#ifndef WINDOWMANAGER_H_ #define WINDOWMANAGER_H_ #include <list> #include <gtk/gtk.h> #include <gtk/gtkgl.h> #include "Window.h" class WindowManager { private: GdkGLConfig *glconfig; std::list<Window*> windows; public: WindowManager(GdkGLConfig *glconfig); virtual ~WindowManager(); void run(); void windowClosed(Window *window); }; #endif /*WINDOWMANAGER_H_*/