92 lines
2.4 KiB
C++
92 lines
2.4 KiB
C++
/*
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* TopView.h
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*
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* Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de>
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ZOOMEDIT_VIEW_TOPVIEW_H_
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#define ZOOMEDIT_VIEW_TOPVIEW_H_
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#include "View.h"
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#include <vmmlib/vector.hpp>
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namespace ZoomEdit {
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class Instance;
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namespace Data {
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class Level;
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class Room;
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}
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namespace View {
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class TopView : public View {
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private:
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class Edge {
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public:
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const vmml::vec3f *v1, *v2;
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Edge(const vmml::vec3f *v10, const vmml::vec3f *v20)
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: v1(v10), v2(v20) {};
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bool operator<(const Edge &e) const;
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};
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Instance *instance;
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float viewWidth, viewHeight;
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float xCenter, yCenter;
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int zoomLevel;
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float scale;
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void drawGrid();
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public:
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TopView(Instance *instance0)
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: instance(instance0), viewWidth(0), viewHeight(0), xCenter(0), yCenter(0), zoomLevel(0), scale(100) {}
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Instance* getInstance() {return instance;}
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float getWidth() const {return viewWidth;}
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float getHeight() const {return viewHeight;}
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float getXCenter() const {return xCenter;}
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void setXCenter(float xCenter0) {xCenter = xCenter0; signalUpdate().emit();}
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float getYCenter() const {return yCenter;}
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void setYCenter(float yCenter0) {yCenter = yCenter0; signalUpdate().emit();}
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float getScale() const {return scale;}
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virtual void init();
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virtual void resize(float width, float height);
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virtual void render();
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virtual void zoom(int zoom, float x, float y);
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virtual void move(float x, float y, unsigned int state);
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virtual void click(float x, float y, unsigned int button);
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static void renderRoom(Data::Room *room, bool selected = false);
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};
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}
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}
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#endif /*ZOOMEDIT_VIEW_TOPVIEW_H_*/
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