} }

View file

@ -30,16 +30,30 @@ class Level;
namespace View { namespace View {
class TopView;
class MapView : public View { class MapView : public View {
private: private:
Data::Level *level; Data::Level *level;
Gui::RenderArea *mainArea;
float scale, xCenter, yCenter;
void getBounds(float *minX, float *maxX, float *minY, float *maxY);
public: public:
MapView(Data::Level *level0 = 0) : level(level0) {} MapView(Gui::RenderArea *mainArea0 = 0, Data::Level *level0 = 0)
: level(level0), mainArea(mainArea0), scale(1), xCenter(0), yCenter(0) {}
Data::Level* getLevel() {return level;} Data::Level* getLevel() {return level;}
void setLevel(Data::Level *level0) {level = level0;} void setLevel(Data::Level *level0) {level = level0;}
Gui::RenderArea* getMainArea() {return mainArea;}
void setMainArea(Gui::RenderArea *mainArea0) {mainArea = mainArea0;}
virtual void click(Gui::RenderArea *renderArea, float x, float y);
virtual void render(Gui::RenderArea *renderArea); virtual void render(Gui::RenderArea *renderArea);
}; };

View file

@ -74,7 +74,7 @@ void TopView::drawGrid(Gui::RenderArea *renderArea) {
glBegin(GL_LINES); glBegin(GL_LINES);
for(int i = 0; 0.4f*(depth-depth2+i-1) < 0.5f; i++) { for(int i = 0; 0.4f*(depth-depth2+i-1) < 0.5f; ++i) {
float f = std::min(0.4f*(depth-depth2+i), 0.5f); float f = std::min(0.4f*(depth-depth2+i), 0.5f);
glColor3f(f, f, f); glColor3f(f, f, f);

View file

@ -50,25 +50,27 @@ class TopView : public View {
int zoomLevel; int zoomLevel;
float scale; float scale;
float getXCenter() const {return xCenter;}
float getYCenter() const {return yCenter;}
float getScale() const {return scale;}
void drawGrid(Gui::RenderArea *renderArea); void drawGrid(Gui::RenderArea *renderArea);
void renderRoom(Data::Room *room);
public: public:
TopView(Data::Level *level0 = 0) : level(level0), xCenter(0), yCenter(0), zoomLevel(0), scale(100) {} TopView(Data::Level *level0 = 0) : level(level0), xCenter(0), yCenter(0), zoomLevel(0), scale(100) {}
float getXCenter() const {return xCenter;}
void setXCenter(float xCenter0) {xCenter = xCenter0;}
float getYCenter() const {return yCenter;}
void setYCenter(float yCenter0) {yCenter = yCenter0;}
float getScale() const {return scale;}
Data::Level* getLevel() {return level;} Data::Level* getLevel() {return level;}
void setLevel(Data::Level *level0) {level = level0;} void setLevel(Data::Level *level0) {level = level0;}
virtual void zoom(Gui::RenderArea *renderArea, int zoom, float x, float y); virtual void zoom(Gui::RenderArea *renderArea, int zoom, float x, float y);
virtual void move(Gui::RenderArea *renderArea, float x, float y); virtual void move(Gui::RenderArea *renderArea, float x, float y);
virtual void render(Gui::RenderArea *renderArea); virtual void render(Gui::RenderArea *renderArea);
static void renderRoom(Data::Room *room);
}; };
} }

View file

@ -36,6 +36,7 @@ class View {
virtual void zoom(Gui::RenderArea*, int, float, float) {} virtual void zoom(Gui::RenderArea*, int, float, float) {}
virtual void move(Gui::RenderArea*, float, float) {} virtual void move(Gui::RenderArea*, float, float) {}
virtual void click(Gui::RenderArea*, float, float) {}
}; };
} }